A.R.C. Week 4: Premeditated Accident vs. Paper-Mache Artillery & Wheely Big Mistake

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attackfrog
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A.R.C. Week 4: Premeditated Accident vs. Paper-Mache Artillery & Wheely Big Mistake

Post by attackfrog » Sat Jun 01, 2024 2:22 pm

Paper-Mache Artillery & Wheely Big Mistake
Paper-Mache ArtilleryWheely Big Mistake
Speed: 9Speed: 4
Torque: 4Torque: 1
Traction: 9Traction: 5
Armor: 1Armor: 13
Weapon: 1Weapon: 1
https://www.advancedrobotcombat.com/vie ... 217#p75088
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Premeditated Accident
Wedgelets Configuration: 6 Speed / 6 Traction / 3 Torque / 10 Armor / 5 Weapon
https://www.advancedrobotcombat.com/vie ... 217#p75085
Yo is that a robot that my drum can actually damage?

Anyways, I'll generally target PMA and attempt to not be flanked by WBM at the same time. I've good enough control that PMA won't be getting around me, especially with the omni movement. If I get under either of these bots I'll give them the big yeet since they're half normal weight. PMA will take some damage too as I said.

I'll have a relatively cautious strategy at first and try to figure out V900's game plan. If he's being aggressive, I'll take the attacker head on, hope to get under and throw and then pivot to the other robot before it can get under me from some other direction. If he's being more passive, I'll go for the bot I can catch (WBM) while making sure not to let PMA sneak up behind me.

These robots are annoying to fight and I'm on vacation and don't feel like going harder than this so whatever yolo.

GLHF V900, thank you writers!

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V900
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Re: A.R.C. Week 4: Premeditated Accident vs. Paper-Mache Artillery & Wheely Big Mistake

Post by V900 » Sat Jun 01, 2024 9:21 pm

Open the match by having PMA punt WBM into center-ring. If this sounds familiar: Premeditated Accident is similar to Imperator (i.e. low-weapon vert with a focus on popping the opponent around), so you can expect my gameplan here to be also similar to the last match.

Wheely Big Mistake
Something else I want to do right off the bat is have WBM collide with PA- I think my wedge is narrow enough to fit between the wedgelets? If so, great. Slip in, get under the drum and provide an opening for PMA to shove. My guess is that Frog will probably wise up to this and go "sliiide to your right" using the omniwheels. Which is fine- maybe I stay in place and just angle. The main thing I want is for him to target WBM so that his sides/back are vulnerable for PMA (and PMA should be able to swoop in behind PA before it gets any sort of "hit him multiple times" strings going).

Overall: just stay away from the OOTA zones, even if I have to concede an opening or 2 to do so.

Paper-Mache Artillery

Matchups like this are why I ended up ms-paint'ing my wheels to be normal ones. I have 4 torque, PA has 3÷2 (which I'm assuming to be 1.5 due to no mention of rounding in the ARC rules, but the point still applies whether it's 1.5 or 2). I'm faster and accelerate faster. Much like my match vs Imperator, go for flanks and remove his drivetrain from the ground.

He might also try something along the lines of "sliiide to your left" in an attempt to cut my flanking off. Be cautious of going in (and I mean like CAUTIOUS CAUTIOUS here, 4 damage is potentially "lol I ripped your wheel off get fukd bozo L + ratio" territory if I get too cocky) if he starts doing this, and have WBM trundle in for additional pressure (or don't, if it's near the OOTA zone). "Worst" case scenario with this is that he's stuck moving left-and-right while boxed in by both of my multibots, which probably would not look good for him when this goes to JD.

If he goes for WBM though, should be easy pickings. Wait for WBM to either get under or for PA to go deep, then come in with PMA. He can't do the mechanum thing if any number of his wheels are off the ground.

preemptive apology to whoever writes the match result and has to parse through several "PA"s and "PMA"s all clumped up against one another :V

gl hf
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