Cherry Bomb Classic

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Hooray For Lexan
Posts: 777
Joined: Wed Dec 31, 1969 7:00 pm

Cherry Bomb Classic

Post by Hooray For Lexan » Sat Jun 03, 2017 3:43 am

Team Instant Regret

Hobbyweight: Jokulhaup

Image

Speed: 4
Traction: 2
Torque: 1
Weapon: 16 (two spinners driven by same motor - 15 power each)
Armor: 7

What's better than one deathspinner? Two deathspinners, of course! Jokulhaup is equipped with a pair of 2 lb counter-rotating single-toothed blades spinning at ludicrous speeds. They're driven by pulleys sitting directly on the can of an outrunner motor: a system of idlers is used to make them counter-rotate. Jokulhaup may have a slow drivetrain, but the immense width of its weapon should make it harder to flank.
For reference, here's the area the blades actually sweep out. No, you can't actually drive your vertical spinner in between the discs and hit the weapon supports.

The discs can be flipped around and the motor reversed, allowing them to be spun either inward or outward for a given match, but they cannot be reversed mid-fight.

Featherweight: Vorpal Bunny

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Speed: 4
Traction: 2
Torque: 1
Weapon: 16
Armor: 7

Aluminum Bar Config:
Weapon: 15
Armor: 8 (+1 bar - 13 weapon armor!)

The Bot-O-Rama Featherweight champion is back! Same mid-cutter design with ablative wheel guards, same ridiculously powerful weapon. It now has two options for the bar: a steel bar that can spin in either direction, or the old aluminum bar. It has a lower MOI, so it's not quite as destructive, but it's incredibly durable, making it perfect for enduring fights against other powerful spinners and bricks with obnoxious ABR plows.


Lightweight: Tastes Like Boring

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Speed: 7
Traction: 5
Torque: 2
Weapon: 6 (4 clamp, 4 lifter)
Armor: 10 (+1 pontoons)

4WD clamp in the style of Uberclocker and Overhaul. Can press the lifter arm into the ground a little and the front pontoons are hinged. It has two possible configs: one with a long lifter and short pontoons for fighting stuff with wedges (top), and one with long pontoons and a short lifter for fighting spinners (bottom).

Middleweight: Sekhmet
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Speed: 5
Traction: 4
Torque: 1
Weapon: 13 / 11
Armor: 7 / 9 (+2 front wedge)

Sekhmet returns to visit more divine wrath on her opponents! She's a little more maneuverable now, and the chassis armor is improved. In the "heavy" configuration, the 24 lb spiral disc design is used. The front wedge is thinner, at only 1/8" steel, but that's sufficient for fighting non-spinners. In the "light" configuration, Sekhmet uses a beefier 1/4" thick steel wedge, and takes the weight out of the weapon. The lighter symmetric disc is only 18 lb, and doesn't hit as hard, but it packs so much metal next to the tooth that it's actually harder to damage than the spiral disc. Sekhmet can mount sharp anti-wedge skids in either configuration (pictured in the image for the "heavy" config).

Heavyweight: Compound Fracture
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Alternate configs: Anti-HS plow, Anti-VS scoops, Anti-overhead cage

Speed: 7
Traction: 5
Torque: 3
Weapon: 5
Armor: 10 (+2 weapon armor bonus)

It's back. Very compact 4WD ramming lifter with four different options for the front. Option 1, the invertable wedge, has a central lifting wedge and hinged outriggers. These have their angular travel limited by hitting the chassis, which prevents the bot from tipping forward when it lifts something. Compound Fracture is completely invertible in this config. Option 2, the anti-horizontal plow, is built with no sharp corners to deflect spinners away. The robot can still run inverted, and can self-right by driving into the wall and raising the lifter. Option 3, the anti-VS scoops, has two front scoops with side thingies to prevent angling in, and the gap in between lets it avoid sharpened anti-wedge skids somewhat. Again, can self-right by driving into the wall. Option 4, the anti-overhead cage, has two narrow forks and a big steel framework on top that allows it to catch the arms of hammers and saws attacking from the front. The framework is articulated Sewer Snake style, and allows the robot to self-right by moving the lifter down.
Options 2-4 also have outriggers to prevent overbalancing when lifting, but they're of a different style. For options 2 and 3, they're protected under the lifter, but this also means that the lifter can only move 30 degrees downward (plenty to press it). For option 4 the narrower lifter has a much bigger range of motion below neutral, allowing the robot to self-right.

The armor bonus can only be applied to the forks in Option 4 if tournament staff decide the framework violates the 1/3 area rule.

Superheavyweight: Jajanken
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Speed: 6
Traction: 4
Torque: 1

Rock (primary config)
Weapon: 11 (hammer)
Armor: 8 (+2 front plow)

Scissors
Weapon: 10 (9 saw, 1 lift/arm/srimech)
Armor: 7 (+1 front lifter)

Paper
Weapon: 8 (lifter)
Armor: 9 (+3 lifting plow - but it has weapon armor bonus so weapon armor is 14)

Pic of self-righting in Scissors config, also shows drivetrain.

Apparently swiss army bots are the new trend now, so here's a robot based off an anime technique based off of rock-paper-scissors. Jajanken! This 4WD machine is fairly quick and maneuverable, and has three different weapon modules.

Rock, the primary config (if you've watched Hunter x Hunter you'll know why) has the outright most powerful weapon, a massive hammer powered by twin brushless motors. The low starting torque of brushless systems is compensated for by using a Beta-like snail cam system: the gear ratio is highest at the start of the stroke which helps the motors spin up into their power band. Rock also has decent defenses in the form of a shock-mounted plow, with front prongs that get underneath opponents to prevent the hammer from popping the robot into the air.

Scissors uses a powerful sawblade capable of slicing through the armor of most opponents within the pin limit, but it also has a couple other cool features. The front tray is mechanically linked to the saw arm by a pair of gears: as the saw descends, the tray lifts up to 15 degrees into the air, breaking opponents' traction to compensate for Jajanken's low torque. The tray can also be lowered up to 5 degrees from the "neutral" position, so it can be pressed against the ground. A pushrod also links the saw arm to a self-righting arm.

Paper is relatively simple. It's just a thick, shock-mounted plow mounted on a very fast lifting arm that should allow it to work almost like a weak flipper. Because I know you guys are going to enter deathspinners in CBC.
Last edited by Hooray For Lexan on Sat Aug 19, 2017 6:46 pm, edited 1 time in total.

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Madman
Posts: 563
Joined: Wed Dec 31, 1969 7:00 pm
Location: Fighting in the shade
Team: Tartarus Robotics Group

Cherry Bomb Classic

Post by Madman » Mon Jun 05, 2017 10:58 am

<hr />
<big><big>Hobbyweight</big></big>
<hr />

<big><big><big><big>[font=papyrus]<big>Tiger</big>[/font]</big></big></big></big>

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This is a fully invertible 8WD brick. The hinged plows are on a limiter and can be attached facing either way up and removed. the same goes for the teeth. There are a pair of alternate longer plows for better wedging ability that can be found in the album (click the title).

7 speed / 7 traction / 4 torque / 0 weapon / 12 armour

<hr />
<big><big>Featherweight</big></big>
<hr />

<big><big><big><big>[font=papyrus]<big>Talons Out&#33;</big>[/font]</big></big></big></big>
<big>and teeth sharpened</big>

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The clamp configuration is 2WD with a 360 lifter/clamp: 8 speed / 8 traction / 3 torque / 4 weapon (3/3) / 6 armour

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The anti-spinner configuration is 2WD with a near 360 pressing lifter: 8 speed / 8 traction / 3 torque / 1 weapon / 9 armour (+3 lifter)

It's my new FW for ROBOTS and CBC2 because Omerta is shit. I really don't think this needs anymore explanation, but have some anyways: All the shit you'd expect to be removable is removable, like the wedge spikes, claws and any part of the lifter setup. The lifter can also be locked in place. The symbol used is the two-headed Hapsburg eagle. The quote is Machiavelli. The name is from the song linked in the subtitle above. The actual title links to the album. Click it. There are all of the removable add-ons and configs in there.

<hr />
<big><big>Lightweight</big></big>
<hr />

Tumbling straight out the back of a limousine, high as shit after snorting an 8ball of coke and struggling to do up his sequined belt buckle while not strangling himself with his feathery scarf after banging a half-dozen groupies, it's...

<span style="display:block;text-align:center"><big><big><span style="font-family:mistral"><big><big><big><big><span style="color:deeppink">W</span><span style="color:darkviolet">i</span><span style="color:deeppink">l</span><span style="color:darkviolet">d</span> <span style="color:deeppink">C</span><span style="color:darkviolet">h</span><span style="color:deeppink">i</span><span style="color:darkviolet">l</span><span style="color:deeppink">d</span></big></big></big></big></span></big></big>

<span style="display:block;text-align:center">Image</span>

<span style="display:block;text-align:center"><span style="color:darkviolet">With optional teeth on the dustpan, a badass overhead thwack, and totally bitchin' whitewall tires straight off of an '82 IROC-Z, this is one mean ride.</span></span>

<span style="display:block;text-align:center">Image</span>

<span style="display:block;text-align:center"><span style="font-family:mistral"><big><big><big><big><span style="color:darkviolet">8 speed /</span><span style="color:deeppink"> 7 traction /</span><span style="color:darkviolet"> 4 torque /</span><span style="color:deeppink"> 0 weapon /</span><span style="color:darkviolet"> 11 armour</span></big></big></big></big></span></span>

<hr />
<span style="display:block;text-align:center"><big><big>Middleweight</big></big></span>
<hr />

<span style="display:block;text-align:center"><big><big><span style="color:#000"><big><big><span style="font-family:papyrus"><big>Black Dog</big></span></big></big></span></big></big></span>

<span style="display:block;text-align:center">Image</span>

<span style="display:block;text-align:center">Image</span>

<span style="display:block;text-align:center">Image</span>

<span style="display:block;text-align:center">The ROBOTS Middleweight champ is on the hunt for a second title, and I wouldn't bet against it. Black Dog's a fast 2WD drum, which I feel describes basically half of my team nowadays. The next best thing after a brick in ARC is a spinner that can pretend to be one&#33; Triangular guards and feeder wedges are removable, and it's weakly invertible, though the drum can toss it back over really easily, and it can gyro self-right. The belt runs right through the middle of the drum and yes, the feeder wedges feed into the drum and will give me corner damage. Thanks for the heads up, Alex.

6 speed / 4 traction / 1 torque / 14 weapon / 5 armour (+1 drum)</span>

<hr />
<span style="display:block;text-align:center"><big><big>Heavyweight</big></big></span>
<hr />

<span style="display:block;text-align:center">TRG's flagship design is back for its fifth iteration and ready to guard the <span style="color:firebrick">Gates of Tartarus</span> once more. It's

<big><span style="font-family:papyrus"><big><span style="color:firebrick"><big><big><big>Hellhound V</big></big></big></span></big></span></big>

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The dog's here to shit on your bed, chew on your shoes, and scare your little bitch of a kid again. It's a rammer with a (smaller than before) 360 lifter and its spikes are removable. If you need this explained to you any further, you should actually just go and do the human genome a favour by playing hopscotch in a minefield. Album link is the title, and the anti-hammer plow and a pic with removable wedge teeth is in there. Thanks for looking.

<span style="font-family:papyrus"><big><span style="color:firebrick"><big>8 speed / 8 traction / 4 torque / 1 weapon / 9 armour (+3 plow)</big></span></big></span></span>

<hr />
<span style="display:block;text-align:center"><big><big>Superheavyweight</big></big></span>
<hr />

<span style="display:block;text-align:center">Because clusters have been proven to not totally suck:</span>

<span style="display:block;text-align:center"><big><big><big><big><big><span style="color:#000"><span style="font-family:papyrus">Mor</span></span><span style="font-family:papyrus"><span style="color:gray">al</span><span style="color:#fff">ity</span></span></big></big></big></big></big></span>

<span style="display:block;text-align:center">Image</span>

<span style="display:block;text-align:center">Image</span>

<span style="display:block;text-align:center">It's an asymmetrical SHW cluster. It's pretty standard, IMO. Click the title for the album. You'll find a pic with toothed wedges in there, which are removable.

<span style="color:#000">Black Angel:</span> 7 speed, 6 traction, 2 torque, 9 armour (+1 front wedge)
<span style="color:#fff">White Devil:</span> 4 speed, 2 traction, 1 torque, 13 weapon, 4 armour</span>

<hr />
<span style="display:block;text-align:center"><big><big>Tag Team</big></big></span>
<hr />

Hobbyweight
Tiger: <del>looking for something that's reasonably tough and has higher damage potential.</del> Shiki KodeBreaker

Featherweight
Talons Out&#33;: <del>looking for a good spinner, hammer, or saw.</del> Vorpal Bunny (HotDealsInTexas)

Lightweight
Wild Side: <del>looking for a good spinner or hammer.</del> Phobos Anomaly 2 (NWOWWE)

Middleweight
Black Dog: <del>looking for a clamp or lifter.</del> Suplex 2 (ChaosFerret)

Heavyweight
Hellhound V: <del>looking for a powerful spinner or banhammer.</del> Night Jackal (Botomatic1000)

Superheavyweight
Morality: <del>not fussy, though another cluster or a sawbot would be cool.</del> Ritual (The_Angry_Goat)
Last edited by Madman on Sat Aug 26, 2017 9:59 pm, edited 1 time in total.
Tartarus Robotics Group: Infinitely wise and merciful since 2016
(don't ask about before that)

Black Dog ||| Hellhound V ||| Blood Eagle ||| Santangelo ||| Hellhound VII ||| Hoarfrost

Mechanized Mayhem: 0-0
Heavyweight: Danger Zone (0-0)
CBC4: 26-5
Featherweight: Black Dog III (6-2)
Lightweight: Blood Eagle (7-1)
Middleweight: Hoarfrost (9-0) CHAMPION!
Heavyweight: Santangelo (5-2)
Current Roster: 183-40 (.821)
Black Dog (ROBOTS - MW*, ROBOTS3 - FW, CBC4 - FW): 26-5
Blood Eagle (CBC3 - LW*, CBC4 - LW): 15-2
Danger Zone (Mechanized Mayhem - HW): 0-0
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 2-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 46-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW*): 23-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 11-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 13-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Yet to Fight
Hadean, Intimidator, Kurosaki-kun, Midnight Sun, Neon Rampage
Retired
Eye of Newt, Morality, Savage, Tiger, Vicious, Wild Child
ARC Hall of Fame
Hellhound - #1
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49

Jamied666
Posts: 96
Joined: Wed Dec 31, 1969 7:00 pm

Cherry Bomb Classic

Post by Jamied666 » Mon Jun 05, 2017 11:05 am

yo

<big>Hobbyweight: Demiurge</big>

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This nasty little cookie has not one to mess with&#33; With its custom made disc and powerful weaponry its a potent contender

Stats: Speed:4. Traction:3. Torque:1. Weapon:14. Armour:8.
(the black things are meant to be casters :P)

<big>Featherweight: My Name Is Mud</big>

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Hammer variant.
Stats: Speed:5. Traction:4. Torque:2. Weapon:8. Armour:10(+2 wedge)
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VS variant.
Stats: Speed:5. Traction:4. Torque:2. Weapon:10. Armour:8
Both are 4wd, the wedge is hinged on both and are on a 5 degrees limiter.

Mod note: body armor changed between configurations previously:

Stats: Speed:5. Traction:4. Torque:2. Weapon:8. Armour:10(+2 wedge)
Stats: Speed:5. Traction:4. Torque:2. Weapon:12. Armour:6(+2 wedge)

~The_Angry_Goat

<big>Lightweight: Needles</big>

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<small>thanks for the cad Wolf :3</small>

Needles is 4wd with a hinged wedge and a powerful axe. Back bits are the rear wheels so i can drive off of a wedge quickly.
Stats: Speed:5. Traction:4. Torque:2. Weapon:11. Armour:8(+2 wedge)

<big>Middleweight: Chaotic Reaction</big>

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<small>thanks boto for the cad :D</small>

Chaotic Reaction is back with a new look and stat system&#33;
Stats: Speed:12. Traction:2. Torque:1. Weapon:5. Armour:10.
Yes it is now a melty brain :D

<big>Heavyweight: Dreaming Of Screaming</big>

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#undercutters4life
2wd undercutter
Stats: Speed:4. Traction:2. Torque:1. Weapon:16. Armour:7.

<big>SHW: Final Nail In The Coffin</big>

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2wd hammer bot
Stats: Speed:5. Traction:5. Torque:2. Weapon:11. Armour:7.
Last edited by Jamied666 on Tue Aug 29, 2017 11:01 pm, edited 1 time in total.

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Shaba117
Posts: 296
Joined: Wed Dec 31, 1969 7:00 pm
Location: Parts Unknown
Team: Team Stealth Productions
Contact:

Cherry Bomb Classic

Post by Shaba117 » Mon Jun 05, 2017 3:27 pm

So, Team Stealth has teamed up with Killjoy Syndicates for CBC2&#33; I will be running the FW, HW, and SHW for this team:


FeatherWeight: The Thieving Magpie, A 2wd flipper

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Image

SPD: 7
TRA: 6
TOR: 2
WPN: 5
ARM: 10



HeavyWeight: Death Metal-You know him, You love him. He's the bot built by a psychopath who almost killed me with it, now Death Metal is MIIINE&#33;&#33;&#33; MUAHAHAHAHAHAHAHA XD

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SPD:5
TRA:3
TOR:1
WPN:14
ARM:7



SuperHeavyWeight: Triple 6, A Hellish 4WD flipper

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SPD: 7
TRA: 6
TOR: 1
WPN: 6
ARM: 10


Note: Renders done by Badnik-THANK YOU&#33;&#33;&#33; XD
Last edited by Shaba117 on Sat Aug 26, 2017 11:17 pm, edited 1 time in total.
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NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Cherry Bomb Classic

Post by NWOWWE » Mon Jun 19, 2017 8:51 am

Team Blood Gulch

hW: Nanael

4WD Lifter bot with pneumatic spike inside the lifter&#33; Has a pair of ABR-ish hinged wedges at the front.

Speed: 7
Traction: 6
Torque: 3
Weapon: 4 (3 lifter/3 shooting spike)
Armor: 10

Image


FW: Capitol Punishment

2WD bot that has a big lifting dustbin with a clamping arm.

Speed: 7
Traction: 6
Torque: 2
Weapon: 4 (3 lifter/3 clamp)
Armor: 11

Image


LW: Phobos Anomaly

Hammerbot cluster with tread drives. Configurations are interchangeable to where both could have the hammer, both could have the plow, or they could have either/or. The teeth on the plow are removable as well.

Speed: 5
Traction: 3
Torque: 1
Weapon: 11
Armor: 4

Image
Full picture album: https://imgur.com/a/d8Cvr


MW: Rooster Teeth

4WD omni drive shell spinner with self-righting pole.

Speed: 6
Traction: 1
Torque: 1
Weapon: 14
Armor: 8

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Crappy underside picture Alex thinks people need to understand Rooster Teeth, not perfect by any means but you get the idea and Alex signed off on it anyway.



HW: Revolver Ocelot

2WD undercutter bar spinner. Able to function as overcutter when inverted.

Speed: 5
Traction: 4
Torque: 1
Weapon: 14
Armor: 6

Image
Rear view: http://i.imgur.com/BiXccZb.png

SHW: The Godfather Part III

Has a big saw rack and treads and ready for one last offer you can't refuse&#33; Has soft foam "bumpers" at the sides and along the back for impact dampening.

Speed: 7
Traction: 6
Torque: 1
Weapon: 8
Armor: 8

Image
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

PyroTechnica
Posts: 247
Joined: Wed Dec 31, 1969 7:00 pm

Cherry Bomb Classic

Post by PyroTechnica » Sun Jul 02, 2017 4:54 pm

the newly created 'ARSONIST inc' wishes to enter in all categorys with the following robots:

Super Heavy Weight:
Rattletail
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(hopefully) deadly snake-bot, that attacks robots by swinging its tail at very high speeds (like a horizontal flail hammer, but with more momentum). it can hit things in front of it, so it should be able o hit the sides of a robot directly in front of it. The weapon armour bonus is applied to the metal bit at the end of the tail (the part that hits you). it damages you with the end section, the other sections can't go fast enough to do severe damage.
stats: speed: 3; traction: 1; torque: 1; armour: 13; weapon: 16


Heavy Weight:
Nemesis High Slinger (NHS mkII)
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2WD flipper wedge.
stats: flipper: speed: 6; traction: 5; torque: 2; Armour: 7; weapon: 10

Middle Weight:
3 of the 4 Horsemen of the Apocylypse
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2WD wedges, with small lifters on the end (the little black bits at the bottom of the wedge) to help raise opponents and reduce traction
stats: speed: 8; traction: 7; torque: 2; armour 2; weapon 1


Light Weight:
If You Hate It Hit It With A Ring (Spinner)
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Mecanum drive ring spinner
stats: speed: 4; traction: 3; torque: 1; Armour: 8; weapon: 14

Feather Weight:
Witty Name Pending
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360 lifter, the blue and white bits also rotate round the same axis for weird, bendy shenanigens
stats: speed: 8; traction 7; torque: 4; armour 9; weapon 2(1 for arm, 1 for main bot rotation)

Hobby Weight:
Standard Template Construct
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standard control spinner, bar barely misses the ground
speed: 5; traction: 3; torque: 1; Armour: 8; weapon: 13

-Pyro
Last edited by PyroTechnica on Sun Aug 27, 2017 11:59 am, edited 1 time in total.

User avatar
V900
Posts: 738
Joined: Wed Dec 31, 1969 7:00 pm
Location: Ironic joke location where I don't actually live.
Team: End of the Line LLC

Cherry Bomb Classic

Post by V900 » Wed Jul 26, 2017 2:34 pm

reserving :dirk:

Edit: Oh yeah btw, my team name is "Team End of the Line"

Hobbyweight:
Gas^3
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It's fast. It has trackballs. It has a 13 armored hinged plow.
Speed: 8
Torque: 4
Traction: 8
Armor: 10 (+3 plow)
Weapon: 0

Featherweight:
Pingu
Image
Hammer+Wedged rammer. Features rounded sides to avoid corner damage and reversible piercing/blunted hammer. There's a soundchip in the chassis that plays this whenever the weapon fires.
Speed: 5
Torque: 2
Traction: 4
Armor: 9 (+2 wedge)
Weapon: 10

Lightweight:
Mouser Mecha-Catbot: Upurrising
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2WD flipper with a wide front. Since I'm granted +2 armor on my flipper for putting 5 points into my weapon stat, and an extra +2 slapped on because of weapon bonus, I effectively have 13 armor on my flipper, while only spending 9 actual stat points on armor. :headache:
For the record, I have no idea why this thing got it's own themesong.
Speed: 7
Torque: 2
Traction: 7
Armor: 9 (+2 flipper + wedgelets)
Weapon: 5

Middleweight:
Go&#33; Go&#33; Zeppeli&#33;
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Gyroscopic VS. "Walks" toward the opponent using it's KE disc. Think Wrecks except actually able to move coherently.
Speed: 0
Torque: 1
Traction: 3
Armor: 8
Weapon: 18 (15 disc, 3 rear mechanisms)

Heavyweight:
Depression
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Alt setup:
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Picture of legs, sexy sexy:
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I turned Paranoia into an even bigger turtle. :v: Walking horizontal spinner. Ring-spinner setup has the +4 weapon bonus, shell-spinner setup (which I have yet to make) has the +2 weapon bonus. Can use the 1-weapon presser to push itself into the ground.
to do: provide shot of walking legs, shell spinner setup
Speed: 2 (wowzer&#33;)
Torque: 1
Traction: 4
Armor: 11
Weapon: 16 (15 weapon, 1 presser)


Superheavyweight:
M A S H E E N
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Big drum with treads. Weapon setup is on a 90-degree hinge. (edit: oh, yeah, wedges are hinged 5 degrees too.)
Speed: 4
Torque: 1
Traction: 3
Armor: 7
Weapon: 15

Pics soon-ish-<del>eventually</del> NOW
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playzooki
Posts: 2832
Joined: Wed Dec 31, 1969 7:00 pm
Location: kidnapped in the illuminati hq
Contact:

Cherry Bomb Classic

Post by playzooki » Thu Jul 27, 2017 9:14 am

reserving
featherweight:GIVE YOUR MEAT A GOOD OL' RUB IV: YOUR MUM IS A WHORE: THE FEATHERWEIGHT EDITION OF THE FOURTH VERSION OF PLAYZOOKI'S MAGNUM OPUS, NOW MAKING ITS THIRD APPEARANCE IN A TOURNAMENT RUN ON THE ADVANCED ROBOT COMBAT MESSAGEBOARDS, GIVE YOUR MEAT A GOOD OLD RUB, FEATURING NOT ONE, BUT TWO HILARIOUS PICTURES OF AINSLEY HARRIOTT ON THE ACTUAL ROBOT ITSELF - PICK UP YOUR PALETTE KNIFE AND WORK THAT INTO YOUR MEAT, GIVE YOUR MEAT A GOOD OLD RUB, THAT'S IT, HOT AND SPICY MEAT YEAHH BOIIIII- AND TURN IT OVER, DON'T BE FRIGHTENED TO TURN IT OVER. REMEMBER, YOU WANT TO DO THIS FOR TWENTY-FOUR HOURS, MAYBE EVEN FORTY-EIGHT HOURS BUT NO LONGER OTHERWISE IT STARTS TO BREAK UP THE MEAT: ALSO FEATURING A SMALL PORTION OF THE PICTURE THAT WAS EDITED WITH PAINT.NET INSTEAD OF MSPAINT (father, forgive me for i have sinned) IN ORDER TO FIT MORE THAN ONE PICTURE OF THE MAN HIMSELF, AINSLEY HARRIOTT ONTO THE BEAUTIFUL MACHINE KNOWN AS GIVE YOUR MEAT A GOOD OLD RUB IV: NOW WITH SKIRT HINGES ON THE SIDES TO MAKE IT SORT OF LOOK LIKE THIS IS A ONE HUNDRED PERCENT SERIOUS ENTRY INTO THE TOURNAMENT KNOWN AS "CHERRY BOMB CLASSIC": ALSO WITH 6(66) WHEELS FOR EXTRA SATANIC GOODNESS AND A REAR HINGED FLIPPER: FEATURING DANTE FROM THE DEVIL MAY CRY SERIES & KNUCKLES PROFESSIONAL EDITION IN THE YEAR OF TWENTY SEVENTEEN MMXVII - DEDICATED TO THE SOON TO BE LOST ART OF MSPAINT, WHICH WILL SADLY BE KILLED OFF BY MICROSOFT IN THE NEXT UPDATE TO WINDOWS TEN (name may expand at any point without prior notice)
Image
https://ibb.co/cQKAGG
SPEED 7
TRACTION 6
WEAPON 2
TORQUE 3
ARMOUR 12
lightweight:
&#1058;&#1056;&#1048; &#1055;&#1054;&#1051;&#1054;&#1057;&#1050;&#1048;
Image
https://ibb.co/gQajbG
striped part on top is 4 bar flipper, middle stripe on side is slightly raised so it cannot rest on its side, same applies on back.
speed 7
weapon 2
armour 11
torque 4
traction 6
middleweight: STOP
Image
yes that's a flamethrower on the front
speed:8
traction:7
torque: 4
weapon: 1
armour: 10
heavyweight:
shrek
Image
speed:7
traction:7
torque:5
armour:11
weapon:0
superheavyweight: T W O S C O O P S
Image
it has two scoops because scronald frumpf had two scoops of ice cream and the fake news media were butthurt over it
speed:7
traction:7
torque:5
armour:11
weapon:0


<small>[mod note - edited in the images he's provided thus far ~T_A_G]</small>
Last edited by playzooki on Fri Oct 06, 2017 4:26 pm, edited 1 time in total.

User avatar
BrianTheAmerican
Posts: 86
Joined: Wed Dec 31, 1969 7:00 pm

Cherry Bomb Classic

Post by BrianTheAmerican » Thu Jul 27, 2017 9:37 am

HBW- Teacup Tempest
Image
It's baaaaaack&#33;

Speed: 5
Traction: 2
Weapon: 14
Armor: 8
Torque: 1

FW- Hopscotch Pilgrim
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Melting faces as well as brains

Speed: 14
Traction: 2
Torque: 1
Weapon: 4
Armor: 9

LW- Dumbo LITE
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The all time classic&#33; Just... cuter

Speed: 7
Traction: 4
Torque: 2
Weapon: 10
Armor: 7

MW- Bunker Buster
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The controversial remake of a past monster

Speed: 9
Traction: 7
Torque: 1
Weapon: 5
Armor: 8

HW- Smilodon
Image
An up-cycled torrent of righteous thunder

Speed: 7
Traction: 6
Torque: 2
Weapon: 5
Armor: 10

SHW- Mammoth Apostle
Image
The rule of cool makes it too badass for school

Speed: 7
Traction: 7
Torque: 4
Weapon: 1
Armor: 12 (2 to plow)
Last edited by BrianTheAmerican on Sat Aug 26, 2017 10:52 pm, edited 1 time in total.

Mystic2000
Posts: 740
Joined: Wed Dec 31, 1969 7:00 pm
Location: France
Team: Myst Inc

Cherry Bomb Classic

Post by Mystic2000 » Thu Jul 27, 2017 10:25 am

Team Obscure:

HBW: Chill Out

Image

Eggbeater with back angled wedge, now with 200% more hinged wedgelets so this whole weight spread bullshit shouldn't prevent me from wedging up stuff

Speed: 5
Traction: 3
Weapon: 14
Armor: 7
Torque: 1


FW: Gaster 2

Image

The man who speaks in hands return, this time as a 360
Last edited by Mystic2000 on Sun Aug 27, 2017 10:32 am, edited 1 time in total.

DemonOfTomorrow_Doot
Posts: 12
Joined: Wed Dec 31, 1969 7:00 pm
Location: The Greatest of Britains - Because Demons come from Britain. ;P

Cherry Bomb Classic

Post by DemonOfTomorrow_Doot » Tue Aug 01, 2017 9:35 am

All right, lets give this ARC thing a shot. Intending to act as a reserve.

NAME: DemonOfTomorrow
TEAM NAME: Demon Industries

I am hopefully gonna enter other stuff, but for the sake of it, I'm going to start with a simple lil' robot, a Heavyweight.

HW: Gangrenous Leech
Image
A new machine created from the depths of the garage, Gangrenous Leech's main weapon is its heavy defense and flamethrowers that are designed to melt opponents with relative ease. Gangrenous Leech also has a cosmetic rear tail that can be used as a thwacker should it be in a dangerous position, though it generally does nothing other than serve to look cool.

Stats:
Speed: 7
Weapon: 2
Armour: 11
Torque: 4
Traction: 6

EDIT: Made more robots to add to the thing last-minute because i'm a procrastinatory twat. Oops. :P

Featherweight: Ricochet
Image
A new machine from Demon Industries, this low robot has a destructive spinning bar that can obliterate just about anything. Its lack of speed is the only concern it has, though its massive bar spinner can break anything in its path easily.

Stats:
Speed: 4
Weapon: 14
Armour: 8
Torque: 1
Traction: 3

Lightweight: Cobalt Tsunami
Image

If there was ever a more notable lightweight from the Industries garage, it has to be Cobalt Tsunami. This ferocious spinner deals catastrophic damage to anything in its path at the cost of its own general stability, but whatever gets hit by this robot may not ever live again... assuming robots could live, that is.

Stats:
Speed: 4
Weapon: 16
Armour: 8
Torque: 1
Traction: 1

Middleweight: Sabre Rocketeer
Image

A newer design, Sabre Rocketeer's enormous undercutting flywheel allows it to shred away at exposed wheels and other gubbins of foes. The flywheel can also be used just as effectively while inverted, without any major issues whatsoever.

Stats:
Speed: 5
Weapon: 13
Armour: 8
Torque: 1
Traction: 3

EDIT 2: Turns out I have to make a SHW or I cant enter. Balls.

Super Heavyweight: The Leviathan
Image

One of the largest creations ever made by the Demon Industries fleet, The aptly-named Leviathan uses its huge ground clearance to completely deny pushers and wedges any chance of pushing while raining down destructive blows with its massive blade array. The power of this weapon can cause severe trauma to internals, though external damage may be limited.

Stats:
Speed: 6
Armour: 8
Weapon: 10
Torque: 1
Traction: 4
Last edited by DemonOfTomorrow_Doot on Sat Aug 26, 2017 5:47 pm, edited 1 time in total.

User avatar
That Kode Guy
Posts: 9125
Joined: Wed Dec 31, 1969 7:00 pm
Location: Canada
Team: Dissonance-Tek

Cherry Bomb Classic

Post by That Kode Guy » Thu Aug 03, 2017 11:23 pm

I'm game.

Team Covenant

Hobbyweight
Shiki

Image

Image

<big>Speed: 4 &#124;&#124; Traction: 2 &#124;&#124; Torque: 1 &#124;&#124; Armour: 7 &#124;&#124; Weapon: 16</big>

Oh no, Kody&#33; When will you ever stop creating anime fembots?

The answer is never. :v:

Invertible 2WD horizontal fuck-you spinner with a double-sided scythe blade. One blade hits very low, the other hits kinda low but not too low. Upside down, one blade hits very high, the other hits kinda high but not too high. Right?

Because of the shape of the weapon, she doesn't have a great bite, but the curved edge of the scythes can deflect other spinning weapons away without taking much damage I guess.

Has an attachable wedge around an axle at the rear in case it's needed, and a Tombstone-style bar in case I need more armour for the bar.

Stats with Tomb-bar:

<big>Speed: 4 &#124;&#124; Traction: 2 &#124;&#124; Torque: 1 &#124;&#124; Armour: 9 (+2 to bar) &#124;&#124; Weapon: 14</big>

Points for style. :v:

----

Featherweight
Ry&#333;bi

Image

Image

<big>Speed: 7 &#124;&#124; Traction: 6 &#124;&#124; Torque: 3 &#124;&#124; Armour: 11 (+1 front) &#124;&#124; Weapon: 3</big>

I have a lovely bunch of fembots. :v:

Anyway Hikage was getting tiresome and Heretic is a piece of shit, so meet my new featherweight, Ry&#333;bi. Yes, there's a macron over the o. &#333;. Deal with it.

It's a flipper. It's 2WD. It can right itself. And it identifies as female. What more do you want?

Ry&#333;bi enjoys being a sadist and cursing at everything she comes across. She spends long moments polishing her... rifle.

----

Lightweight
Scarab (V)

Image

Image

<big>Speed: 6 &#124;&#124; Traction: 4 &#124;&#124; Torque: 1 &#124;&#124; Armour: 5 (+1 beater) &#124;&#124; Weapon: 14</big>

Yeah I turned it into a Black Dog clone... except I looked very closely at the Black Dog CAD and addressed some... issues. :P

First, Scarab's returned to the beater. Less shit for you HSes to catch onto. :v: The wedge tips themselves I can remove, but not the bar supports. They're there to stay, though the beater reaches out further than the bars when the wedges aren't on, so suck it, undercutters. :v:

No, the beater won't catch the wedges. You can argue that all you want in your RPs, but it's not happening. :P

Oh, and look at this:

Image

Yeah, the wedge tips are steep enough where I can actually get the edges of your own wedges&#33; You're not safe&#33;

And it can run upside-down. The antennae are not actually decoration, but solid and keep the drum from hitting the ground. They don't bend, but I guess they can break off if something hits them hard enough. :v:

Weak as shit to axes, but this isn't meant to be an axe killer. Will be nice if I can get a few axebot kills with it though.

----

Middleweight
Mimete (V)

Image

Image

Image

Image

<big>Speed: 7 &#124;&#124; Traction: 7 &#124;&#124; Torque: 5 &#124;&#124; Armour: 9 (+2 to the rear plow, or the proboscis) &#124;&#124; Weapon: 2</big>

Mimete is a 2WD clampbot. She has two bottom jaws which are static and do not move, and a top jaw that works similarly to Diesector. The rear plow is hinged, so she can't be beached on it. She works fine inverted, though the plow does not.

Mimete has a proboscis attachment, also like Diesector, that she can use against specialized spinners like drums. She eschews the rear plow in this case, to fit the proboscis in.

----

Heavyweight
Pallas (II)

Image

Image

Image

<big>Speed: 6 &#124;&#124; Traction: 6 &#124;&#124; Torque: 3 &#124;&#124; Armour: 12 &#124;&#124; Weapon: 3</big>

Pallas isn't too happy about her crown being taken from her clutches. It's her crown&#33; She wants it&#33;

From horizontal to vertical we go. Almost entirely a Red Devil clone, just a hood cover and no saw. Tracks&#33; Entire jaw assembly can be lifted. The jaws can also go up or down.

Also has a plow attachment, so fuck your spinners.

----

Superheavyweight
Ceres (II)

Image

Image

Image

Image

Image

Image

Normal set-up
Speed: 8 &#124;&#124; Traction: 8 &#124;&#124; Torque: 3 &#124;&#124; Armour: 6 &#124;&#124; Weapon: 5[/big]

Anti-spinner set-up
Speed: 8 &#124;&#124; Traction: 8 &#124;&#124; Torque: 3 &#124;&#124; Armour: 10 (+4 to front end (not the top of the lifting arm)) &#124;&#124; Weapon: 1[/big]

Anti-hammer set-up
Speed: 8 &#124;&#124; Traction: 8 &#124;&#124; Torque: 3 &#124;&#124; Armour: 10 (+4 to the purple bits in front, not the wedge tips) &#124;&#124; Weapon: 1[/big]

You died? YOU DIED? Fuck that shit, Ceres does not die&#33; She merely rises from the spirit realm... ready for more.

Still 12WD&#33; But now on an angled chassis with wheels of different sizes&#33;

Invertible 4-bar lifter&#33; Like Latvian Gambit&#33; She can push into the ground either way up&#33;

But that's only if she goes for the basic wedge set-up, in the upper displayed images. She has a set-up specifically made for dealing with spinners, whether they be discs, drums, or whatever comes her way&#33;

----

Monsterworks has confirmed that all the configurations are legal, so take it up with him if you are unconvinced. Thanks&#33; :v:
Last edited by That Kode Guy on Sat Aug 26, 2017 11:58 pm, edited 1 time in total.
This account is in a state of dimensional flux

User avatar
The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

Cherry Bomb Classic

Post by The Monsterworks » Fri Aug 04, 2017 1:14 am

<big><big><big>[font=script]<big><big>Random Robotics</big></big>[/font]</big></big></big>

Seeing as we're gunning for a 28 team field with seven in each group and we'll probably fall one or two short, Random Robotics has been launched&#33; This is a 'team' only in the loosest sense. Its roster will actually be made up of machines from different established outfits. This will not only help to fill out the field, but will allow some of these teams to enter more experimental designs, since any robot entered under the Random Robotics banner will be winning (or losing) and earning rankings points for Random Robotics and not for its builder's team. Basically, performance doesn't matter. You're entering to test out that other design that you wanted to maybe include but didn't end up going with because you weren't sure how it'd perform or if it was well optimized.

<big>Hobbyweight:</big><big>Permafrost</big> (Team Ignition)

Image
Conniptions Man was ultra generic and wasn't slated to do all that well so I'm swapping it with something a little more experimental. 2WD hydraulic crusher with a bigass wedge at the front. Can right itself from pretty much every angle.

speed: 5
weapon: 12
armor: 8 (+3 wedge)
traction: 3
torque: 2

<big>Featherweight:</big> <big><big>Loud Love</big></big> (Team Covenant)

Image

It's Towering Inferno, only with hammers that can actually do damage&#33; Both hammers are powered separately. Song that inspired the name. :v:

Speed: 4 &#124; Traction: 4 &#124; Torque: 1 &#124; Armour: 6 &#124; Weapon: 15 (10 for each hammer)

<big>Lightweight:</big> <big><big>Tarantula</big></big> (Chaotic Robotics)

<img src="http://imgur.com/skP4973.png" alt="Posted Image" width='400' height='225' /> <img src="http://imgur.com/K9rSsVi.png" alt="Posted Image" width='400' height='225' />

Who liked Mudcrab? Now give it six more claws. Yep, we're going there. 2WD drumbot that really, really doesn't want anyone flanking it. All the legs are individually hinged and are only limited by the presence of other legs in their paths.

Speed: 7 &#124; Traction: 6 &#124; Torque: 3 &#124; Armour: 9 &#124; Weapon: 5

<big>Middleweight:</big> <big><big>Chaotic Insurgency</big></big> (Alpha Robotics)

Image

Gallery

Tazbot? Are you ok? Oh no. It's gone rogue&#33;

2WD bot with cambered wheels armed with a lifting arm powered by the force of a rebellion hydraulics. This lifting arm is on a 360
Last edited by The Monsterworks on Sun Oct 01, 2017 10:08 pm, edited 1 time in total.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

User avatar
The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

Cherry Bomb Classic

Post by The Monsterworks » Fri Aug 04, 2017 2:38 pm

<big><big><big>[font=castellar]The Dream Team[/font]</big></big></big>

Seeing as we're gunning for a 28 team field with seven in each group and we'll probably fall one or two short, and due to the popularity of Random Robotics, a second supergroup has been launched: The Dream Team&#33; This is a 'team' only in the loosest sense. Its roster will actually be made up of machines from different established outfits. This will not only help to fill out the field, but will allow some of these teams to enter more experimental designs, since any robot entered under The Dream Team banner will be winning (or losing) and earning rankings points for The Dream Team and not for its builder's team. Basically, performance doesn't matter. You're entering to test out that other design that you wanted to maybe include but didn't end up going with because you weren't sure how it'd perform or if it was well optimized.

<big><big>Hobbyweight: Hallucinogenic Waffle Iron </big></big> (Angry Goat Robotics)

It's a Horizontal spinner with a clutch powered rear-hinged flipper on its back. The viability of this sorta design is questionable for something this small but whatever :V

Image
Image
Image

Speed: 6
Traction: 4
Torque: 1
Weapon: 11 (spinner)
Weapon: 1 (clutch - 5.5 rounded to 6 for the flipper)
Armor: 7 (+3 rear)

<big><big>Featherweight: Moderne Gibbon</big></big> (North-West Sheds)

Image

From the future of the 50's (or maybe the mind of some corporate anti-espionage worker), comes The Moderne Gibbon

As 360 lifters seem to be being supplanted with drum spinners, we here at North-West Sheds have asked ourselves what is next. We believe it is this. A <del>control undercutter</del> golden gibbon.

Image

Look&#33; It even comes with optional cutlery&#33; What a clever monkey&#33;

Speed: 6
Traction: 5
Armour: 7
Torque: 1
Weapon: 11

<big><big>Lightweight: Renka</big></big> (Team Covenant)



Image

Image

Image

<big>Speed: 5 &#124;&#124; Traction: 4 &#124;&#124; Torque: 2 &#124;&#124; Armour: 6 &#124;&#124; Weapon: 13</big>

New "waifu" bot. :v: Meet Renka from Senran Kagura: Estival Versus. Her name literally means "lotus".

4WD. Hinged plow on a limiter, can be locked down if need be to act as a static wedge, or removed entirely, or put on the back of the machine, whichever. :v: Double hammers, not on the same axle (obviously), but powered by the same system. Can self-right. Also sports the "new" team logo.

Dance in the festival of midsummer&#33;

<big><big>Middleweight: Goofy La Goon</big></big> (Team Edgy Robotics)

Image

This googly nightmare (buh dum tssh) has independent and shock mounted drive. Front wedgelets are on a limited hinged, can also self right using its weapon. Can use gyro effects to turn on the spot.

Image

Stats: Speed:6. Traction:4. Torque:1. Weapon:12. Armour:7.

<big><big>Heavyweight: Kugelblitz</big></big> (Team Mongoose)

Image

4WD Melty Brain thwack style robot with a SteveOUT-style spinning disc in the center. That's right, a melty HS that isn't cheap&#33; Wheels are each angled around 2.5 degrees inward so they all line up through the central axis of the robot (and the disc) to reduce wheel scrub when going melty. Invertible, unstrandable, and generally awesome.

Spd: 8
Tra: 2
Tor: 1
Wep: 15 (13 Disc, 2 Melty)
Arm: 4

<big><big>Superheavyweight: Oni</big></big> (Team 57)

Image

7 speed 7 traction 2 torque 5 weapon (split 3/3 Lifter/Spinner), 9 Armour (+1 To the area with the diamond plate texture)

Somewhat of a cross between Hellhound IV and Exotherm. Its main weapon is its lifting wedge. In this wedge is a small vertical bar spinner that can flick robots off the wedge or (hopefully) up over the arena walls. The lifter can in theory go 360 degrees, but when inverted the robot runs on the front two wheels and the coasting wheels on the top of the wedge until it can self right.

Please be advised that this team, and then Random Robotics are subject to withdrawal in the event of legitimate entries before the signup deadline occurs.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

NeonCalypso
Posts: 61
Joined: Mon May 29, 2017 12:00 am

Cherry Bomb Classic

Post by NeonCalypso » Mon Aug 07, 2017 10:39 pm

Preserving for PMD:CR
Hobbyweight:Image

Triangle shaped bot made after Mini Ceylon who lost to Mazakari's firefly in Demonoftomorrow's robogames, Has a deadly Spinning blade that covers it's body
Speed:5
Weapon: 14
Armour: 8
Torque: 1
Traction: 2

Featherweight: Image
Poseidons Wrath 3
Has Several configs, a shell spinner that packs a punch
Speed:4
Weapon:15
Armor: 8
Torque: 2
Traction: 1

Lightweight: Dolphin Image
Has a very strong front, dustpan to trap and hammer to peck
Speed: 5
Weapon: 10
Armor: 6(+3 plow)
Torque: 4
Traction: 5

Middleweight: Spicy Mozerella Image
flipper with teeth and some flamethrowers to grab, flip, and cook its opponents
Speed:7
Weapon:2
Armor: 11
Torque: 3
Traction: 7

Heavyweight:Image
Izzy, Drumbot but with lots of speed, Has those wedgelets that are limited hinge.
Speed: 7
Weapon: 11
Armor: 6
Torque: 1
Traction: 5

Superheavyweight Image
Solaris Omga -Huge Invertible VS Designed to tear up opponents
Speed: 5
Weapon: 13
Armor: 7
Torque: 1
Traction: 4


<small>[mod note - edited in pictures after his image sourcing cite went down] ~The_Angry_Goat</small>
Last edited by NeonCalypso on Thu Sep 21, 2017 10:19 pm, edited 1 time in total.

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