Xcessive pneumatiX (extra forks): Speed: 7 Traction: 6 Torque: 2 Weapon: 3 Armour: 12
Dystopian Avenger (pitchfork flipper): Speed: 6 Traction: 6 Torque: 6 Weapon: 2 Armor: 10 (+1 front)
I'll start as I usually do, as aggressively as possible, using my superior speed to rush over towards DA and hopefully get the first flip in. If we meet head to head then my long extra wedgelets should be able to out-reach his flipper so I can wedge under him and toss his bot about. I'll be a little more conservative this fight, his low ground clearance means I should be able to get under all of him and keep him for a good push towards the oota zones and the screws. I don't think his bot is invertible thanks to his strange shape so if I flip him I should have a short window of time between him self-righting, allowing me to control him a little more. I'll try and use my superior speed and maneuverability to my advantage during the fight, angling in on approach but as I mentioned before, I should be able to get under him if we do go head to head again. If he flips me I'll self-right straight away, driving off a little as I do so to make some space whilst upside down before continuing my assault. If he gets under me from the front, hopefully I can use my speed advantage to reverse a little before he can hit his flipper, capitalizing on any missed flips and hoping to juggle a few flips of my own. No matter what happens, I'll always stay facing him and always stay aggressive for the judges
Best of luck Drew
A.R.C. Xcessive pneumatiX vs Dystopian Avenger
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Re: A.R.C. Xcessive pneumatiX vs Dystopian Avenger
Pitchfork wedge!
I'm using the 3 prongs as a way to hopefully outreach his two forks in the middle and get under the white bit. I know that might leave myself open to those long forks on the sides, but while my forks are not long on the sides, they're quite pointy and should be able to get under them in a head on collision
Use my better control to keep most wedge exchanges head on. He's 2WD, so he's not gonna be as maneuverable when it comes to lining up those long forms. If I see that he's made a grave error and exposes the sides of his forks, angle in (while also backing away if needed). Try to play it safe, but don't be afraid to attack any openings. If I'm under him slightly, flip him over and start pushing him into hazards the moment he's upside down. If I'm upside down, self right quickly and back away until I'm able to recover. More torque means that I can probably drive away quicker than him at resting position.
If I know for a fact that I'm struggling to get under him more often than not, try to bait him into flipping early by driving off if he's under me. While he still has his flipper open, charge into the open mouth of the flipper and jam my 3 forks into it and start pushing, bonus points if I'm able to line my forks in between the flipper ram. Try to push him into the screws. Turn with him so that he can't escape while in this vulnerable position
Try to use my better pushing power as a way to take advantage in both scenarios. Keep the wedge game head on unless it is clearly a losing battle, in which case fight dirty using the strategies above
GL!!
I'm using the 3 prongs as a way to hopefully outreach his two forks in the middle and get under the white bit. I know that might leave myself open to those long forks on the sides, but while my forks are not long on the sides, they're quite pointy and should be able to get under them in a head on collision
Use my better control to keep most wedge exchanges head on. He's 2WD, so he's not gonna be as maneuverable when it comes to lining up those long forms. If I see that he's made a grave error and exposes the sides of his forks, angle in (while also backing away if needed). Try to play it safe, but don't be afraid to attack any openings. If I'm under him slightly, flip him over and start pushing him into hazards the moment he's upside down. If I'm upside down, self right quickly and back away until I'm able to recover. More torque means that I can probably drive away quicker than him at resting position.
If I know for a fact that I'm struggling to get under him more often than not, try to bait him into flipping early by driving off if he's under me. While he still has his flipper open, charge into the open mouth of the flipper and jam my 3 forks into it and start pushing, bonus points if I'm able to line my forks in between the flipper ram. Try to push him into the screws. Turn with him so that he can't escape while in this vulnerable position
Try to use my better pushing power as a way to take advantage in both scenarios. Keep the wedge game head on unless it is clearly a losing battle, in which case fight dirty using the strategies above
GL!!