Slipstream vs Annoying Vert Rush ( WK1 - A Robot Competition (A.R.C.)
Posted: Sun May 05, 2024 4:40 pm
Stats
Slipstream ( Speed: 7, Traction: 6, Armour: 10, Torque: 2, Weapon: 5 )
Annoying Vert Rush ( Speed: 8, Traction: 6, Armour: 11, Torque: 2, Weapon: 3 )
MOHAWK CONFIG FOR SLIPSTREAM
AVR looks to be a menace with his underpowered drum and wedge, however he has a rectangular shape behind the wedge and looks prone to being flipped over, I’ll be aggressive but with some strategy. Attacking depending on the direction AVR will face at me and fire the flipper a little early to try catch AVR at the early stages and invert him.
If AVR ends up getting flipped and inverted, my guess is that AVR “should” have problems on the driving situation. That way I can preserve my CO2 bottle for now and stay aggressive. AVR may be quicker, but with my 2WD drive system I should be able to keep up the pressure in hope to force my opponent to make some driving errors.
If the pressure method is not working out then I’ll start switching to a more defensive approach by facing frontal in some directions, I must not allow to exploit the sides or back of my robot, use my flipper for a “hit and hope” on AVR getting flipped numerous times, don’t go for a chaining attempt to try and earn JD points, should it come down into a JD.
I must avoid going near any of the hazards at all costs!
Good luck BEES :) May the best robot win :)
Slipstream ( Speed: 7, Traction: 6, Armour: 10, Torque: 2, Weapon: 5 )
Annoying Vert Rush ( Speed: 8, Traction: 6, Armour: 11, Torque: 2, Weapon: 3 )
MOHAWK CONFIG FOR SLIPSTREAM
AVR looks to be a menace with his underpowered drum and wedge, however he has a rectangular shape behind the wedge and looks prone to being flipped over, I’ll be aggressive but with some strategy. Attacking depending on the direction AVR will face at me and fire the flipper a little early to try catch AVR at the early stages and invert him.
If AVR ends up getting flipped and inverted, my guess is that AVR “should” have problems on the driving situation. That way I can preserve my CO2 bottle for now and stay aggressive. AVR may be quicker, but with my 2WD drive system I should be able to keep up the pressure in hope to force my opponent to make some driving errors.
If the pressure method is not working out then I’ll start switching to a more defensive approach by facing frontal in some directions, I must not allow to exploit the sides or back of my robot, use my flipper for a “hit and hope” on AVR getting flipped numerous times, don’t go for a chaining attempt to try and earn JD points, should it come down into a JD.
I must avoid going near any of the hazards at all costs!
Good luck BEES :) May the best robot win :)