Speed: 4
Traction: 4 (3 because plasti-wheels)
Torque: 1
Weapon: 12
Armor: 9
Ayame:
Speed: 8
Traction: 7
Torque: 2
Armour: 11
Weapon: 2
Configs: Normal config with asymmetrical disc for Flipkick. No declaration from Ayame.
Strategy:
If Ayame uses a normal config:
Okay I know I’ve pulled the “I can’t hurt you but you can’t hurt me” card before and lost but Ayame is shaped like a damn speed bump. Go balls-to-the-wall aggressive and HAMMER, HAMMER, HAMMER. Flipping my arm just sends it around to the other side, flipping my wheels makes me tumble a little, but short of approaching with the flipper open, there’s not much it can do to actually push Flipkick around. Try to aim for the hinge of the flipper and hope I eventually jam or otherwise damage something.
If Ayame does approach with the flipper open, my anti-floor-hitting thingies unfortunately prevent shoving my disc into its insides, so spin around and act like a horizontal thwackbot to knock it away and avoid getting “clamped,”
If Ayame uses the Tatami Mat config:
Fuck it. It’s less of a speed bump, but hammer anyway. Smack it and try to score as many damage/aggression points as possible.
Okay I know I’ve pulled the “I can’t hurt you but you can’t hurt me” card before and lost but Ayame is shaped like a damn speed bump. Go balls-to-the-wall aggressive and HAMMER, HAMMER, HAMMER. Flipping my arm just sends it around to the other side, flipping my wheels makes me tumble a little, but short of approaching with the flipper open, there’s not much it can do to actually push Flipkick around. Try to aim for the hinge of the flipper and hope I eventually jam or otherwise damage something.
If Ayame does approach with the flipper open, my anti-floor-hitting thingies unfortunately prevent shoving my disc into its insides, so spin around and act like a horizontal thwackbot to knock it away and avoid getting “clamped,”
If Ayame uses the Tatami Mat config:
Fuck it. It’s less of a speed bump, but hammer anyway. Smack it and try to score as many damage/aggression points as possible.