Ok I pull up
Ok so the strat for this fight is to raise my lifter straight up and ram him at full force, he has no wedge and that drum isn't going to bite the forks or the flat surface of the lifter so I should be able to do this without any reprecussions, he will probably bounce off and fly in the opposite direction where I can chase him down and do it again, hopefully all of that bouncing will manage to spin his weapon down and I can push him into the hazards and walls!
If he manages to get around to my side at any point turn and back up to get my front pointed at him again quick as possible.
If he does land a hit we should take next to no damage from it (even wheels would only be 2 damage hits if I have calculated correctly), and we can self right and immediatly get back in the game to repeat the first strategy. Continue to do this and run down the timer until the fight ends and hopefully get a win by JD!
GLHF
Ruination The Tempest Week 2: TD vs Containment Breach
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Ruination The Tempest Week 2: TD vs Containment Breach
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