Epic Gamer Time: ARC Edition
Epic Gamer Time: ARC Edition
https://docs.google.com/document/d/1ka3 ... JtECk/edit
Here are the rules! As for the weight class, it'll be Heavyweights, 8 bots, single elimination. Oh yeah, Battlebots 2020 arena for what we're fighting in.
1. Magicwave
2. Annihilator
3. Convict
4. Xtreme Pneumatics
5. Misato
6. The Raven
7. The Soul is an Empty Shell, Containing Nothing and Everything
8.
Here are the rules! As for the weight class, it'll be Heavyweights, 8 bots, single elimination. Oh yeah, Battlebots 2020 arena for what we're fighting in.
1. Magicwave
2. Annihilator
3. Convict
4. Xtreme Pneumatics
5. Misato
6. The Raven
7. The Soul is an Empty Shell, Containing Nothing and Everything
8.
Last edited by Tcrrr on Thu Aug 25, 2022 1:03 pm, edited 8 times in total.
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- Team: Team ShellShockers
Re: Epic Gamer Time: ARC Edition
There are so many “Waves” out there am I right?! First “Icewave”, Then “Firewave”, And now “Thunderwave”?! WHATS NEXT?! “MAGICWAVE”?!
Me and my big mouth...
Magicwave!
Hailing from RR2. My move successful design yet! Armed with a bite focused bar and a sirmech on top. This is designed to deal with the most pesky of bots!
6/4/1/11/8
Me and my big mouth...
Magicwave!
Hailing from RR2. My move successful design yet! Armed with a bite focused bar and a sirmech on top. This is designed to deal with the most pesky of bots!
6/4/1/11/8
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Last edited by TurtleBack! on Tue Aug 23, 2022 3:17 pm, edited 1 time in total.
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- Location: Argentina
- Team: Team Design Flaw
Re: Epic Gamer Time: ARC Edition
Annihilator
Stats:
+1 damage and +2 shock damage, which is added after all the calculations,
so on a bot with 10 chasis armor and a hammer blocker with extra armor it deals [(16 - 10) / 2] + 2 = (6 / 2) + 2 = 3 + 2 = 5 shock damage, almost as if the my target's hammer blocker wasn't even there
Stats:
- Speed: 4
- Traction: 3
- Torque: 1
- Weapon: 15
- Armour: 7
+1 damage and +2 shock damage, which is added after all the calculations,
so on a bot with 10 chasis armor and a hammer blocker with extra armor it deals [(16 - 10) / 2] + 2 = (6 / 2) + 2 = 3 + 2 = 5 shock damage, almost as if the my target's hammer blocker wasn't even there
TEAM DESIGN FLAW
Insert funny text here
Recent history
Insert funny text here
Recent history
This is very much out of date as i forgot/didn't bother to update it
Dirty Dozen -
Something Something I Regret Nothing 0-0
I Suck At Names II 0-0
OTSC v2.0 0-0
Butcher's Circus -
Evaccania DOOM 0-0
ROBOT4 -
Cyan Printer Ink 4-1 // Multiply and Surrender 2-1 // Apeirogon II 4-0 (Champion!) // Total 10-2
CBC4 -
Vindicator 4-2 // Apeirogon 4-3 // Pressure Flop II 5-3 // Padoru Machina 3-3 // Total 16-11
less recent stuff i guess
Thunder Underground -
OTSC 2-0 // Need For Spin 1-1 // FREE ICE CREAM 0-1 // Cookie Cutter 1-0 // Total (i guess) 4-2
REDDIT - Terrorbird 4-1
Reckoning: Evolution - Riptide 2-2
ROBOT3 -
Beaned 2-5 //<3 5-3 // Pressure Flop 4-3 // Omnicrap 2.0 2-5 // Total 13-16
CBC3 -
Evil Destroyer 4-4 // I Suck At Names 5-3 // Something Something Cluster Bot 3-3 // Equisde 3-3 // Total 15-13
ICEcrown - Hovercrap 3-3
REDDIT(2K18) - Omnicrap 3-3
Overall record: 70-53
Something Something I Regret Nothing 0-0
I Suck At Names II 0-0
OTSC v2.0 0-0
Butcher's Circus -
Evaccania DOOM 0-0
ROBOT4 -
Cyan Printer Ink 4-1 // Multiply and Surrender 2-1 // Apeirogon II 4-0 (Champion!) // Total 10-2
CBC4 -
Vindicator 4-2 // Apeirogon 4-3 // Pressure Flop II 5-3 // Padoru Machina 3-3 // Total 16-11
less recent stuff i guess
Thunder Underground -
OTSC 2-0 // Need For Spin 1-1 // FREE ICE CREAM 0-1 // Cookie Cutter 1-0 // Total (i guess) 4-2
REDDIT - Terrorbird 4-1
Reckoning: Evolution - Riptide 2-2
ROBOT3 -
Beaned 2-5 //<3 5-3 // Pressure Flop 4-3 // Omnicrap 2.0 2-5 // Total 13-16
CBC3 -
Evil Destroyer 4-4 // I Suck At Names 5-3 // Something Something Cluster Bot 3-3 // Equisde 3-3 // Total 15-13
ICEcrown - Hovercrap 3-3
REDDIT(2K18) - Omnicrap 3-3
Overall record: 70-53
Re: Epic Gamer Time: ARC Edition
Convict
Configuration 1: hinged forks 5 speed
4 traction
1 torque
10 weapon
10 armor (+2 front)
Configuration 2: anti HUGE frame & anti hammer config 9 weapon
11 armor (+3 frame)
Configuration 3: anti HS full wedge 8 weapon
12 armor (+4 wedge)
Configuration 4: ass plow
9 weapon
11 armor (+3 ass plow)
Configuration 5: hinged wedgelets & wedge combination
9 weapon
11 armor (+3 front wedgelets)
Configuration 1: hinged forks 5 speed
4 traction
1 torque
10 weapon
10 armor (+2 front)
Configuration 2: anti HUGE frame & anti hammer config 9 weapon
11 armor (+3 frame)
Configuration 3: anti HS full wedge 8 weapon
12 armor (+4 wedge)
Configuration 4: ass plow
9 weapon
11 armor (+3 ass plow)
Configuration 5: hinged wedgelets & wedge combination
9 weapon
11 armor (+3 front wedgelets)
Last edited by Tcrrr on Sun Aug 21, 2022 12:03 pm, edited 4 times in total.
Re: Epic Gamer Time: ARC Edition
In an attempt to help bring some life back to the RPG, I figured I'd participate!
Robot Name: The Raven
Weapon: Ramming Plow
Description:: Nothing fancy to see here. I have dragged The Raven out from the shed for another go. The Raven is nothing more than a speedy control bot. The front end features a heavily armored front plow while the back features wedge-lets in case of inversion. Can also be used to aid in control situations. 12 wheels should ensure that The Raven should be able to keep some form of mobility throughout each battle. The Raven is also a fairly quick robot, with the hope that we will be able to out flank any other entries. Completely invertible as well, duh.
What, did you expect me to be creative? haha.
Speed: 7
Traction: 7
Torque: 6
Weapon: 0
Armor: 10 (+3 to front plow)
Robot Name: The Raven
Weapon: Ramming Plow
Description:: Nothing fancy to see here. I have dragged The Raven out from the shed for another go. The Raven is nothing more than a speedy control bot. The front end features a heavily armored front plow while the back features wedge-lets in case of inversion. Can also be used to aid in control situations. 12 wheels should ensure that The Raven should be able to keep some form of mobility throughout each battle. The Raven is also a fairly quick robot, with the hope that we will be able to out flank any other entries. Completely invertible as well, duh.
What, did you expect me to be creative? haha.
Speed: 7
Traction: 7
Torque: 6
Weapon: 0
Armor: 10 (+3 to front plow)
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Re: Epic Gamer Time: ARC Edition
Misato
Tanuki. Tazbot. Tazuki. Whatever. It's Tazbot with a tanuki tail. Deal with it.
Speed: 6
Traction: 5
Torque: 2
Weapon: 7 (5 turret/5 lifting arm. I think.)
Armour: 10
This account is in a state of dimensional flux
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- Team: Team Riptide: Advanced Robot Combat
Re: Epic Gamer Time: ARC Edition
Presenting, a new creation from the minds of Team Riptide Advanced Robot Combat: Xcessive Pneumatix!
Standard:
Speed: 7 Traction: 6 Torque: 2 Weapon: 3 Armour: 12
The long overdue sequel to Xtreme pneumatIX. A two-wheel driven low-pressure flipper (the black and white bit). With a drive powerful enough to shove anyone unfortunate enough to be stuck on that wedge around but thankfully, not torquey enough to make it wheelie. The robot is still very much invertible thanks to the 'horn' at the top of the flipping arm. The flag is purely for decoration and it will come off easily. The Flipping-Arm has around about fifty-degrees of travel, making it easily able to self-right. Thanks to the rounded bumper on the back, it is impossible for this robot to be stuck on it's back or sides, also acting like a nice chunky wheelguard that thanks to it's shape, will able to simply shrug off and deflect any hits. 12 armour all-around means it'll be able to take a licking and keep on kicking all day long! It also features removable 'snout nostrils' on the wedge that help with holding robots on there when moving them around the arena, particularly robots with low ground-clearances! The forks on the flipping arm have been redesigned with angled sides to aid in getting under other robots from an angle, also beefing them up a bit.
Standard:
Speed: 7 Traction: 6 Torque: 2 Weapon: 3 Armour: 12
The long overdue sequel to Xtreme pneumatIX. A two-wheel driven low-pressure flipper (the black and white bit). With a drive powerful enough to shove anyone unfortunate enough to be stuck on that wedge around but thankfully, not torquey enough to make it wheelie. The robot is still very much invertible thanks to the 'horn' at the top of the flipping arm. The flag is purely for decoration and it will come off easily. The Flipping-Arm has around about fifty-degrees of travel, making it easily able to self-right. Thanks to the rounded bumper on the back, it is impossible for this robot to be stuck on it's back or sides, also acting like a nice chunky wheelguard that thanks to it's shape, will able to simply shrug off and deflect any hits. 12 armour all-around means it'll be able to take a licking and keep on kicking all day long! It also features removable 'snout nostrils' on the wedge that help with holding robots on there when moving them around the arena, particularly robots with low ground-clearances! The forks on the flipping arm have been redesigned with angled sides to aid in getting under other robots from an angle, also beefing them up a bit.
Alternative configurations!
Long forks:
Nothing too special about this configuration, pretty much stick but with (obviously) much longer forks!
Anti-FBS/Overhead:
An extra-long extension to the flipper arm. A low, spatula like extra beefy fork with angled sides to help slip under FBSs and Overheads and toss them into the air without risking a hit to the main wedge.
Anti-Undercutter
A shortened flipping arm means less risk of it being hit and taking damage to the flipper. The front of the flipping arm has been cut off and in it's place is a solid, static lip instead to take the brunt of the hits. The idea of this configuration is that the lip of the static wedge gets hit instead of the flipping arm, causing any pesky undercutter to deflect off of it and possibly show it's back side, meaning I can go in for a flip.
Extra Wedgelets:
This configuration sports an extra pair of super beefy, hinged wedgelets to help aid in getting under robots which can be used with either the long or standard forks. Both wedgelets are equipped with angle limiters so that they are unable to get stuck upwards or downwards.
Nothing too special about this configuration, pretty much stick but with (obviously) much longer forks!
Anti-FBS/Overhead:
An extra-long extension to the flipper arm. A low, spatula like extra beefy fork with angled sides to help slip under FBSs and Overheads and toss them into the air without risking a hit to the main wedge.
Anti-Undercutter
A shortened flipping arm means less risk of it being hit and taking damage to the flipper. The front of the flipping arm has been cut off and in it's place is a solid, static lip instead to take the brunt of the hits. The idea of this configuration is that the lip of the static wedge gets hit instead of the flipping arm, causing any pesky undercutter to deflect off of it and possibly show it's back side, meaning I can go in for a flip.
Extra Wedgelets:
This configuration sports an extra pair of super beefy, hinged wedgelets to help aid in getting under robots which can be used with either the long or standard forks. Both wedgelets are equipped with angle limiters so that they are unable to get stuck upwards or downwards.
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Re: Epic Gamer Time: ARC Edition
░█░█░░█░█░█░
Speed: 3
Traction: 2
Torque: 3
Weapon: 15
Armor: 7
this used to be named after a hearthstone card but I dont like that game any more so im changing it. no I do not take constructive criticism.
Speed: 3
Traction: 2
Torque: 3
Weapon: 15
Armor: 7
this used to be named after a hearthstone card but I dont like that game any more so im changing it. no I do not take constructive criticism.
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- Joined: Sat May 10, 2014 12:00 am
- Location: Bolton, Greater Manchester
Re: Epic Gamer Time: ARC Edition
I'll compete!
Re: Epic Gamer Time: ARC Edition
Tastes Like Vinegar
A rogue n rugged box on wheels! 4WD bot with too many limbs! The front blue forks lift together and are able to lift 90° up and 15° down from resting position (it's basically hinged when not in use for the sake of consistency). The front wheels are also connected to a lifting system! They can rotate about 90 degrees each way (about 180)! It also has a third lifter which can work as a srimech or rear hinged flamp! These weapons together should create a grand synergy to control the opponent depending on the situation at hand. Is invertible and can self right with the top lifter.
Speed: 6 Traction: 5 Torque: 4 Weapon: 5(3/3/3) Armor: 10 (+2 front)
A rogue n rugged box on wheels! 4WD bot with too many limbs! The front blue forks lift together and are able to lift 90° up and 15° down from resting position (it's basically hinged when not in use for the sake of consistency). The front wheels are also connected to a lifting system! They can rotate about 90 degrees each way (about 180)! It also has a third lifter which can work as a srimech or rear hinged flamp! These weapons together should create a grand synergy to control the opponent depending on the situation at hand. Is invertible and can self right with the top lifter.
Speed: 6 Traction: 5 Torque: 4 Weapon: 5(3/3/3) Armor: 10 (+2 front)