Planning a Future Tournament

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That Kode Guy
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Planning a Future Tournament

Post by That Kode Guy » Wed Aug 06, 2014 2:39 pm

Of course, you could always go the Spatch route and have an arena with no hazards. :v:
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GF93
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Planning a Future Tournament

Post by GF93 » Wed Aug 06, 2014 2:44 pm

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Aug 6 2014, 02:39 PM</dd></dl><div>Of course, you could always go the Spatch route and have an arena with no hazards. :v:[/quote]...but then considering he'd populate it with his invincible Spinner-Lifter hybrids, you've got to have something to stop him with. :P
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Planning a Future Tournament

Post by NWOWWE » Wed Aug 06, 2014 2:47 pm

Doubtless it's an effective way to combat boring brick bots. :v:
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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GF93
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Planning a Future Tournament

Post by GF93 » Wed Aug 06, 2014 2:51 pm

<blockquote class='quote_blockquote'><dl><dt>NWOWWE</dt><dd>Aug 6 2014, 02:47 PM</dd></dl><div>Doubtless it's an effective way to combat boring brick bots. :v:[/quote]Hmm, so it seems like it's a case of either one or the other. Have hazards, bricks dominate. Don't have hazards, uber-spinners do instead. :huh:
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NWOWWE
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Planning a Future Tournament

Post by NWOWWE » Wed Aug 06, 2014 2:55 pm

I'd like to think that the ARC Arena proves you can strike a comfortable balance, but what do I know about it? :P
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

playzooki
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Planning a Future Tournament

Post by playzooki » Wed Aug 06, 2014 3:57 pm

i once had an idea for an arena with no hazards, 2 enclosed walls, 2 oota walls

also robogames arena had no hazard, fights werent boring

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