stat allocation

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prince palatine
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stat allocation

Post by prince palatine » Tue Mar 02, 2010 1:34 pm

Hey you know the stat total is 22.

I'm thinking of an idea of increasing it to 25 so people do'nt have to worry
about trying to get an even armour'ed, weapon and stuff


Thats all. Lian Walsh :)

Sparkey989
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Post by Sparkey989 » Tue Mar 02, 2010 2:48 pm

yeah, I agree.



Lian Walsh


i know that name.....

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That Kode Guy
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Post by That Kode Guy » Tue Mar 02, 2010 5:32 pm

It'd be too abusable, IMO <_<

Don't change what ain't broken.
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Siphai
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Post by Siphai » Tue Mar 02, 2010 5:34 pm

I'm not exactly sure why you want to raise the limit to 25.

NWOWWE
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Post by NWOWWE » Wed Mar 03, 2010 10:58 am

I'm not really sure how that would fix anything. Everything would just scale upwards.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

prince palatine
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Post by prince palatine » Wed Mar 03, 2010 12:46 pm

<blockquote class='quote_blockquote'><dl><dt>Sparkey989</dt><dd>Mar 2 2010&#44; 02:48 PM</dd></dl><div> yeah, I agree.



Lian Walsh


i know that name..... [/quote]
Have you been on a Youtube account called darkelfproductions.

If so THATS ME :)

also increasing stat points seemed like a good idea at the time

MadBull
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Post by MadBull » Wed Mar 03, 2010 6:51 pm

<blockquote class='quote_blockquote'><dl><dt>prince palatine</dt><dd>Mar 3 2010&#44; 07:46 PM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>Sparkey989</dt><dd>Mar 2 2010&#44; 02:48 PM</dd></dl><div> yeah, I agree.



Lian Walsh


i know that name..... [/quote]
Have you been on a Youtube account called darkelfproductions.

If so THATS ME :)

also increasing stat points seemed like a good idea at the time [/quote]
then explain why, if you think its a good idea and have solid reasons for that, I, and Im sure everyone else, would be more than happy to hear them, but right now Im with the others, I cant see your reasoning

Meganew
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Post by Meganew » Thu Mar 04, 2010 10:05 am

Same here. Lian, it just doesn't make sense why you'd want 25 points in 5 categories until you give us your reasons.

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That Kode Guy
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Post by That Kode Guy » Thu Mar 04, 2010 12:08 pm

<blockquote class='quote_blockquote'><dl><dt>Meganew</dt><dd>Mar 4 2010&#44; 10:05 AM</dd></dl><div> Same here. Lian, it just doesn't make sense why you'd want 25 points in 5 categories until you give us your reasons. [/quote]
Something in your sentence does not compute.
This account is in a state of dimensional flux

prince palatine
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Post by prince palatine » Thu Mar 04, 2010 2:16 pm

Right the idea was that.

22 stat points, although an even number. Seems a little to complex for me. I mean
for example i'll use Cory's Red Cross

Speed: 10
Traction: 8
Armour: 2
Weapon: 0

What i'm trying to say here is. Despite it's awesome speed. The armour sucks like
hell. So if the stat points are increased by 3. The he'll have an armour of 5.
Which will mean good speed, good traction and average armour.

Also i know you guys are not agreeing and my idea is pointless. But 25 would be
a nice round number which i thought might help ARC in the future. But my
explaining is a bit vague to you guys. So maybe not :mellow: :unsure:

NWOWWE
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Post by NWOWWE » Thu Mar 04, 2010 2:17 pm

Why in the hell would you use Red Cross as an example? Other rammers do just fine with 22 points.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

prince palatine
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Joined: Wed Dec 31, 1969 7:00 pm

stat allocation

Post by prince palatine » Thu Mar 04, 2010 2:18 pm

Hey, it was the 1st name that came to mind&#33;

MadBull
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Post by MadBull » Thu Mar 04, 2010 4:27 pm

<blockquote class='quote_blockquote'><dl><dt>prince palatine</dt><dd>Mar 4 2010&#44; 09:16 PM</dd></dl><div> Right the idea was that.

22 stat points, although an even number. Seems a little to complex for me. I mean
for example i'll use Cory's Red Cross

Speed: 10
Traction: 8
Armour: 2
Weapon: 0

What i'm trying to say here is. Despite it's awesome speed. The armour sucks like
hell. So if the stat points are increased by 3. The he'll have an armour of 5.
Which will mean good speed, good traction and average armour.

Also i know you guys are not agreeing and my idea is pointless. But 25 would be
a nice round number which i thought might help ARC in the future. But my
explaining is a bit vague to you guys. So maybe not :mellow: :unsure: [/quote]
Here, now that you give your reasons I can decide if I'd agree or disagree... and I disagree.

First of all, Red Cross isnt a good example, its not a point of "not enough points", but rather "badly distributed points", no offense spark, its your first tournament...

Secondly and most importantly... you're just changing the scale, right now Red Cross has 2 armour points out of 22 and 8 traction points out of 22. Right... now add 3 armour points, and he suddenly has 5 armour out of 25 and... 8 traction out of 25, 8 out of 25 is less than 8 out of 22... see? It doesnt matter, it just changes the scale.

And btw, the numbers you gave there add up to 20 Lian, Red Cross' weapon stat is 2, not 0

Sparkey989
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Post by Sparkey989 » Thu Mar 04, 2010 5:48 pm

I'm not ofended, he is a bad example, I could have taken 2 from my traction and wallah he's...better.

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