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Re: Aquatic Robotics Garage

Posted: Sat Jun 20, 2020 10:03 am
by attackfrog
My third and final entry into CBC4 was the middleweight Carapace, as I didn't enter the heavyweight category. Carapace did okay but not as well as I'd hoped, ending its run with a 3-3 record. Hammers aren't all that fun to drive (at least by RP.) And the color scheme is just terrible. Oh well.

Carapace (Middleweight)

5 Speed / 3 Traction / 1 Torque / 13 Weapon / 8 Armor
Alt: 5 Speed / 3 Traction / 1 Torque / 11 Weapon / 10 Armor (+2 Pontoons)
Sketchfab Render
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A big pointy weapon on a stick, with a robot attached. The robot is 2WD, the pointy weapon is a hammer, the wedgelets in the middle are hinged.

Re: Aquatic Robotics Garage

Posted: Sat Jun 20, 2020 10:04 am
by attackfrog
Okay, I lied, I had one more entry into CBC4. It was waitlisted and didn't make it in, which is a real shame, don't you think?

Dat Boi (Heavyweight)

10 Speed / 8 Traction / 6 Torque / 0 Weapon / 6 Armor
Sketchfab Render
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Oh lawd, he comin'.

Re: Aquatic Robotics Garage

Posted: Sat Jun 20, 2020 10:11 am
by attackfrog
Then we have Vexed!, an interesting 2v2 tournament, currently stalled. My entry to this was what I felt was an interesting twist on the 360 lifter paradigm, putting the drive on the outside and the lifter as a big scoop in between the drive pods. Was it particularly effective? I'm not sure, but I really like the aesthetics on this one.

Omicron32
Sketchfab Renders
Click on images for full-size versions.
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This isn't your average 360 lifter: it's also a fully functional 90s game console, featuring beloved games such as "Dangerous Streets" and "Kang Fu". The two drive pods are connected by a solid shaft running through the middle of the lifter axle.

Lifter config: 7 Speed / 7 Traction / 4 Torque / 3 Weapon / 9 Armor
Plow config: 7 Speed / 7 Traction / 4 Torque / 1 Weapon / 11 Armor (+2 Plow)


Stat changing has been banned, so let's just go with 7 Speed / 6 Traction / 4 Torque / 2 Weapon / 11 Armor (+1 Plow or First Couple Inches of Lifter).

Re: Aquatic Robotics Garage

Posted: Sat Jun 20, 2020 10:17 am
by attackfrog
And now we come at last to the current tournament: ROBOT4. I was feeling extraordinarily uninspired for this one, even to the degree of reentering a robot from a past tournament (gasp!) But I decided that because it's single elim, and I was probably going to go out in the first round with most of my robots anyway, why not enter?

Flameout is an attempt at re-imagining my previous robot, Hellmouth, with even more flame. I still have yet to come up with a way to plausibly use the weapon armor on a flamethrower for anything, but the row of flamethrowers would at least give better coverage. It didn't help against a speedwedge though, as Flameout lost in round 1 to Made in Heaven.

Featherweight: Flameout
Sketchfab Render
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It's a robot with a row of flamethrower nozzles, all hooked up to the same tank of... some sort of highly flammable gas. Or maybe it would be more accurate to think of it as a giant cloud of flame attached to a robot. As you should be able to see in the render, its wedge thingy is hinged.

Stats:
  • 5 speed / 5 traction / 1 torque / 9 weapon / 10 armor +2 plow

Re: Aquatic Robotics Garage

Posted: Sat Jun 20, 2020 10:21 am
by attackfrog
As my featherweight sportsman entry to ROBOT4 (Lil' Yeetums) is already posted here, let's skip right to Invertical. The idea with this was to be a sort of cross between Bite Force and Monsoon. I quite like the idea, I like my render of it a bit less, and I like its chances in this tournament even less than that.

Lightweight: Invertical
Sketchfab Render
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A vertical spinner! Its plow pieces are hinged (limited travel) and removable. The spinner assembly itself is also hinged, similar to Monsoon's design.

Stats:
  • 5 speed / 4 traction / 1 torque / 12 weapon / 8 armor (with plow pieces detached), or
  • 5 speed / 4 traction / 1 torque / 10 weapon / 10 armor +2 to plow pieces (with the plow pieces attached)

Re: Aquatic Robotics Garage

Posted: Sat Jun 20, 2020 10:33 am
by attackfrog
And with that we're up to date! That just leaves the new team logo I designed:

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I also have SVGs of this but both my image host and this forum don't allow SVG image uploads (boo.) Nevertheless, voila!

Re: Aquatic Robotics Garage

Posted: Sat Jun 20, 2020 5:57 pm
by Venice Queen
noice

Re: Aquatic Robotics Garage

Posted: Sat Apr 17, 2021 4:49 pm
by attackfrog
I entered this thing in CBC4 as a representative of the Dream Team and never posted it here, probably because it is so stupid. I'm putting it up now because it deserves to be remembered, especially since I'm entering it in another tournament (The Assbot Super Show.)

(Is It Really a) Middleweight: Here Comes The Sun

3 Speed / 1 Traction / 1 Torque / 15 Weapon / 12 Armor
Sketchfab Render
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They said it couldn’t be done. They said it shouldn’t be done. They were right about the second part.

Here Comes The Sun is the mythical “vertical rammer” come to terrible, unnatural life. A combat robot without any wheels, tracks, or legs, its spherical surface is covered instead in metal spikes and pneumatic pistons. These pistons have two firing modes: the first is a low-powered, short-travel mode that can be used to roll the robot around by firing the pistons underneath and on the other side of the direction desired. The second is a high power mode that launches the entire robot into the air, so that it can come crashing down, spikes-first, on its bewildered opponent. (All the pistons retract while HCTS is airborne.)

You might say I'm a dream teamer, but I'm not the only one. Little darling, it seems like it's been years since I came up with this stupid concept. Here Comes The Sun, and I say, it’s all right (maybe.)