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Tartarus Robotics Group

Posted: Tue Jan 02, 2018 10:47 am
by Madman
So, all of one post later, aaaaand..... it's

<span style="display:block;text-align:center"><span style="font-family:copperplate gothic bold"><big><big><big><big><big><span style="color:firebrick">Black Dog II</span></big></big></big></big></big></span>

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The Dog's back. Same stats and same winning attitude, just a slightly improved and meaner looking design. The last one was actually a bit of a rush job.

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The new version is actually a bit more compact than the old, but boasts better wheel protection, more ground clearance, and a drum with slightly more range.

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The front portions of the skids/feeder wedges are removable if need be, as are the upper stoppers. There are also other colour options soon to be posted.

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<big><big>6 speed / 4 traction / 1 torque / 14 weapon / 5 armour (+1 drum)</big></big>

<span style="color:firebrick"><big><big>Who let the dogs out&#33;?</big></big></span>

Tartarus Robotics Group

Posted: Fri Feb 09, 2018 12:30 pm
by Madman
"Double, double toil and trouble; fire burn and cauldron bubble. Fillet of a fenny snake, In the cauldron boil and bake; Eye of newt and toe of frog, Wool of bat and tongue of dog, Adder's fork and blind-worm's sting, Lizard's leg and owlet's wing, For a charm of powerful trouble, Like a hell-broth boil and bubble."

[font=Blackadder ITC]<big><big><big><big><big><big>Eye of Newt</big></big></big></big></big></big>[/font]

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I thought that my team needed a bit of fun and whimsy, so here's a full-body drum in the mold of Barber-ous.

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Not too much to say, since it's exactly what it appears to be.

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Realistically, this one's going in Featherweight, and you'll see it in ROBOTS and maybe in the Featherweight exhibition matches in REDDIT.


Tartarus Robotics Group

Posted: Fri Feb 09, 2018 1:47 pm
by Madman
No fancy bullshit like songs n' stuff. This is Vicious.

<span style="display:block;text-align:center"><span style="color:blueviolet"><big><big><big><big><big><big><span style="font-family:impact">Vicious</span></big></big></big></big></big></big></span>

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Vicious is back to hit you like a freight train, only this time, I've gone a bit Nuts. Ya, it's a flail spinning melty-brain with a party trick that Imma reveal later so y'all can't change your bots/stats to counter it way ahead of time.

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The full length of the flails is best described as "long AF", and hopefully they'll cause a lot of sneaky or ricochet damage like Nuts did in RW S10. Also, ABR wedges because.

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I tried to pay more attention to detail than your average TinkerCAD user because A E S T H E T I C S. The chains on the chassis are ornamental, and can be detached at one end to act as entanglement devices when permitted, or simply removed and replaces with ballast.

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I like hexagons. (Alternate configs with shorter chains coming soon and with fixed blades)

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13 speed / 6 traction / 1 torque / 2 weapon (1 melty movement / 1 throttle control to bring speed down to 8 / 1 throttle control for acceleration boost) / 8 armour (+2 flails)

Tartarus Robotics Group

Posted: Fri Feb 09, 2018 3:09 pm
by winternimbus
holy shit laz

Tartarus Robotics Group

Posted: Fri Feb 09, 2018 4:40 pm
by attackfrog
You sure have some time on your hands :v:

Glad we're on the same page with the melty/wedger design. Let me know when people take flails seriously though :-/

Tartarus Robotics Group

Posted: Fri Feb 09, 2018 6:42 pm
by Venice Queen
I'm definitely not going to take flails that hilariously long seriously :V

Tartarus Robotics Group

Posted: Sat Feb 10, 2018 8:22 pm
by Badnik96
this seems like one of those bots that seems more practical on paper than in an actual fight. it'll take a while to get the flails going, but once they do, shit's gonna hurt.


Regardless of how good it is in battle it still looks kickass, good job.

Tartarus Robotics Group

Posted: Tue Feb 13, 2018 2:02 pm
by Madman
Step One: Insert scary-sounding intro thing here.

Step Two: Insert boast about my 1337 360 xXxN05C0P3xXx rendering skillz here.

Step Three: Insert fucking awesome song here.

Step Four: Win at life.

<span style="display:block;text-align:center"><big><big><big><big><big><big><span style="color:darkorange"><span style="font-family:papyrus">Krakatoa</span></span></big></big></big></big></big></big>

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I wanted to do something a bit different, so I went with a Complete Control - inspired design. It uses tracks for mobility to make good on the dismal failure that was my only previous tracked robot: Savage.

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The lifter is positioned a bit further back on the body to prevent overbalancing when picking something up. There are also a pair of removable skids under the black lifter pontoons for stability. Check the album linked in the title if you wanna take a look. Obviously, the bot can self-right.

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The flames come out of two nozzles and aren't just single-point things for pretty effects. They can actually do some damage with prolonged enough contact.

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The track system is a point of particular pride. I used a picture of the old Sherman tank outside of the army base where I used to train as a reference for them. They consist of 1083 individual components. Anyone is welcome to use them.

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<span style="color:darkorange"><span style="font-family:papyrus"><big><big>Speed: ? // Traction: ? // Torque: ? // Weapon: ? // Armour: ??</big></big></span></span>

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<span style="color:chocolate">Step Five:</span> <span style="color:darkorange">Squidward.</span>

Tartarus Robotics Group

Posted: Tue Feb 13, 2018 4:52 pm
by attackfrog
Broseph, please stop making <del>us</del> me look bad with your overly detailed renders.

Just kidding, please don't stop.

this robot is Image Image Image Image Image Image

Tartarus Robotics Group

Posted: Wed Feb 14, 2018 1:46 am
by That Kode Guy
too late, Jack, this thing has already killed me

Tartarus Robotics Group

Posted: Wed Feb 14, 2018 10:50 am
by The Monsterworks
Alright. You're not bad at rendering. :P

Not too proud to admit that I'll be stealing those tracks at some point.

Tartarus Robotics Group

Posted: Fri Feb 23, 2018 3:17 pm
by Madman
Some music, because this bot is totally fly, dude, and it's <big>ice</big> themed.

<big><big><big><big><big><big>[font=verdana]Hoarfrost III[/font]</big></big></big></big></big></big>

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So, it's a 2WD wedge that isn't just a short triangular slice of cheese. It has massive wheels and a heavy front plow mounted at an angle so that it always rests on its wheels and the tip of its wedge both ways up. Why the weird shape?? So it has more weight forward and doesn't wheely while staying actually invertible. That, and I just like the aesthetic. Wedges are boring. This one at least looks different.

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Shit like the 'exhaust pipes' and the little wedgelets on the front are removable.

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8 speed // 8 traction // 3 torque // 0 weapon // 11 armour (+1 wedge)

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Have some proof of its invertibility.

Tartarus Robotics Group

Posted: Fri Feb 23, 2018 11:10 pm
by winternimbus
it's even more obnoxious and wedgy than before&#33;

seems fun to fight tho, looking forward to eventually lose against it :v:

Tartarus Robotics Group

Posted: Mon Apr 30, 2018 1:10 pm
by Madman
I had the stupid AF idea to make a shell spinner. It ended up looking like an edgy Colson wheel. I hate shell spinners. Never again.

<big><big><big><big>Hadean</big></big></big></big>

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Herp.

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Derp.

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Splat&#33;

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Lol, this piece of shit's not getting stats.

Tartarus Robotics Group

Posted: Mon Apr 30, 2018 1:23 pm
by Madman
I needed a third 360 brick because you can never have too many of those. Also, this was the license plate on a really edgy car I saw once, so naturally I was drawn to that like a fly to shit and so then I shat out motherfukkin...

[font=impact]<big><big><big><big><big>Intimidator</big></big></big></big></big>[/font]

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It's a pure rammer designed mostly just to smack into things instead of really control them. All brute force and ignorance. Just the way I like it...

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Low, lean, and impractical AF. This is an artbot, but one that could be semi-viable.

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Fight me for the name, Dylan.

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Armour: stacked
Weapon: kek
Torque: loads
Traction: enough
Speed : GOTTA GO FAST&#33;&#33;