Speed 8
Traction 7
Armour 8 (+1 to the flipper)
Weapon 3
Torque 4
[/quote]Not too bad- although personally, I'd take a point off the Torque and give it to the Flipper. That way, you'd still have good acceleration, but a little bit of extra power to the Flipper, which will help a lot with the self-righting- last time I checked, you generally need about 4-5 points to do so reliably.[/quote]I thought it was 4-5 for 4 bar flippers