Sparkeys "new" renders.

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Sparkey989
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Sparkeys "new" renders.

Post by Sparkey989 » Sat Jan 21, 2012 11:08 pm

and for my next trick, a two wheeled invertible poker/stabber bot I like to call "glass eater"
Image
Image

* Explodes in a cloud of smoke*

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That Kode Guy
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Sparkeys "new" renders.

Post by That Kode Guy » Sat Jan 21, 2012 11:28 pm

only three real issues I can see

1) how the hell does that particularly-shaped weapon do any damage? :S

2) based on wheel size, you probably have very little ground clearance

3) fog is a cloud that's near the ground :P
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NWOWWE
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Sparkeys "new" renders.

Post by NWOWWE » Sat Jan 21, 2012 11:35 pm

Wait, what?

On the plus side there's nothing wildly off-model about it like your paint bots. Still, I'm not sure that's really the best use of a pneumatic weapon... or the best shape to make a chassis.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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Badnik96
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Sparkeys "new" renders.

Post by Badnik96 » Sun Jan 22, 2012 12:13 pm

It's...better.
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Sparkey989
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Sparkeys "new" renders.

Post by Sparkey989 » Sun Jan 22, 2012 6:37 pm

It was pretty much a cross bread between La-Machine and Bad Attitude. As for the shape of the rod, I have no idea. At any rate, I call this thing "bloodsucker"
Image

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That Kode Guy
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Sparkeys "new" renders.

Post by That Kode Guy » Sun Jan 22, 2012 6:39 pm

um...if I am correct in thinking that bar back there holds the drum...how does it spin properly with only one support?

it has no teeth?

it's hitting the edge of the bot?

don't get me wrong, it's still much better than most of your paint jobs but...the logic confuses me
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Sparkey989
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Sparkeys "new" renders.

Post by Sparkey989 » Sun Jan 22, 2012 6:49 pm

Dear god I don't even know what I am doing

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Badnik96
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Sparkeys "new" renders.

Post by Badnik96 » Sun Jan 22, 2012 6:55 pm

yeah that drum bot looks completely ineffective and confusing.

Protip: Post multiple angles of your renders.
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

Sparkey989
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Sparkeys "new" renders.

Post by Sparkey989 » Sun Jan 22, 2012 7:12 pm

Say, does sketchup have a tool that allows for me to copy an entire model, and flip it like a mirror?

NWOWWE
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Sparkeys "new" renders.

Post by NWOWWE » Sun Jan 22, 2012 7:13 pm

Protip: Tali'Zorah drum is not an active weapon.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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That Kode Guy
Posts: 9125
Joined: Wed Dec 31, 1969 7:00 pm
Location: Canada
Team: Dissonance-Tek

Sparkeys "new" renders.

Post by That Kode Guy » Sun Jan 22, 2012 7:15 pm

Protip: A drum only connected to one support and totally scraping the top edge of your robot is not an active weapon in any manner.
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Badnik96
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Sparkeys "new" renders.

Post by Badnik96 » Mon Jan 23, 2012 3:53 pm

Protip: stop using Protip.
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

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BEES
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Sparkeys "new" renders.

Post by BEES » Wed Jan 25, 2012 9:25 pm

newbtip: also exists... not all tips can be protips

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V900
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Sparkeys "new" renders.

Post by V900 » Sat Jan 28, 2012 12:14 pm

i think you should lower the drum, add teeth and put some stabilizers on
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Sparkey989
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Sparkeys "new" renders.

Post by Sparkey989 » Sat Feb 04, 2012 11:46 am

Dat rear end.
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