Mystery of the Apkallian System - Sign-ups, comments and que

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Archangel
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Post by Archangel » Thu May 05, 2016 6:59 pm

I plan on finishing this, but I'm not part of the problem, so :v:
‽ ROBOTICS
CHAMPIONS: Lightweight//Ruination 4//Nick's Fuzzy Rules -- -- Hobbyweight//Bot-o-Rama//Buzzkill -- -- Arbitraryweight//D12//Listen Here, Grandad, This Is America, Everyone Here Eats Ass

V900? Wheres V1-899 ~NickyDustyOwl
fridge ~ V900

Wasn't Ted Bundy physically attractive though? ~Superbomb122
get a room ~Madbull
I will NOT ~Superbomb122



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Post by That Kode Guy » Thu May 05, 2016 7:01 pm

Yeah don't worry, Gabe, you're right, you're not part of the problem. :v:

It's just kinda gutting that when I open an RPG, I get a bunch of people active at the start, and then they all (or most of them) fade away down the line.
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Post by Alexjh » Fri May 06, 2016 3:20 pm

To take a lesson from someone who ran a series of RPGs and only really finished one of them properly... the key to success I found in the Last Oddestsey was a) don't wait for inactive players - always be doing something even if only with some of the characters because otherwise there is no momentum and the players who are still interested give up too, b) within reason, let players who don't follow your script do so - it can make events more interesting and keeps people - including you - engaged when things are free-wheeling a bit more but just come up with ways to bring them back into your plot from a different angle, c) bug people on skype or whatever where necessary :P

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Post by The Monsterworks » Thu Jul 28, 2016 2:05 am

Alright, here's Brooke. I made some small changes and she's ready to be tossed in anytime.

<big>Character</big>

Aliases: Sienna Nguyen, Yumi Matsuda, Elia Chen, Lily Park, Evangeline (Eva) Hu

Real name: Brooke Carragher

Gender: Female

Race/Species: Human

Description: Brooke is a slim and fairly athletic-looking woman of Asian origin and average height in her early-mid twenties. She has grey-brown eyes and straight dark brown hair that falls a bit past her shoulders, with a strip above her left ear buzzed short. By most standards, she would be considered rather beautiful, with one glaring exception: she's missing nearly her entire left leg, with only a few inches remaining. As a result, she can't use a prosthesis very well, and usually gets around on forearm crutches. These are made of high-strength carbon fiber, taper ever so slightly, and can retract (radio antenna style) at the double-click of a button on their grips. With the double press of another button, a pair of knives pop out of the bottoms and she can use them as weapons. A girl can never be too safe, right? Brooke can often be seen riding a hand-built motorcycle, and is usually dressed for it, with a black leather riding jacket, black high-waisted jeans, fingerless gloves, and <small>a</small> calf-length black leather boot<del>s</del>. A black bandanna can often be seen around her neck when she's not riding, or covering the lower half of her face when she is. Completing the theme is a rather strikingly dark ring of eyeliner encircling her eyes. Beneath the jacket, she usually wears a cutoff t-shirt or something else light, and when she's not riding, she can be seen sporting a pair of silver earrings with fuchsia-coloured stones. She always keeps a tiny crucifix in her pocket.

Image

History: Brooke was found as a three-year old, the only survivor on a derelict fishing boat drifting off the coast of South Korea. The two dead adults who were found with her were assumed to be her parents: potential North Korean refugees or simply unfortunate fishermen. The girl's leg had been recently amputated and nobody was exactly certain as to why. Upon hearing her sad story in a human interest article, a born-again Christian couple from suburban North Carolina adopted the unnamed child and raised her as their own.

With the new name Brooke Carragher, she grew up as a relatively normal American child, heavily involved in gymnastics, at first for fun, and eventually in a competitive capacity. She even appeared on the local news as an inspirational story. She performed strongly in school, especially in math, science, and art. However, Brooke was something more than she appeared to be, and as an adolescent began manifesting the ability to manipulate time by holding her breath in order to reverse it and closing her eyes in order to pause it. Her teenaged years were particularly hard on her as she failed to keep up with the top gymnasts and had to accept her limitations. She struggled with her disability and the impact it had on her appearance and how people perceived her, and was initially confused and frightened by her nascent powers. Were they a gift from God or connected to her mysterious infancy? After a series of social and athletic setbacks, she began to question her religious beliefs.

Caring too much about her parents to fully turn her back on her upbringing, she began using her powers to right what she saw as wrongs against herself and other people whom she considered to be disadvantaged. She also trained herself to be able to hold her breath for up to four minutes and used this ability to gamble on horse races and make a considerable amount of money. Fearing her parents' disapproval, she began moonlighting under different aliases. However, a one-legged Asian teen in the middle of North Carolina tends to stand out, and she was discovered before long. Properly but lovingly chastised, she was sent for counseling, and then to a summer camp for young amputees which helped her immensely with her self-confidence and acceptance. During this time, she took up the hobby of modifying and then repairing bicycles. Before long, she moved onto motorcycles, cars, and almost anything mechanical that she could take apart. When it came time to choose a major in university, there was really only one choice: engineering.

However, Brooke has been consistently reminded of the fact that she is different. Every time that she holds her breath while swimming or plugs her nose to ward off a particularly bad smell, time rewinds. It can be quite inconvenient and even infuriating. Every time that a child stares or points at her or she's afforded unwelcome extra 'help' with something, it attacks her feeling of self-worth. On the one hand, she can be witty, talkative, and well-intentioned if not especially helpful, with a good sense of humour and a desire to connect with people. On the other, she often feels exasperated with them and can come across as cutting, arrogant, and self-serving. The frustration is probably because she often fails to explain ideas and plans properly since they come to her so easily and partly because she's become more guarded as a result of being naturally trusting an easily duped. The truth is that she actually really cares what people think of her and wants to win at just about everything. As a result, her powers serve her very well in giving her a second chance at social interactions. She often lies her way through situations, and redoes them multiple times in order to get them just right and leave the desired impression. Sometimes she does it for the thrill and treats it like a game and then feels like a sack of shit afterwards. She's been trying to cut down on that lately. She knows that its wrong, but some people just deserve it.

Attending MIT in the liberal Northeast and being away from her parents has led to an erosion of her religious beliefs in conjunction with a re-emergence of her reckless side. The financial woes that face any student have served as a catalyst for reviving old aliases and habits and making her fair share of illicit or morally-questionable money. Ultimately, though, Brooke remains a product of her upbringing, slightly (although unintentionally) wary of certain groups of people, a bit judgemental, and able to quote the bible at will. She considers herself a decent person, even if she often fails to live up to the morals that her parents instilled in her. There's a touch of self-loathing and guilt over that. She buries it, but it comes out eventually, like everything does. She likes to think that she's not bad at keeping secrets, but honestly, she's horrible.

Brooke's intelligence is mainly found in her talent with numbers, her memory, and her mechanical inclination. She tends to have bolt-from-the-blue moments as opposed to looking for solutions on a long-term basis. She is also pointedly up for a challenge and will gladly take on herculean tasks simply because they seem interesting and perhaps because she has something to prove. Brooke will stop at nothing to see an undertaking through if engaged by it. However, she may lose interest quickly if it proves to be too easy or uninteresting. She also displays an odd mix of reckless daring and systematic caution, using her time-warping abilities as a sort of safety net in dangerous situations. Brooke is naturally curious when in new settings, but tends to rein in that part of herself more often than not in order to allow other people to make mistakes for her. She figures that she can always undo the damage later. Still, at heart she's a knowledge-seeker with a nose for trouble. She can't help but wonder about the circumstances of her birth, infancy, and discovery, where her powers came from, and what they might mean for her future.

Power(s): Brooke possesses the ability to manipulate a limited amount of time. She can rewind it by holding her breath for more than five seconds. The longer that she holds her breath, the further that time rewinds. When she takes a new breath, it stops rewinding. She has trained herself to be able to hold her breath for up to four minutes, although holding it for too long tends to leave her weak, drained, and dizzy, and she has passed out on a couple of occasions from the exertion. She can also pause time by closing her eyes and thinking 'jungji', which means 'stop' in Korean. She has trained herself to navigate quite well using only sound and sensation. Brooke may be able to manipulate the future as well, but she has not quite figured out how. A few years ago, she accidentally discovered that by touching somebody else while manipulating time, she could bring that person with her, though contact must be skin-to-skin. She hasn't tried this with more than one person yet. Finally, though it isn't a power, per se, she was a fairly high-level gymnast during her childhood and adolescent years and remains surprisingly nimble, flexible, and acrobatic, especially for someone with one leg. She can retract her crutches, radio-antenna style, and in a pinch, can use them as weapons, though she strongly prefers to avoid direct physical confrontations unless the other party is frozen in time and she has gotten a good look at him/her first. As the daughter of a good-old fashioned southern couple, she is fairly proficient in the use of firearms, although she struggles to shoot while moving.

<big>Stats:</big>

Strength: 3
- She's actually a good amount stronger, due to youth and fitness, and because she has to be just to move around. The low score is more a reflection of the fact that she's disabled and unable to appreciably lift or carry things.

Will: 10
- This mostly pertains to her time-warping ability, which she has taken great pains to master. Her focus and willpower in important matters can be dogged, but otherwise, her focus drifts easily and she opts out of things pretty quickly if she's not engaged by them or if she thinks that she'll take a hard loss.

Stamina: 4
- Any 'stamina' that she has is made up of fitness and self-discipline. She can hold her breath for a long time and is used to toughing out minor injuries, but she has no special mitigation abilities and, as a more-or-less normal human being, she's generally really squishy. Also, the low score is a reflection of the extra energy that it takes for her to walk and run. Enough of the latter can really drain her.

Speed: 8
- Her running speed is obviously nothing to write home about. It's a good deal faster than one would expect, but she would still fall behind eventually in any sort of footrace. However, her background in gymnastics means that she's extremely agile and flexible, with lightning-fast reflexes, a strong grip, excellent hand-eye coordination, and good motor skills. Her balance - even without a left leg - is comparable to that of most people.

Intelligence: 11
- On a purely intellectual level, Brooke's smart, especially when it comes to numbers and working with her hands. She's also reasonably good at coming up with outside the box solutions. She will rarely walk into a situation without a plan, and if it fails, will not hesitate to scrap it and quickly formulate a new one. She has an intrinsic way with vehicles and machinery, and puts the lie to the stereotype of the terrible Asian woman driver.

Perception: 4
- While Brooke is great at evaluating mechanical, spatial, and environmental problems, and can navigate her surroundings quite well, (even with her eyes closed), she is terrible at reading people and she knows it, so she tries to play things close to the vest and/or lie shamelessly and often unconvincingly. She tends to be blindsided fairly easily, and will rewind time to correct her mistakes.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

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Post by That Kode Guy » Thu Jul 28, 2016 10:05 am

Brooke is accepted. :)
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Post by Cha0sFerret » Fri Jul 29, 2016 3:07 pm

It just occurred to me that I haven't done one of my character analysis blurbs in a while. Might have to wait until after Brooke gets written in to start up with that again. The pace is starting to pick up and there hasn't really been a good stopping point for a while.
poopity scoop

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Post by Deleted User » Wed Sep 28, 2016 12:24 am

The Computer
Real name:
Gender: male
Race/Species: White
Description: This is not a computer, this is THE COMPUTER. It is shaped as a person.
History: Tried to make lots of games in the past
Power(s): Large battery, ability to use stuff from his game in situations. Ability to make combat robots and kill people with them. Abillity to teleport to the wallace store and back in a split second. http://9be7037176ebed526de6-851b178cb1f ... 1CE655.jpg ANd turn into a cat. it can also shoot fire-plasmaballs that can explode.

Strength: 5
Will: 8
Stamina: 10
Speed: 4
Intelligence: 4
Perception: 9

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Post by That Kode Guy » Thu Sep 29, 2016 11:02 am

Okay, Asb, while I honestly do appreciate the better effort (and I do, it's miles better than your previous attempt), self-insertions are usually not a good idea, and your powers are... dubious at best. You literally have "ability to make money from making games" as a power. Right now I would just have them used for comedic value instead of anything serious. Could you edit the character a little bit so he might actually survive?

I will admit though, it's much better than Gabe's dumb rock thing. :P
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Post by Archangel » Thu Sep 29, 2016 11:54 am

Rocky Balboa is a work of art and you know it&#33;
‽ ROBOTICS
CHAMPIONS: Lightweight//Ruination 4//Nick's Fuzzy Rules -- -- Hobbyweight//Bot-o-Rama//Buzzkill -- -- Arbitraryweight//D12//Listen Here, Grandad, This Is America, Everyone Here Eats Ass

V900? Wheres V1-899 ~NickyDustyOwl
fridge ~ V900

Wasn't Ted Bundy physically attractive though? ~Superbomb122
get a room ~Madbull
I will NOT ~Superbomb122



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Post by That Kode Guy » Thu Sep 29, 2016 12:12 pm

Get stuffed, maggot. :P
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Post by Deleted User » Thu Sep 29, 2016 5:15 pm

OK i made some edits.

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Post by NWOWWE » Fri Sep 30, 2016 12:34 pm

I think I can safely say that your character is rejected utterly. Your character doesn't make much sense. The powers are too arbitrary, and your picture has too much JPEG.

If you wish to approach this RPG with a more serious and/or well thought out character, we may reconsider allowing you to participate.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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Post by The Monsterworks » Fri Sep 30, 2016 12:36 pm

Listen dude, I appreciate that you wanna join, but this RP is already quite a ways along and your character still:

1) Is kind of an author avatar.
2) Doesn't fit well with the rest of the characters and the setting.
3) Has very vague and ill-defined abilities

Finally, we're all a lot older than you and RPing with someone who's a lot younger than us is going to kind of make us watch ourselves and what we do, which just isn't fun. No offense, but that's the truth.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

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Post by Deleted User » Fri Sep 30, 2016 1:04 pm

What abilities should i do. I like the one where i can use things that are programed and Also the one with the Wallace store in case i need something i can teleport there and buy it, also i can get out of a tough situation. The cat one is good because i ma need to be quick like a cat or small like one. Any other abilities to add?

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Post by NWOWWE » Fri Sep 30, 2016 1:30 pm

I don't think you're seeing the larger issue of why your character was rejected. RPGs work better if your character isn't just some kind of version of yourself. If you can't RP for a character that isn't you in the general sense, you're probably not going to have a good time.

Also you need to scrap your current ideas for abilities, not slightly modify/expand them.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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