Avanti! vs Cross Check
Posted: Sat Aug 01, 2020 8:33 pm
Avanti!: Speed: 8 Traction: 7 Torque: 3 Weapon: 0 Armour: 12
Cross Check: Speed:8/Traction:7/Torque:2/Weapon:3/Armor:10(+1 wedge)
Using the underall Wedgelets
So yeah, try and be aggressive right off the bat, iirc my higher torque gives me a better acceleration which should be good for my planned manoeuvres, I can be the aggressor upon approaches too, probably up to a higher speed than he is. Having Wedgelets is fine, but when they’re decently long and quite towards the centre of your wedge, they are just begging to be angled in on, they’ll be the only things scraping the ground and with my Wedgelets being longer, it is pretty much a free token to get under, even if we go head on. I have four chances to get under him with my independently hinged forks whilst he has only two, even if he gets under one of my forks, I almost definitely get under him with one of my other 4, having the higher torque means I’ll be the one pushing him around when we do lock up, hopefully I can pin him against a wall or let that hazard chew on him, gotta win on damage, aggression and control after all in convincing fashion. The one glaring problem with his design is the big chain sprocket which drives the lifter is really quite exposed at the front and with all these head-on collisions, it’s just begging to have a Wedgelet bump into it and break the chain that powers it, rendering the weapon useless. I’m symmetrical upside down and right-side up, being tossed over shouldn’t really matter when I can just go right after him again like nothing has changed after a flip. If I get under him even slightly from the side, he will be beached up on my forks and unable to get off, making him easy to ram around the place, his wheels might stick out the back but with how incredibly low his ground-clearance is from the sides, he is quite vulnerable. Angle in at all times, using my quicker acceleration to get the upper hand, always facing him Wedgelets first and keeping that aggression up, not giving him an inch and reversing off of him if he gets under me properly, my wheels stick out the back and I should always have one touching something to drive off. Pin him every now and then to assert my dominance, but mostly just keep ramming him around the place, especially into that hazard, the more I can knock loose the better.
Best of luck!
Cross Check: Speed:8/Traction:7/Torque:2/Weapon:3/Armor:10(+1 wedge)
Using the underall Wedgelets
So yeah, try and be aggressive right off the bat, iirc my higher torque gives me a better acceleration which should be good for my planned manoeuvres, I can be the aggressor upon approaches too, probably up to a higher speed than he is. Having Wedgelets is fine, but when they’re decently long and quite towards the centre of your wedge, they are just begging to be angled in on, they’ll be the only things scraping the ground and with my Wedgelets being longer, it is pretty much a free token to get under, even if we go head on. I have four chances to get under him with my independently hinged forks whilst he has only two, even if he gets under one of my forks, I almost definitely get under him with one of my other 4, having the higher torque means I’ll be the one pushing him around when we do lock up, hopefully I can pin him against a wall or let that hazard chew on him, gotta win on damage, aggression and control after all in convincing fashion. The one glaring problem with his design is the big chain sprocket which drives the lifter is really quite exposed at the front and with all these head-on collisions, it’s just begging to have a Wedgelet bump into it and break the chain that powers it, rendering the weapon useless. I’m symmetrical upside down and right-side up, being tossed over shouldn’t really matter when I can just go right after him again like nothing has changed after a flip. If I get under him even slightly from the side, he will be beached up on my forks and unable to get off, making him easy to ram around the place, his wheels might stick out the back but with how incredibly low his ground-clearance is from the sides, he is quite vulnerable. Angle in at all times, using my quicker acceleration to get the upper hand, always facing him Wedgelets first and keeping that aggression up, not giving him an inch and reversing off of him if he gets under me properly, my wheels stick out the back and I should always have one touching something to drive off. Pin him every now and then to assert my dominance, but mostly just keep ramming him around the place, especially into that hazard, the more I can knock loose the better.
Best of luck!