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by GF93
Wed Oct 05, 2011 2:39 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Oct 5 2011&#44; 02:18 PM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>Sparkey989</dt><dd>Oct 5 2011&#44; 03:11 PM</dd></dl><div> It stopped like every single other robot that was not in a rigged fight. [/quote] w...
by GF93
Wed Oct 05, 2011 10:28 am
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>Siphai</dt><dd>Oct 4 2011&#44; 10:38 PM</dd></dl><div> its much thinner too. deffo looks more like it was trimmed down to be a mw [/quote] I'd noticed- the way the flipper is laid out kind of reminds me of Spirit of Knightmare, too ^_^
by GF93
Tue Oct 04, 2011 6:57 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>Siphai</dt><dd>Oct 4 2011&#44; 05:41 PM</dd></dl><div> yo is there a reason two-wheeled wedges are limited on wedge points when they're pretty much exactly what a hinged wedge is [/quote] Perhaps, but it never stopped Firestorm, though- alongside Cass...
by GF93
Mon Oct 03, 2011 8:23 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Oct 3 2011&#44; 08:13 PM</dd></dl><div> Well, it wouldn't be that big of a deal because of his wedge effectiveness, but my second point is that (going by the pic) the thickness of the entire flipper means it extrudes from the front...
by GF93
Mon Oct 03, 2011 7:42 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

Yeah...had noticed the issue behind it. Whilst Automaton looks strong, I think it's going to suffer due to a lack of a proper srimech.

Talking of which...are Dreadnought's stats good for a robot of its type?
by GF93
Mon Oct 03, 2011 4:26 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>MadBull</dt><dd>Oct 3 2011&#44; 02:35 PM</dd></dl><div> It extends farther No, being able to push the weight of your robot is NOT the same thing as self-righting. Bio-Hazard's weapon was perfectly capable of lifting it's own weight, but could not self...
by GF93
Mon Oct 03, 2011 1:55 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Oct 3 2011&#44; 01:22 PM</dd></dl><div> I was going to bring that up in an RP against you, Alex, but thought I'd be nice and bring it up here. :P [/quote]
Thanks for that, mate ^_^
by GF93
Sat Oct 01, 2011 3:05 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>NFX</dt><dd>Oct 1 2011&#44; 02:38 PM</dd></dl><div> Too many of them, I'm guessing. Like lying on a bed of nails, it doesn't hurt at all. [/quote] Almost like comparing dropping an apple onto a needle, and then onto a bed of nails- it gets impaled on ...
by GF93
Sat Oct 01, 2011 12:42 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

<blockquote class='quote_blockquote'><dl><dt>NFX</dt><dd>Oct 1 2011&#44; 12:25 PM</dd></dl><div> I wanted Agent X to be a kinda rammer with a weapon. Something that could take on the stupidly powerful spinners, but also wedgy rammers. Hopefully it'll work, that remains to be seen. [/quote] It re...
by GF93
Fri Sep 30, 2011 1:22 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

I'll try to. Sometimes, it's so confusing choosing which points to go for. But hopefully, my changes should improve it somewhat.
by GF93
Thu Sep 29, 2011 11:40 am
Forum: Fantasy All Access
Topic: ARC vs GTM
Replies: 80
Views: 12440

ARC vs GTM

<blockquote class='quote_blockquote'><dl><dt>Sparkey989</dt><dd>Sep 23 2011&#44; 09:53 PM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>GF93</dt><dd>Sep 23 2011&#44; 05:20 PM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Sep 23 2011&#44; 04...
by GF93
Mon Sep 26, 2011 4:28 pm
Forum: Fantasy All Access
Topic: FRR Dead Zone Discussion
Replies: 912
Views: 103914

FRR Dead Zone Discussion

Altered it accordingly.
by GF93
Mon Sep 26, 2011 11:47 am
Forum: Fantasy RP Room
Topic: Bulletproof Bomb vs. Striker
Replies: 1
Views: 489

Bulletproof Bomb vs. Striker

"Well, looks like it comes down to this- two gentleman warriors in respectful hand-to-hand combat, with two fantastic robots standing tall. Weapons poised, motors raring, and the flags of their respective forums flying high. But only one can survive today- only one can lift the trophy and proc...
by GF93
Sun Sep 25, 2011 7:14 pm
Forum: Old Signups
Topic: FRR Dead Zone Sign-up Thread
Replies: 11
Views: 5685

FRR Dead Zone Sign-up Thread

Ice Cubed Robotics "Cutting opponents into small, cold cubes for our drinks" After much preparation, my Four Horsemen of the Abotcalypse are ready for action&#33; A special bow goes to NFX for his epic CADs of my robots- Lightweight- War Bastard http://gametechmods.com/../uploads/imag...
by GF93
Fri Sep 23, 2011 5:20 pm
Forum: Fantasy All Access
Topic: ARC vs GTM
Replies: 80
Views: 12440

ARC vs GTM

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Sep 23 2011&#44; 04:18 PM</dd></dl><div> Good luck Chris, GF93. [/quote]
Thanks, mate ^_^

"The Bomb has almost reached the Final Terminus&#33;"