Phobia vs. JOLT
Posted: Fri Apr 13, 2007 11:11 pm
It's AMP's older brother and he's just as powerful. Although fortunately, he doesn't have those hinged wedges.
What I plan to do is move in with the wedges. A few hits on my wedge might knock him off balance, but if it doesn't I have to keep trying to move closer and closer to his main chassis. If and when I do, this is my BIG chance to put a hurtin' on this rookie. Since I have a weapon of 6, when I strike his motors with my hammers, they should probably get severely damaged within a few hits. So the main objective is to just hammer the crap out of his actual chassis. It's simple but if it works, he should probably get KOed. With an armor of 3, he can't afford to take too much damage. Also once I do get up to him, I will probably be able to get under him and continue to shove him into the wall. If I do, hold him there while I continue to pound away at his feeble armor. Repeat the process. Good luck.
What I plan to do is move in with the wedges. A few hits on my wedge might knock him off balance, but if it doesn't I have to keep trying to move closer and closer to his main chassis. If and when I do, this is my BIG chance to put a hurtin' on this rookie. Since I have a weapon of 6, when I strike his motors with my hammers, they should probably get severely damaged within a few hits. So the main objective is to just hammer the crap out of his actual chassis. It's simple but if it works, he should probably get KOed. With an armor of 3, he can't afford to take too much damage. Also once I do get up to him, I will probably be able to get under him and continue to shove him into the wall. If I do, hold him there while I continue to pound away at his feeble armor. Repeat the process. Good luck.