Freshman Fight League

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Madman
Posts: 563
Joined: Wed Dec 31, 1969 7:00 pm
Location: Fighting in the shade
Team: Tartarus Robotics Group

Freshman Fight League

Post by Madman » Tue Apr 06, 2021 7:10 pm

Freshman Fight League

What's up, bitches! It's your boy Lazarus. Thought y'all could get rid of me so easily? Well, you thought wrong. If you're wondering who the fuck I even am, so much the better. That means that this tournament is for you!

Basically, while this event is open to anybody, spots are limited to eight and preference will be given to rookies (freshmen), veterans returning after a layoff (legends), and sophomores before other members (veterans).


Details


1. FF League will have an entry draw of eight ten bots. One weight class only: Middleweight (120 lbs). I'm doing all of the writing myself so, no, it's not going to expand. I don't wanna manage a large event. Fuck. Okay, you get ten bots, Superbomb and Jorji offered to help write and imma need 'em.
2. This'll be done in Swiss format. If you're not familiar with it, I suggest you get familiar. Look here.
3. We'll be using the Dirty Dozen rules because I wanna test you noobs out. There are opportunities in that set but also pitfalls. Let's see how well you can navigate them.
4. The usual stuff about deadlines (Saturday midnights EST), RP word limits (400), and reading or referencing your opponent's strategy post (don't do it!). Since this is FF League, I'm gonna be lenient about... FFs (had to make the dadjoke). Shit's due by midnight (actually 11:59 PM), but you basically have until I roll out of bed the next morning to submit. Take your chances if you like.
5. The entry deadline is... let's say 11:59 PM EST, Saturday April 17. If the event isn't filled, I'll toss in some fun bots. If we have too many entries, priority will be given in order of freshmen > legends > sophomores > everyone else. Priority tiebreaks will be order of signup.
6. The arena will rotate between the three below from week to week. You can find their complete dossiers here.
  • Razor's Edge
  • The Noir
  • The Grid


Scoring System


FF League will use a novel scoring system based on the usual criteria. However, it will not be a 'must' system, where all points from each criterion will automatically be distributed. For example, if neither bot does much damage, perhaps damage will only be scored 2-2. If both fail to show much aggression, the same guideline applies.
  • Damage: 7 points - how much damage is dealt to the opposing bot as a direct and intentional result of your actions.
  • Aggression: 7 points - the extent to which you are taking an active role in the match and initiating attacks. This does not necessarily mean rabid aggression for its own sake. Effectiveness matters.
  • Control: 7 points - the degree to which you dictate the flow of the match and are able to impose your gameplan on your opponent.

Additionally, this event will score matches by victor and by 'set'. The victor will receive two points in the overall standings for their victory and each bot will receive one point in the event of a tie. However, both bots (regardless of win, tie, or loss) will also score a point for each 'set' won. Basically, each 'set' represents one judging criterion (damage, aggression, control). A category won gives you one extra point. A category tied gives you 0.5 extra points. In the event of a knockout, all sets will be considered to have been won by the victor.
  • Win: 2 points
  • Tie: 1 point
  • Loss: 0 points
  • Set Win: 1 point
  • Set Tie: 0.5 points
  • Set Loss: 0 points
Therefore, the maximum number of points that a bot can score in a single match is five. In the event of an FF (forfeit), the bot that showed up will also score five points. The loser will score zero. In the event of a winning bot losing two out of three sets (i.e. a spinner dominating on damage but narrowly losing aggression and control) it would emerge from the match with 3 points (2 for the overall victory and one for winning the damage set) while its opponent would take 2 (for control and aggression).


Entries

  1. Mayfly (rookie): Crash Test Granny - Not Your Average Team
  2. Jorji (rookie): Jack - Team Eagle
  3. TurtleBack! (rookie): Spooky Month - Team ShellShockers
  4. moziet (rookie): PuriN II - The Candy Store
  5. Colon_The (rookie): Charlotte: The Astonishing Shelob - Team Questionable Strategies
  6. NickyDustyOwl (rookie): Green Eggs & Slam - Team Taco Hell
  7. TDG does ARC (rookie): Crime Scene - Team CSI
  8. Badnik96 (legend): Tiamat - Team Ignition
  9. Rinzler (sophomore): Fustercluck II - Team Rinzler
  10. Archangel (veteran): Black Lagoon - Interrobang Robotics
  11. attackfrog (veteran): unknown - Aquatic Robotics
  12. V900 (veteran): unknown - End of the Line LLC
  13. British-Robotics (veteran): unknown - Team British Robotics
  14. YSMQTHLQYH (veteran): Airbornificator 9000 - Team Design Flaw
  15. patrickrowberry (veteran): Deadshot - Team Cardboard Pony
  16. Trihunter (veteran): unknown - Cool Story Brobotics
  17. Wolf51-50 (veteran): More Puzzles! - Alpha Robotics


Bracket


At this point, the bracket is tentative only. You can find it here on Challonge. It will be updated as entries come in and, later, as the tournament progresses.


Good luck, noobs

Tartarus Robotics Group: Infinitely wise and merciful since 2016
(don't ask about before that)

Black Dog ||| Hellhound V ||| Blood Eagle ||| Santangelo ||| Hellhound VII ||| Hoarfrost

Mechanized Mayhem: 0-0
Heavyweight: Danger Zone (0-0)
CBC4: 26-5
Featherweight: Black Dog III (6-2)
Lightweight: Blood Eagle (7-1)
Middleweight: Hoarfrost (9-0) CHAMPION!
Heavyweight: Santangelo (5-2)
Current Roster: 183-40 (.821)
Black Dog (ROBOTS - MW*, ROBOTS3 - FW, CBC4 - FW): 26-5
Blood Eagle (CBC3 - LW*, CBC4 - LW): 15-2
Danger Zone (Mechanized Mayhem - HW): 0-0
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 2-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 46-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW*): 23-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 11-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 13-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Yet to Fight
Hadean, Intimidator, Kurosaki-kun, Midnight Sun, Neon Rampage
Retired
Eye of Newt, Morality, Savage, Tiger, Vicious, Wild Child
ARC Hall of Fame
Hellhound - #1
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49

Mayfly
Posts: 24
Joined: Mon Feb 22, 2021 6:54 am
Team: Not Your Average Team

Re: Freshman Fight League

Post by Mayfly » Tue Apr 06, 2021 7:32 pm

I’m definitely going to make a robot for this, stay tuned!

I was going to enter a bot I had made before this tournament was announced, so I ended up coming up with and creating the concept in about 30 minutes or less, I present to you, Crash Test Granny.
Stats:
Speed: 3
Armor: 5
Torque: 11
Weapon: 0
Traction: 11
(She may be slow, but she’s a stable ol’ girl)
Strengths: You wouldn’t hit a poor old lady, would you?
Weaknesses: the words hurt more than the robot

Yes, the picture is wood, but there is a layer of main robot behind it
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Last edited by Mayfly on Sun Apr 11, 2021 8:37 pm, edited 3 times in total.
Your Average Team
“Because it’s hard to be good, and it’s easy to be bad”






Current Record: 0-8

Robots(bold=Active, Italics=retired

Crash Test Grandma: 0-6

Boy Sprout: 0-2

User avatar
Venice Queen
Posts: 2719
Joined: Wed Dec 31, 1969 7:00 pm
Team: ‽ Robotics

Re: Freshman Fight League

Post by Venice Queen » Tue Apr 06, 2021 7:36 pm

im not actually writing right now so I can do multiple events without burning out feelsgoodman

Black Lagoon

Image
Image
Image

// Speed: 4 / Traction: 3 / Torque: 1 / Weapon: 15 (16-1 for dual weapons) / Armor: 6 //

dual drum spinner. should experience minimal to no gyro effect when turning so long as both weapons are active. hinged wedges can be started both forwards or one forwards one back, or removed entirely.

Jorji
Posts: 9
Joined: Sun Apr 04, 2021 5:58 pm
Team: Team Eagle

Re: Freshman Fight League

Post by Jorji » Tue Apr 06, 2021 8:03 pm

Image
Jack
I am Jack's middleweight hydraulic flipping mechanism...
4WD, hinged wedged power flipper. Self explanatory.

7/6/3/1/13
Last edited by Jorji on Sat Apr 17, 2021 4:56 pm, edited 13 times in total.

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TurtleBack!
Posts: 34
Joined: Mon Feb 22, 2021 12:26 pm
Team: Team ShellShockers

Re: Freshman Fight League

Post by TurtleBack! » Tue Apr 06, 2021 9:18 pm

I would add TurtleBack. But he’s a bit busy so...

A NEW CHALLENGER IS APPROACHING!

Alright, fine, I’ll change it

Here’s SPOOKY MONTH!

Normal config: 7/5/3/6/9

Anti HS Config: 7/5/3/4/11 (+2 wedge)
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Last edited by TurtleBack! on Sat Apr 17, 2021 9:56 pm, edited 8 times in total.

British-Robotics
Posts: 1403
Joined: Sat May 10, 2014 12:00 am
Location: Bolton, Greater Manchester

Re: Freshman Fight League

Post by British-Robotics » Wed Apr 07, 2021 1:11 am

I enter! (Design pending)

User avatar
moziet
Posts: 13
Joined: Wed Mar 24, 2021 10:43 pm
Team: The Candy Store

Re: Freshman Fight League

Post by moziet » Wed Apr 07, 2021 2:00 am

PuriN II

SPEED: 3 | TRACTION: 2 | TORQUE: 1 | WEAPON: 16 | ARMOR: 8

Coming straight from other realms beyond this site, we have probably my favorite and best bot. PuriN II! Don't question why its the 2nd one. First one didn't make it through customs. The hammock is just my chair for when I gotta drive the thing. If you're gonna lose, be comfy while doing it, you know?


Wedge is static, but wedgelets are individually hinged.

purin.png
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purin side.png
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Last edited by moziet on Wed Apr 07, 2021 2:33 am, edited 2 times in total.

Colon_The
Posts: 21
Joined: Mon Feb 22, 2021 6:23 pm

Re: Freshman Fight League

Post by Colon_The » Wed Apr 07, 2021 11:59 pm

Charlotte: The Astonishing Shelob
- Team Name: Team Questionable Strategies
- A turret with an articulating arm that has a horizontal disc, vertical disc, or a saw.
- The arm can go up, down, behind, and can rotate a full 360 degrees.
- The body also rotates to change attachments, which are: Wedglets, Forks, Wedge, or Flamethrower + forks. So instead of using mecanum wheels or having different attachments on for different matches, I just rotate the body to fit the situation.
- Red Self destruct button on the base of my weapon to reward hammers who have precision, and flippers that make me land on the button.
- It uses Tank treads to move around, just because.
- I am a Freshman (I think), this is my first year in ARC
- The bot was going to be a UFO (hence the grey and green color scheme), but I thought it looked like a spider, but I kept the color scheme because it looks better than the black and red I experimented with.
- Conceptualized and Made in an afternoon, in 4 different sessions with various time in each session.
- I Named the bot after the spider from Charlotte’s web, Shelobs from Lord of the Rings and one of Spider Man’s UK comic series’.



Hopefully Fixed Stats:
  • Horizontal setup
Speed: 6
Traction: 5 (+1 for the tank treads)
Torque: 1
Damage 10 (1 for the flamethrower, 7 for the spinner, 1 for turret, 1 for shell turret)
Armor: 7
  • Vertical setup
Speed: 6
Traction: 5 (+1 for the tank treads)
Torque: 1
Damage 10 (1 for flamethrower, 7 for spinner, 1 for turret, 1 for shell turret)
Armor: 7
  • Saw Setup
Speed: 6
Traction: 5 (+1 for the tank treads)
Torque: 1
Damage 8 (Flamethrower inactive, 6 for saw, 1 for turret, 1 for shell turret)
Armor: 9 (+ 1 for wedge, +1 wedgelets)
  • Incendiary setup (no articulating weapons on this config, if that's allowed)
Speed: 6
Traction: 5 (+1 for the tank treads)
Torque: 1
Damage 8 (6 FOR THE FIRE, 1 for turret, 1 for shell turret.)
Armor: 9 (+ 1 for the flamethrower nozzle, +1 forks and wedge attachments)
Last edited by Colon_The on Sun Apr 11, 2021 3:11 pm, edited 2 times in total.

User avatar
Badnik96
Posts: 3985
Joined: Sun May 02, 2010 12:00 am
Team: Team Ignition

Re: Freshman Fight League

Post by Badnik96 » Thu Apr 08, 2021 10:21 pm

tiamat
Image
it is a vertical spinner. the little forks are hinged

5/4/1/11/9

peepee poopoo
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

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NickyDustyOwl
Posts: 17
Joined: Wed Jun 05, 2019 2:02 pm

Re: Freshman Fight League

Post by NickyDustyOwl » Sun Apr 11, 2021 10:06 pm

Green Eggs & Slam!

https://cdn.discordapp.com/attachments/ ... __Slam.png

Stats:
Speed: 7
Traction: 6
Torque: 4
Weapon: 0
Armor: 13

A wedge and a thwack, or in this case a "Bammer". Fast and nimble, the wedge is primarily used as the thwacking arm is used for some sort of defense but doesnt do real damage. Pretty strong in the armor department aswell. The teeth on the wedge are used to catch opponents so they dont slide off.
Attachments
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I do RA2 most of the time and im funny sometimes

Rinzler
Posts: 49
Joined: Sat Jun 01, 2019 10:35 pm

Re: Freshman Fight League

Post by Rinzler » Sat Apr 17, 2021 4:53 pm

Laz is back so I am too BIATCH

This big blue hoe right here is Fustercluck II, a mecanum drive vertical spinner with a flywheel powered 4-bar flipper. Will it work? fuckin hopefully lets go.





Normal Config
5/4/1/11/9 (weapon bonus split even between the flipper and drisc)

Anti-vert Config
5/4/1/11/9 (all weapon armor applied to the drisc

Anti Horizontal Config
5/4/1/8/12 (all weapon armor applied to the flipper, +3 to the drisc)

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TDG does ARC
Posts: 42
Joined: Thu Mar 05, 2020 5:02 pm
Location: Florida, USA
Team: Team CSI

Re: Freshman Fight League

Post by TDG does ARC » Sat Apr 17, 2021 9:03 pm

Crime Scene

5/4/1/11/9

(oh yeah I forgot to mention it was 4wd with hinged wedglets and the wheels poke out the back slightly, so it can still move even on top of a wedge)
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'ave you got a srimech? Course we 'ave!

(pic of it extended, normally sits flush with the supports)
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Just here to have a good time

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