All right, time for some predictions. Will be edited to fit more weight classes later, unless character limit is a thing.
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Ruination: The Upheaval - Team Covenant's Conference/Division Ratings</big></big></big>
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Lightweights</big></big>
<big>DEFIANCE CONFERENCE</big>
Waifubot Division
1. Hoarfrost - Let's face it. There's practically nothing in this division that can beat it, maybe even the conference for that matter.
2. Ayame - Hoarfrost with a weapon. Bit less drivetrain kind of hurts it against #1 but it's still solid.
3. Tidal Wave II - I think it's about time this guy deserved some sort of recognition, but there's just too many solidly armoured bots here, not to mention hard-hitting weaponry, and I think he'll just miss out.
4. Nervous Wedge Boy - this thing is actually statted really well and could go far
5. Witness Me - Former Monsterworks robot with good drivetrain and a nice flipper but honestly the amount of invertible bricks and powerful spinners in the Defiance Conference are going to fuck him up.
6. Mushroom Cloud - see above, only more armour and less drivetrain. Plus I admire the attempt to put teeth on top of the robot to stop bots driving over top, but the flipper hinges kind of get in front of those, lol. Should be able to flip them with no trouble. The problem is that there are so many good bots this season that it's hard to rank. :V
7. Blitz Mk. III - Sadly, Ava falls prey to the new triangle armour bonus. 2 body armour is going to get you slaughtered.
MissingNo. Division
1. Flash Flood - Yeah, it's a weak flipper, what about it? It's gonna ram-foo your asses to Hoboken before you can set your trip planner.
2. La Valette - Ah, the controversial bot. I'll give it the benefit of the doubt here. 17 weapon power is seriously nothing to laugh about. The 3 speed and 1 traction? Good luck controlling yourself after a collision. Still will reign though.
3. Eat Me Too - this thing is
INSANE :V too bad its unpredictability will fuck it over as much as the lower-armoured bots it faces
4. The Servant's Assistant 4 - other than a minor stat error (which Kode forgot to remind him of, oops!), the competition has just become way better than before, when Servant reigned supreme in LoRE1. He'll have to struggle here.
5. Bluebot - nothing's getting under the front, but all that weight in front may make it hard for him to get it in. good thing speed rules were changed, but he may not have enough weapon power to dish out either. stat-wise though, guldenflame did good and i expect a lot of improvement from him in the future :)
6. Sir Morphsalot - good luck getting those forks under anything, even if you do have a kick-ass weapon
7.
GREEN BRICK - :tellu:
<big>VENGEANCE CONFERENCE</big>
nVidia GeForce Division
1. The Thieving Magpie - A lot of things in the entire conference don't like getting flipped. This can not only flip, but tank shots too.
2. Cream - NANI?!? 16 weapon and trackballs? Fuck this thing. :V
3. Nick's Fuzzy Rules - lol, okay I fucking love this. Too bad it's not going to do as well as I'd like it to - susceptible to being angled in on, and kinda vulnerable to HSes even with the scoop set-up
4. Experiment 626 - The way HFL has set up the lifting wedges actually really doesn't benefit him much at all. Any heavier wedge will get underneath anyway when he's not pressing, and quicker wedges will get around him when he is. HFL has to play carefully here.
5. Pinstripe - Man, I love this thing, I really do, but unfortunately like Sir Morphsalot he's not going to be able to get in there much.
6. Yellow Buzzard - it's decent, and that's really all I can say here. It's not bad, just...
7. Ramshock - I actually feel bad putting it here, but this lifter has way too much disadvantages. Pushes down - other bots get around it. Doesn't - is gotten under. When it actually gets under something, it can't lift or it'll lift its rear up off the ground. Sorry Pat.
Twitch.tv Division
1. Dr. Robotnik - just enough speed to be agile and escape some bricks, with enough weapon power and range to be absolutely deadly. Too bad it doesn't have a wedge, but who needs those anyway?!
2. Anti-Virus - You know, the plow is hinged so it can wedge things too. :V Either way, won't do well against similarly statted 2WD wedges, but will destroy most spinners... as long as they don't get around the plow. Which everyone will be trying to do, I'm sure. :V
3. White Lightning - An uncontrollable thwack? Uh nope, it's actually quite controllable once you factor in that every bot starts at 75% of their top speed. :V Its wedging set-ups leave something to be desired though, even more than Anti-Virus.
4. HIRricaine - Actually this thing could do very well. It still won't control too well but it's protected from all sides. More powerful spinners and most bricks will trounce it, though.
5. Electric Agression - Is the typo intentional? Regardless, this thing is magnificent. It's like what would happen if Mimete or Lethal Injection had a night with Witch Doctor where things got a little out of control. Even so, it's still a jack of all trades so anything dedicated will have a good chance against it. TBR's really come a long way. :)
6. The Most Despicable and Disastrous Twins - Just barely passes the dumb name rule, it's actually really clever. :P But sheesh, a 4 speed/14 armour brick and a 12 speed melty? That's a very weird stat spread, but it could work. Tri just has to convince me. :V
7. Exotherm - ...uggggh. This is probably THE favourite render out of any of the lightweights, so why is Exotherm of all things here? Any brick worth its salt is going to outmanoeuvre this barely controllable VS, and it barely has the damage output to keep up. It can't even damageone part of Tri's cluster! Moreover, that shield isn't going to stop a dedicated HS from tearing him a new asshole - 9 armour is quite damageable even by mediocre spinners. Not that the shield should even get the weapon armour bonus, but hey, who am I to judge?
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Middleweights</big></big>
<big>ANNIHILATION CONFERENCE</big>
Delightfully Devilish Division
1. Harbinger - only Eye of n00t can really immediately damage this thing, and it can hang tough with bricks and other things by using its thwack. Let the good times roll for Team Blood Gulch.
2. Magnolia Pico - literally only Harbinger can beat this guy, and this reminds me of why I hate walkers AND multi-config bots so much :P curse my generosity!
3. Eye of n00t - I guess the Dream Team had to have ONE serious entry. :V Yeah, this thing will be a bitch.
4. Stingray - okay fine, it's 9/6. And it 'only' has 8 armour. It's still better than the rest of the bots in the division.
5. Kid A - Very low armour but some set-ups mitigate that slightly. Still, almost any spinner has the capacity to stomp it.
6. G.B.J. - AAAAAAAAAH IT'S TOAD, oh wait it's just a dustpan. With shoddy control. And a saw that can barely do anything. Might be able to do something of note to Kid A, maybe?
7. Instigator - Would be very good if its wedges actually touched the ground, but 2WD tracks don't exist and nothing is stated to be hinged. :V
Black Hole Sun Division
1. Sundancer - mecanums aren't without drawbacks, but fuck if this guy loses to a single bot, jfc
2. Harpy - Oh hi Anti-Virus. Should do just as well honestly.
3. Diablo Genesis - It's okay I guess. :V
4. Magica - Kind of feel the things on its flipper could be caught by spinners, but I was too lazy to check whether they were removable or not. Regardless, will okay as well. Honestly this and DG are interchangeable, though Diablo would beat it in a 1v1 imo. :V
5. The Maw - Kind of an odd weapon but we'll see how it does. No spinner is going to really beat it, honestly.
6. Lulver - Brad said he decided he wants to win. I'm curious about which bot he meant by that. :V
7. Biological Warfare - This seems like a case of trying to do too many things at once. It has a decent lifter but it's a bit too slow to really get any mileage out of it, and he's not controlling any of the bots in his division save Sundancer, who honestly trounces him with the axe set-up.
<big>REVOLUTION CONFERENCE</big>
EA Games Division
1. Glitch - ...I'm still a little skeptical of the effectiveness of the horizontal(ish?) spinner set-up but jfc good matchups for days. It can even check robots with better weapon/armour. Go figure.
2. Marauder - Yeah it's this guy again. Still as much of a bitch as ever.
3. Plata O Plomo - There aren't too many spinners that can get a reliable hit on it before they take a flippin', but let's face it, he's going to get destroyed by 2WD wedges and lifters.
4. Remi IV - Like Lian, Zach either forgot about the tracks bonus or didn't care. Either way, he still has a powerful drum/beater/whatever-the-fuck-spinner-that-is to thrash other bots silly.
5. Raus Mk. IV - Can get under a lot of stuff but prone to gyroing. Other 2WD wedges and lifters can give him a good fight and probably not take too much damage from the weapon, and horizontals will eat him for breakfast.
6. The Magpie Effect - Holy shit that is a HUGE drum. Unfortunately because of this, and due to the -2 control disparity, he'll find it hard to bring the drum into play.
7. Mole Butcher - a clampbot with an unknown number of wheels, you mean. :V Also the flamethrower makes your weapon not get the armour bonus, since both sets of jaws are clearly moving in the pictures you show. 9 armour used to be adequate back in the 22-point system but not here.
Bose Division
1. WhipCoil - It's his time, baby.
2. Clown Recluse - All those words, and you think I'm going to read them?
But yeah a versatile spinner is great.
3. Lupi - Pretty much the optimal stat spread for a ring spinner right now, and even that isn't enough for Lupi to clinch. Or is it? We'll see.
4. Metal 2 - Lupi but worse. But it has the same stats!
5. Patchouli - Yeah I put it down here, what'chu gonna do about it? :dirk: Nice, versatile set-ups ruined by a 4 speed/1 traction spread. :V Oh, and that plow on the flipper set-up will fold under you if you get flipped, js. :V
6. Killing Intent - Okay, I missed the hinged wedge somehow, but it's still shark food for 2WD wedges and lifters, plus it's not too fast enough to take advantage of a slowed down spinner, even with that absurd armour value.
7. Heaven Jaws 3 - You know what, Bob did a decent job statting this thing (minus the speed and traction. Close, though!) and honestly if he wasn't stuck in a division full of spinners he would own this division alongside WhipCoil. As it is, he's going to struggle a lot.