new blood power rankings

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patrickrowberry
Posts: 755
Joined: Wed Dec 31, 1969 7:00 pm
Location: uk worcester
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new blood power rankings

Post by patrickrowberry » Fri Jun 30, 2017 5:44 pm

lets have some fun

1- Thunderstryke: powerful axe that little can still or do much about
2-N.H.S: wow for a first robot you did a amazing job should easily get a podium if you rp well
3-Feeling Crabby : powerful drum just week on armour
4- (T.A.S.T.Y); if it get good draw it could be a shock
5-Raccoon XL ; lifters do well but most robots can get around the lifter but is solid enough to win a few fights
6-doorstop; nice idea just wrong group of robots
7- Hellhound V: same as raccoon xl but hasn't got the body armour to survive many hits
8- Yeager I; slow wired and not powerful enough
9-killjoys bot: its blank

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Hooray For Lexan
Posts: 777
Joined: Wed Dec 31, 1969 7:00 pm

new blood power rankings

Post by Hooray For Lexan » Fri Jun 30, 2017 6:22 pm

Hmm...

1: Hellhound V: Very fast, maneuverable, and well-armored. Enjoy watching it push everyone down the pit.

2: Thunderstryke: can theoretically kill almost everything in the arena. The 360 lifters can probably stop its arm, though, and Feeling Crabby has equal maneuverability, an easier to use weapon, and the raw power to potentially take it down.

3: Feeling Crabby. Supposedly silly, but it's actually a pretty good vertical spinner. It's got a 2WD wedge with forks, has decent maneuverability, and hits hard enough to trash the wedges of most robots if it gets under them. The discs also make attacking it with an axe a dangerous prospect.

4: Raccoon XL. Quick, well-armored brick, but not as good at bricking as Hellhound.

5: Doorstop. Quick maneuverable design with a decent weapon. Getting OOTAs could be hard in the RW arena, though, and 9 armor is vulnerable to the spinners and axes here.

6: Nasty Heaty Stabby. Okay, there's no way that armor bonus meets the 1/3 rule, but whatever. Its flipper is ludicrously strong, possibly capable of flipping opponents over the inner walls without going to the gate, but the other bricks all outspeed it. An 8-power saw is dangerous, but with a steep wedge and no clamp it will be extremely difficult to actually hold onto the bricks for that long, and the non-bricks hit hard enough to kill it in a few hits in that config. The lifter has invincible front panels, but Thunderstryke's arm is a perfect shape to reach over them, and the vertical spinners can easily just hit between them and obliterate the central lifting arm, especially since NHS isn't fast enough to easily flank Crabby or Tasty.

7: TASTY. Those alt configs are questionable without a different in renders, but whatever. 14 weapon will have difficulty conclusively beating bricks with no way to get corner damage. It has no good way of controlling its opponent. The anti-axe config has too little weapon power to actually damage Thunderstryke and will just get pushed around, and the anti-spinner configuration has 11 armor on the wheels, which is low enough that Crabby can still destroy them.

8: Yeager I. Good luck getting your opponent up half a mile of wedge with 3 speed. Weapon is also underwhelming, armor isn't great, and its shape makes it a chew toy for hammers and spinners. Also, it's Peskius so it will probably forfeit anyway.

9: Mega Noothgrush. Didn't submit a CAD, so DQed.

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The Monsterworks
Posts: 1308
Joined: Thu May 26, 2016 12:00 am
Location: Canada, for now
Team: The Monsterworks

new blood power rankings

Post by The Monsterworks » Sun Jul 02, 2017 12:55 am

1. Hellhound V - in an arena with a pit, what can anyone except maybe The Animals do against this thing?

2. Thunderstryke - broken walking hammer is broken. Still gets pwnt by Hellhound.

3. The Animals - easily high-centered, and I'm not sure if the multiple configs are legal, but it is a really cool idea.

4. Feeling Crabby - fucking gorgeous, and it's a solid 2WD drum that should do well.

5. Raccoon XL - A poor man's Hellhound.

6. NHS - Solid, with cool configs, but it just comes out slightly the worse in most matchups. Not quite fast and not quite scary.

7. Doorstop - will get bludgeoned by anything with a strong weapon and outdriven by the true bricks.

8. Yeager I - Three speed, eleven weapon, and dreadful weapon placement. If this wins a fight, it'll be due to FF.
Mastodon... Extinction (HW)
Osiris... Armageddon! (MW)
Elrathia... ROBOTS (LW)
Magnolia Pico... Ruination 4 (MW)
RipTide... ROBOT2 (FW)
Black Diamond... Cherry Bomb Classic 3 (HW)
MADSCIENCE... ROBOTS 3 (LW)
Abyss... ROBOTS 3 (MW)


The Monsterworks: 214-57 (.790) ...Probably up to no good.
Cherry Bomb Classic IV: 25-4
Finishing Move: 6-2
Magnolia Pico: 6-1
Magnolia Grande: 6-1
Glacier III: 7-0
ROBOTS 3: 21-6
Sixpounder: 3-4
MADSCIENCE: 9-1 Champion!
Abyss: 9-1 Champion!

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Madman
Posts: 563
Joined: Wed Dec 31, 1969 7:00 pm
Location: Fighting in the shade
Team: Tartarus Robotics Group

new blood power rankings

Post by Madman » Sun Jul 02, 2017 4:34 am

Woke up early to drive Alex to the airport and now I can't sleep, so y'all get some rankings out of this.

1) Hellhound V: I almost feel a little bit guilty. Almost.
2) Thunderstryke: Walking deathhammers can eat a dick.
3) Feeling Crabby: 2WD drum with feeder wedges. These always do pretty well.
4) The Animals: House of the Rising Sun. In all seriousness, this is a solid design.
5) Doorstop: Side flipper, lol. There isn't much here that can really take advantage of its low armour.
6) Raccoon XL: looses head-to-head against the other bricks and there's only one spinner for it to bully.
7) NHS: Good design, but the newbie needs to get the hand of not being caught in no man's land when statting.
8) Yeager: How can anybody think this is a good idea in any way?
Tartarus Robotics Group: Infinitely wise and merciful since 2016
(don't ask about before that)

Black Dog ||| Hellhound V ||| Blood Eagle ||| Santangelo ||| Hellhound VII ||| Hoarfrost

Mechanized Mayhem: 0-0
Heavyweight: Danger Zone (0-0)
CBC4: 26-5
Featherweight: Black Dog III (6-2)
Lightweight: Blood Eagle (7-1)
Middleweight: Hoarfrost (9-0) CHAMPION!
Heavyweight: Santangelo (5-2)
Current Roster: 183-40 (.821)
Black Dog (ROBOTS - MW*, ROBOTS3 - FW, CBC4 - FW): 26-5
Blood Eagle (CBC3 - LW*, CBC4 - LW): 15-2
Danger Zone (Mechanized Mayhem - HW): 0-0
Detroit Iron (ICEcrown - SHW): 6-2
Hellcat (Thunder Underground - MW): 2-0
Hellhound (R: Extinction - HW, Pressure Drop - HW, RB2 - HW, ROBOTS - HW, New Blood - HW*, ROBOTS 3 - HW*, Thunder Underground - HW): 46-11
Hoarfrost (RB2 - MW, Armageddon! - MW, Ruination 4 - LW, Thunder Underground - LW, CBC4 - MW*): 23-5
Krakatoa (Robo-Con - LW, Ruination 4 - SHW, Thunder Underground - LW): 11-2
Meanstreak (RB2 - LW, Ruination 4 - HW): 10-3
Santangelo (CBC3 - SHW*, CBC4 - HW): 13-3
Sundancer (Ruination 4 - MW, R: Revival - MW, REDDIT - HW, R: Evolution - FW): 21-4
Talons Out (ROBOTS - FW): 10-3
Thundercaller (Vexed!): 1-0
Yet to Fight
Hadean, Intimidator, Kurosaki-kun, Midnight Sun, Neon Rampage
Retired
Eye of Newt, Morality, Savage, Tiger, Vicious, Wild Child
ARC Hall of Fame
Hellhound - #1
Black Dog - #2
Blood Eagle - #11
Sundancer - #24
Hoarfrost - #49

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