The new CFL Rules & Regulations

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playzooki
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The new CFL Rules & Regulations

Post by playzooki » Thu Dec 19, 2013 12:10 pm

That point about the damage is pretty good. Im off to make a 17 armour rammer and then ill be INVINCIBLE

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That Kode Guy
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The new CFL Rules & Regulations

Post by That Kode Guy » Thu Dec 19, 2013 12:33 pm

Good luck fighting all the flippers then. :v:
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playzooki
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The new CFL Rules & Regulations

Post by playzooki » Thu Dec 19, 2013 1:46 pm

flippers can suck on my himged wedges and invertability.

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The new CFL Rules & Regulations

Post by NWOWWE » Thu Dec 19, 2013 1:49 pm

<blockquote class='quote_blockquote'><dl><dt>playzooki</dt><dd>Dec 19 2013, 01:46 PM</dd></dl><div>flippers can suck on my himged wedges and invertability.[/quote]Final Boss laughs at your hinged wedges and will gladly keep flipping you over and over again so nuts to your invertabilty. :v:
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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That Kode Guy
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The new CFL Rules & Regulations

Post by That Kode Guy » Thu Dec 19, 2013 1:57 pm

So, 17 armour points eh. What can you do with the remaining 11 points... yeah, think about it.
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playzooki
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The new CFL Rules & Regulations

Post by playzooki » Thu Dec 19, 2013 3:28 pm

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Dec 19 2013, 01:57 PM</dd></dl><div>So, 17 armour points eh. What can you do with the remaining 11 points... yeah, think about it.[/quote]walker:
armour:17
speed:5
Traction:4
Weapopn:0
torque:5
Last edited by playzooki on Thu Dec 19, 2013 3:29 pm, edited 1 time in total.

NWOWWE
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The new CFL Rules & Regulations

Post by NWOWWE » Thu Dec 19, 2013 3:42 pm

<blockquote class='quote_blockquote'><dl><dt>Quote:</dt><dd>&nbsp;</dd></dl><div>flippers can suck on my himged wedges and invertability[/quote]
<blockquote class='quote_blockquote'><dl><dt>Quote:</dt><dd>&nbsp;</dd></dl><div>walker[/quote]

lol
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

playzooki
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The new CFL Rules & Regulations

Post by playzooki » Thu Dec 19, 2013 3:44 pm

<blockquote class='quote_blockquote'><dl><dt>NWOWWE</dt><dd>Dec 19 2013, 03:42 PM</dd></dl><div><blockquote class='quote_blockquote'><dl><dt>Quote:</dt><dd>&nbsp;</dd></dl><div>flippers can suck on my himged wedges and invertability[/quote]
<blockquote class='quote_blockquote'><dl><dt>Quote:</dt><dd>&nbsp;</dd></dl><div>walker[/quote]

lol[/quote]who said it isnt possible?

NWOWWE
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The new CFL Rules & Regulations

Post by NWOWWE » Thu Dec 19, 2013 3:50 pm

I don't see how it could work, and unless you can can explain precisely how it would you're not allowed to use it.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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That Kode Guy
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The new CFL Rules & Regulations

Post by That Kode Guy » Thu Dec 19, 2013 4:23 pm

Yeah, and then your wedges will do fuck-all. Walkers generally aren't the best at wedging. Try again.
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playzooki
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The new CFL Rules & Regulations

Post by playzooki » Fri Dec 20, 2013 2:56 am

who said this would actually be a good idea?
speed:5
traction:4
armour:17
weapon:0
torque:2
wheels

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That Kode Guy
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The new CFL Rules & Regulations

Post by That Kode Guy » Fri Dec 20, 2013 2:58 am

you did<blockquote class='quote_blockquote'><dl><dt>playzooki</dt><dd>Dec 19 2013, 12:10 PM</dd></dl><div>Im off to make a 17 armour rammer and then ill be INVINCIBLE[/quote]
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playzooki
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The new CFL Rules & Regulations

Post by playzooki » Fri Dec 20, 2013 3:00 am

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Dec 20 2013, 02:58 AM</dd></dl><div>you did<blockquote class='quote_blockquote'><dl><dt>playzooki</dt><dd>Dec 19 2013, 12:10 PM</dd></dl><div>Im off to make a 17 armour rammer and then ill be INVINCIBLE[/quote][/quote]by invincible i meant it couldnt bedestroyed.

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That Kode Guy
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The new CFL Rules & Regulations

Post by That Kode Guy » Fri Dec 20, 2013 3:06 am

My point is, you put so much in armour that you compromise your other stats, enough to the point where you're going to get curbstomped by any decent rammer and lifter/flipper that knows what it's doing. Also, your example is too extreme, and under the current system it would still apply anyway; Murder Death Unit and anything else with 16 weapon would hardly be able to scratch it.
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NWOWWE
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Post by NWOWWE » Fri Dec 20, 2013 8:30 am

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Dec 20 2013, 03:06 AM</dd></dl><div>Also, your example is too extreme, and under the current system it would still apply anyway; Murder Death Unit and anything else with 16 weapon would hardly be able to scratch it.[/quote]This is a good reason why I'd like my points about the Damage calculator addressed (and my other points besides).

If people think the writers are coddling the rammers now, wait till this shit starts going down. :v:
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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