Ruination: The Omen - Arenas

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That Kode Guy
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Ruination: The Omen - Arenas

Post by That Kode Guy » Mon Oct 07, 2013 7:45 pm

ARC: Arena

http://s10.zetaboards.com/Drowning_City ... 35/1/?x=25

Casino Night Zone

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Welcome to the casino! Featuring large spinning (but stationary) bumpers that will surely hurt due the teeth on 'em, and 2 pulverizer corners. Also featuring giant paddles and springs at opposite ends of the arena that send you away, and a slot machine. If you get any of the three (Sonics, Tails', Robotniks) in a row, the hazards' power will be amplified by 1.5x! Named after the level in Sonic the Hedgehog 2.

Size: 24m x 18m

Hazard weapon power (estimate):

Pulverizer: 10 (15 if amped by slots)
Spinner bumpers: 8 (12)
Paddles: 4 (6)
Spring: 8 (12)


Lumina Cloth

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Basic 20m x 20m "sumo" arena with the exception of a line of pneumatic spikes around the arena, which can help or hinder you. Named after the Root Town with the arena in it, in .hack//GU.

Hazard weapon power:

Spikes: 5


Land of Confusion

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(completely rendered by NFX)

THE LAND OF CONFUSION. It features:

- An intentionally eye-ruining and disorienting paint scheme
- Conveyor belts that can move in either direction to surprise you
- Floor flippers for tossing robots around like poorly designed airplanes
- Flame jets and CO2 jets in the corners for added flair and something minor to escape from
- Lexan walls that are not shown because they made the actual arena look incredibly dull in colour

Named after the song by Genesis (and cover by Disturbed).

Size: 24m x 18m

Hazard weapon power:

Conveyors: 5
Floor flippers: 10
Flame jets/CO2 jets: 1

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Enjoy!
This account is in a state of dimensional flux

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