Metagame Analysis
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Metagame Analysis
<blockquote class='quote_blockquote'><dl><dt>Spatula</dt><dd>Feb 18 2011, 04:55 PM</dd></dl><div> Manta was a true walker before walkers had a weight advantage. I could have entered a full-body spinner with manta's walking system and collected that weight advantage, but I didn't. You know why?
Because I'm not an asshole. [/quote]
ARC stands for Asshole Robot Combat
Because I'm not an asshole. [/quote]
ARC stands for Asshole Robot Combat
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Metagame Analysis
.......you know what I haven't had in awhile? Big League Chew.
Metagame Analysis
And the reward for most random comment ever goes to Succotash!
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Metagame Analysis
It would be more random if he hadn't used that line before in a similar situation.
Area51Escapee,Jan 30 2011 wrote:It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
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Metagame Analysis
There is snow in Pontefract this morning, completely unannounced. I think I may have to write a letter of complaint to the BBC and ask that something be done about it.
Metagame Analysis
yo to anyone whos been here since i last posted, whats the metagame look like now. what kind of designs are currently flourishing
Metagame Analysis
Wedge Effectiveness: This stat governs how low wedging is on an individual bot. Static wedge bots with 4 or more wheels are limited to a maximum of 5 stat points and 2-wheeled static wedge bots are limited to a maximum of 7 stat points. Shufflers, walkers, treaded/tracked robots and any other form of drive system is on a case-by-case situation.
hows this rule working out so far. wedge effectiveness was in the last tournament i was in before i forfeited all my matches so i never really got to see how useful it was. thats the word.
hows this rule working out so far. wedge effectiveness was in the last tournament i was in before i forfeited all my matches so i never really got to see how useful it was. thats the word.
Metagame Analysis
It's basically 7 or nothing. Some people go over the top and use 8, and some spinners use 2 or 3 to gain a slight advantage if their weapon breaks.
Not a lot of middle ground.
Not a lot of middle ground.
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ
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Metagame Analysis
Once upon a time, a robot with 1 wedge point won HW...
This account is in a state of dimensional flux
Metagame Analysis
so is it legit like, if you have a higher wedge point than the other dude, you get under him, even if you're F-Bomb and the other dude is Underall.
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Metagame Analysis
Well of course it'll also kinda depend on slope, more weight at the front, etc. But if two Underalls were fighting, one had 7 wedge and the other had 6 wedge, the Underall with 7 wedge would get under the Underall with 6 wedge.
This account is in a state of dimensional flux
Metagame Analysis
wait if f-bomb was 8 and underall was like 4, underall would still get under f-bomb?
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Metagame Analysis
Let's not get ahead of ourselves...
Ultimately, it really comes down to writer's discretion in such situations.
Ultimately, it really comes down to writer's discretion in such situations.
This account is in a state of dimensional flux
Metagame Analysis
wait so what does wedge effectiveness even mean
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Metagame Analysis
<blockquote class='quote_blockquote'><dl><dt>Siphai</dt><dd>Apr 19 2013, 12:03 AM</dd></dl><div> Wedge Effectiveness: This stat governs how low wedging is on an individual bot. [/quote]
That. You came up with it, you know.
That. You came up with it, you know.
This account is in a state of dimensional flux