ARC: Armageddon Discussion

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That Kode Guy
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ARC: Armageddon Discussion

Post by That Kode Guy » Mon Apr 18, 2011 7:49 pm

after a session in which I cannot get the fucking texture correct (omg im a loser :( ), Joey has allowed me to render Falling Down in pure black

I'm sure you won't complain too much, JSG appeared white to me in its fight with B-AB. :P

also Nick I really do need Parasite
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NWOWWE
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ARC: Armageddon Discussion

Post by NWOWWE » Mon Apr 18, 2011 9:13 pm

<blockquote class='quote_blockquote'><dl><dt>succotash_54</dt><dd>Apr 18 2011&#44; 05:50 PM</dd></dl><div> along with six of the ten in our new inclusion. [/quote]
A first I wasn't sure what you meant, but it suddenly came back to me. lol
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

succotash_54
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ARC: Armageddon Discussion

Post by succotash_54 » Tue Apr 19, 2011 12:09 am

Ugh, looks like I won't be done after all. This game's gonna have so many highlights that I've got to edit while it's still going on if I hope to be out of here before 3AM. (I've got to get up at four for my other job tomorrow).

Then again, even if I did finish tonight, I wouldn't post it tonight. Once I'm done writing it, I've got to proofread and edit the shit out of it.

Fish Of Doom
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ARC: Armageddon Discussion

Post by Fish Of Doom » Tue Apr 19, 2011 5:23 am

<blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Apr 18 2011&#44; 05:49 PM</dd></dl><div> I'm sure you won't complain too much, JSG appeared white to me in its fight with B-AB. :P
[/quote]
Fucking UV maps, how do they work?

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That Kode Guy
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ARC: Armageddon Discussion

Post by That Kode Guy » Tue Apr 19, 2011 8:58 am

<blockquote class='quote_blockquote'><dl><dt>Fish Of Doom</dt><dd>Apr 19 2011&#44; 06:23 AM</dd></dl><div> Fucking UV maps, how do they work? [/quote]
pfffffft, if I knew that, I wouldn't be complaining about not getting Falling Down's texture right. :lol:

will get working on everything except HW after breakfast :D
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StarlessSoldier
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ARC: Armageddon Discussion

Post by StarlessSoldier » Tue Apr 19, 2011 10:59 am

<blockquote class='quote_blockquote'><dl><dt>Fish Of Doom</dt><dd>Apr 19 2011&#44; 10:23 AM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Apr 18 2011&#44; 05:49 PM</dd></dl><div> I'm sure you won't complain too much, JSG appeared white to me in its fight with B-AB. :P
[/quote]
Fucking UV maps, how do they work? [/quote]
Texture is 2D, Model is 3D. YOU CAN'T EXPLAIN THAT&#33;

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That Kode Guy
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ARC: Armageddon Discussion

Post by That Kode Guy » Tue Apr 19, 2011 11:47 am

actually, fuck it, I got called in to work >_> will complete shit tomorrow, or try to if I don't get called in again >_____>
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Siphai
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ARC: Armageddon Discussion

Post by Siphai » Tue Apr 19, 2011 1:21 pm

<blockquote class='quote_blockquote'><dl><dt>StarlessSoldier</dt><dd>Apr 19 2011&#44; 10:59 AM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>Fish Of Doom</dt><dd>Apr 19 2011&#44; 10:23 AM</dd></dl><div> <blockquote class='quote_blockquote'><dl><dt>KodeBreaker</dt><dd>Apr 18 2011&#44; 05:49 PM</dd></dl><div> I'm sure you won't complain too much, JSG appeared white to me in its fight with B-AB. :P
[/quote]
Fucking UV maps, how do they work? [/quote]
Texture is 2D, Model is 3D. YOU CAN'T EXPLAIN THAT&#33; [/quote]
can't unsee

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Badnik96
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ARC: Armageddon Discussion

Post by Badnik96 » Wed Apr 20, 2011 11:27 am

only one spinny thing (and Falling Down but he doesn't count) in the finals? I am dissapoint.
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succotash_54
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ARC: Armageddon Discussion

Post by succotash_54 » Thu Apr 21, 2011 2:19 pm

Finals script is up. Sorry that took so long. Hope you enjoy.

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NFX
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ARC: Armageddon Discussion

Post by NFX » Thu Apr 21, 2011 2:35 pm

Awesome shizz to read. Well done to you, Phil. =] Congratulations to all the winners as well.

Also, I won something&#33; Hooray&#33; =D Something to build on for next time.
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ARC: Armageddon Discussion

Post by StarlessSoldier » Thu Apr 21, 2011 3:13 pm

Once again a truly awesome script to end a great season. My team takes home our second MW title as well as a post season award and a hall of fame induction. Congrats Phil on your SHW title and conrats to all the other champions and award winners.

succotash_54
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ARC: Armageddon Discussion

Post by succotash_54 » Thu Apr 21, 2011 3:18 pm

Thanks John. Thanks for making it a great fight.

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ARC: Armageddon Discussion

Post by NWOWWE » Thu Apr 21, 2011 3:45 pm

Well Sarge at least gets a nice consolation prize in winning the second Underminer Award for Team Blood Gulch. Great stuff as always.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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Badnik96
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ARC: Armageddon Discussion

Post by Badnik96 » Thu Apr 21, 2011 3:56 pm

well at least I got one appearance in :P

dammit why couldn't Whipcoil have beaten Fidchell??
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

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