Week 1 Results
Lightweights
Heat A: Gauntlet
Ramshock vs Solstice
Ramshock vs Solstice
Ramshock clears the first path with remarkable ease just a slight hiccough on the cans. Solstice ahs a bit of trouble with the wooden panel its wedge gets stuck under it, and after two attempts, TBR turns around to get through that obstacle, and then turns back around to make it through the cans. By this point ramshocks already dealt with its brick wall, and is almost through the cinderblocks, which means that were gonna have these two bots meet up in the middle of TBRs side. Nothing exciting really happens ramshock ends up riding over solstices wedge and just monstertrucking to the other side, and keeps on keepin on. Neither bot has much of a problem on the returning end (solstice does lose a few seconds when it turns around to go over the wooden panel again, remembering what happened the previous time), which means that ramshock gets up into the forest first, and breaks a few panels before solstice gets up there in reverse.
TBR makes no attempt to fight Ramshock, and goes right to breaking glass panels. Ramshock does make an attempt to fight Solstice, and gets under the front edge of a relatively unaware Solstice lifting it onto its side and then pushing it off of the forest. From there, clearing the glass and securing the win is easy as pie for pat.
THREE POINTS, and the victory, go to RAMSHOCK. TWO POINTS, for a quality performance are given to Solstice.
Barry Stanton Tribute Bot vs Teardrop
Since Playzooki has been arrested for ...disturbing... sexual crimes, this gauntlet will just be teardrop vs itself. And, well, that proves to be in and of itself quite a challenge, since it is pretty much the opposite of a design that can easily make it through the gauntlet. Using the hammer as a plow only works so well, since he has to constantly keep firing it just a little bit to not torque-reaction it to the rear, and the bots poor control really isnt helping. It gets stranded on the cans for a good half minute, but is able to monster truck the brick and cinderblock walls without too much trouble. It then gets stranded on the cans on the other side for even longer. This, combined with its struggles getting up the ramp to the forest of glass, means that it doesnt actually finish the event before time is called. It did still make it to the forest of Glass, however, so...
TWO POINTS, and the technical victory, go to TEARDROP!
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Heat B: Combat
Honeycomb vs Angel of the North
Im counting an FF as a KO and giving THREE POINTS to ANGEL OF THE NORTH!
The Gourmet vs Mind in a P-R-O-G-R-A-M
Gourmet shows MIP its rear. Is this a robotic mating ritual? I guess its just flat out aggression, as he slams hard into MIP in a rush, and gets batted to the side, the right side spike already a bit deformed. Gourmet keeps coming, but keeps getting batted away, the right tooth getting majorly deformed on the second hit. The third hit comes in and it looks like MIP is finally getting corralled to a corner. Gourmets able to stay on MIPs ass for quite a while after this, preventing a full spin up, but also not doing anything with its weapon, which makes me think one of those hits might have taken out something important. For that purpose. Eventually MIPs able to make enough space to get up to a decent speed, and the next hit sees the entire right (left?) side of Gourmet go to kind of an extreme tilt as the entire lifter bar kinda... bends upwards in the middle. This lifts its wheels off the ground on that side, and after MIP gets in another few love nibbles, he taps out to prevent further damage.
Your winner, by KO (getting THREE POINTS) in 1:19, is Mind in a PROGRAM!
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Heat C: Pinball
Endless Clowns' Run
Clowns spins up, and smashes through the nearby barrel stacks. Ouch, that's gonna be a nasty clean-up job, shrapnel everywhere. Having thoroughly decimated both barrel stacks, Gabe tears through the car door, before repositioning and slipping through, to hit the point tyre, before looping around the arena to target the opposite tyre, slipping through a little quicker even. As time ticks down, Gabe rushes for the multiball, just about getting there and activating it as the buzzer sounds.
Final score: 195 points.
Traposphere's Run
Traposphere immediately begins with a rush clean through the left stack of barrels, toppling five of them immediately. The sixth one goes on the reverse out, Wolf spinning the machine around as they drive clean across the arena for the far target. After a moment's hesitation to avoid a head-on collision, they sneak in and slap the tyre! Getting out proves more of a hassle, Traposphere getting nudged on one side and spun off course just as they escape the blockers, but the soon recover and sneak through a second blocker, taking that tyre as well. Traposphere has no issues with the second blocker, slipping out and gently booping the multiball, releasing the balls everywhere. Wolf attempts the other tyre, but the buzzer goes just as he gets past the blocker. Unlucky, mate.
Final score: 165 points.
The Revenge of Psychosprout's Run
TRoS speeds up and
CLANG! The barrels go flying everywhere, scattered across the arena, one bouncing into the pit. Sprout's on the move again, rushing for the 50pt tyre, managing to sneak past the barrier on the way in, bounding off and crashing into the inside of the blocker. After a moment of recovery, they speed off again, pinballing off of the 75pt double barrier. After a bit of brute forcing, they get inside and tag the tyre. Now to get out, which proves difficult, but they get out soon enough, having just enough time to hit the 50pt button with a little fiddling, before the buzzer goes.
Final score: 205 points.
Override's Run
Override begins powering over the see-saw (glad to see it finally get some love), before slipping between the blockers and slamming the 75pt button. After a quick moment to reposition, NFX slips out, looping around and through the car doors, before dodging the blockers into the 50pt target. Rushing through both sets of barrels, though not bothering with cleaning up, Override just about slips through the blockers to smack the last 50 point bumper... Just after the buzzer goes. Almost the Pinball world record, though still an incredible score.
Final score: 220 points.
Overall event ranking:
1st: Override. 3 points.
2nd: The Revenge of Psychosprout. 2 points.
3rd: Endless Clowns. 1 point.
4th: Traposphere. 0 points.
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Heavyweights
Heat A: Combat
Gigatron vs Hercules
The fight begins fairly quickly, with Gigatron spinning in place to try and stop an orbiting Hercules from getting around the side. TBR attempts a lunge, clipping a chunk off of Herc's rear right wheel, but leaving it open for Herc to grab onto that side panel, gripping down and beginning to lift it skyward. Gigatron drops out of the grip before it's tipped, though not before Herc's drawn them over to the Pulveriser, pressing them to the wall, letting them take a decent chunk of hazard damage before letting them continue. Once free, the two begin waltzing again, though this time Herc isn't so lucky, Gigatron tearing the already damaged rear wheel clean off this time. Gigatron gets slammed into the wall by the Pulveriser one more time before cease is called.
Aggression: 11-4 Hercules
Damage: 12-3 Gigatron
Strategy: 11-4 Hercules
Hercules wins 25-20. 2 points to them, 1 to Gigatron.
Boy Band vs The Animals
Boy Band never really starts, due to Playzooki being "suspiciously absent", The Animals waste no time in sticking it on the killsaws til it breaks even more.
The Animals win by KO. 3 points to them.
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Heat B: Gauntlet
Compound Fracture vs MiDAS
Both bots rocket around their halves of the diamond. They're practically mirror images of eachother, down the first straights, though MiDAS' forks poking down the rubble proves a quicker than CF shovelling under most of the walls, though CF has done a wonderful job of cleaning up after themselves. MiDAS makes it to the halfway point first, meeting Compound Fracture just as it busts through the concrete. MiDAS monstertrucks clean over Compound Fracture, heading through the mostly clear path CF made, whilst CF begins working through the mess made by MiDAS. MiDAS makes it to the ramp as CF just passes the final turn, getting to work on the glass, MiDAS taking a long loop along the right hand edge of the ring. Soon enough, CF catches up, and we get a good old sumo wedge fight, MiDAS rolling over CF as the remaining panels begin to get broken, CF struggling to make an offense as the wedgelets catch on the grille, negating any rushes. Eventually, the panels are all popped, and MiDAS is just close enough to pop it, mere seconds before CF rams them down the ramp.
3 points to MiDAS, 2 to Compound Fracture.
LowRider vs Neuromancer
Once again, it's a tight beginning, both bots making it through the panel and cans in similar time, Neuromancer leaving a few bits scattered about, whilst Lowrider takes a few cans for a ride. The second half takes its toll on LowRider, though, bringing a big pile of bricks, cans and concrete along as it meets Neuromancer. Neuromancer burrows through this makeshift wall, tilting LowRider skyward, shunting them back into the far wall, tipping it up against the wall, though not OotAing them. As Neuromancer moves down the final corner, Noisy folds LowRider's chassis to pop it free, getting back going on their loop around as Neuromancer begins popping glass. LowRider struggles through the rubble a bit, managing to make it in front of the main ramp, as Neuromancer pops the final sheet in the Forest of Glass, the finishing panel beginning to lower. LowRider's body shifts enough to allow them up the ramp, just as Neuromancer smashes the panel for victory.
3 points to Neuromancer, 2 to LowRider.
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Heat C: Labyrinth
Heian Alien vs Helepolis
The fuck are these bots lol. Also nice try rocket. Look up Suplex on the forum - Brad already bamboozled us into letting him torque-reaction with bots grabbed in his bot for an entire even, it's not gonna happen again
. Also, that image is really not conductive to communicating what your bot is supposed to do lol.
ANYWHO, yeah, so there's no way that you get to put weapon armor on the entire chassis of your robot, Helepolis doesn't actually have any other plans for avoiding getting smashed to bits by the terrifyingly hideous walker it's in close quarters with, so uh, it kinda gets smashed to death by the hideous walker it's in close quarters with. Heian Alien then sets off for the flipper, and attempts to crawl past it like, 4 times before giving up (it has trouble getting traction with the super thin legs and it is HELLA long), and just crawling its way through the sandpit to a much easier victory, since all you need is to score once when your opponent is dead to get all the points and I don't feel like writing this awkward ass thing trying to get through other parts of the arena
Your winner, and collector of THREE POINTS, is HEIAN ALIEN! Helepolis unfortunately collects ZERO POINTS
Arms of the Law vs Heartbreaker
The winner gets the full three points so I see no obligation to write this one out
. Your winner, gaining THREE POINTS, is ARMS OF THE LAW!