Team Pesky Robotechnics

Get your creative juices flowing and submit your own media, art, ariticles, or whatever you think people will find at least mildly entertaining to this site. We promote intelligence.
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NFX
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Post by NFX » Sun Mar 26, 2017 8:24 am

Very nice indeed. =) 4WD wedges such as this aren't the most original of designs, but they are usually a safe bet, and it's a good touch having the angled rear to keep your wheels on the ground. I'm wondering what the little white block on the side view is, but aside from that it should put up a decent showing in the average tournament. Good work!
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GF93
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Post by GF93 » Sun Mar 26, 2017 9:35 am

<blockquote class='quote_blockquote'><dl><dt>British-Robotics</dt><dd>Mar 26 2017, 08:08 AM</dd></dl><div>The Camo style armor has that RW Series 2 feel to it :)[/quote]Likewise, it really reminds me of Ming DieNasty from Robot Wars Series 7.

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Madman
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Post by Madman » Sun Mar 26, 2017 10:20 am

That looks really legit for a paint bot. What do you have in mind for stats?
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Peskius
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Post by Peskius » Sun Mar 26, 2017 10:28 am

<blockquote class='quote_blockquote'><dl><dt>Madman</dt><dd>Mar 26 2017, 10:20 AM</dd></dl><div>That looks really legit for a paint bot. What do you have in mind for stats?[/quote]Honestly I'm not that sure yet. I want him to be fast and agile but with enough points on the weapon to actually do something

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GF93
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Post by GF93 » Sun Mar 26, 2017 12:35 pm

Alternatively, one idea that could also work is taking the Klarinette approach- having good drive power and defence for keeping the pressure on, but a relatively low-powered but fast weapon for hitting frequently and scoring good aggression points, but still being strong enough to do things (IE. self-right, cause some damage) with. Something like-

Speed: 6
Traction: 6
Torque: 3
Armour: 10
Weapon: 5

- could be a suggestion, but I'm really not the best at statting axes- because like Crushers, they're a bit trickier (but by no means impossible) to stat truly effectively. So to help Peskius out, does anyone else have any other ideas for how this machine could be statted?

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Post by Wolf51-50 » Sun Mar 26, 2017 3:27 pm

<blockquote class='quote_blockquote'><dl><dt>GF93</dt><dd>Mar 26 2017, 12:35 PM</dd></dl><div>Alternatively, one idea that could also work is taking the Klarinette approach- having good drive power and defence for keeping the pressure on, but a relatively low-powered but fast weapon for hitting frequently and scoring good aggression points, but still being strong enough to do things (IE. self-right, cause some damage) with. Something like-

Speed: 6
Traction: 6
Torque: 3
Armour: 10
Weapon: 5

- could be a suggestion, but I'm really not the best at statting axes- because like Crushers, they're a bit trickier (but by no means impossible) to stat truly effectively. So to help Peskius out, does anyone else have any other ideas for how this machine could be statted?[/quote]Ah very nice&#33;

And I agree with these stats. While I'm not sure if having a fast and agile robot with a powerful&#8203; weapon can be done without low armor, the axe could be used as a clamp to control the bot and drive it into hazards
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The_Angry_Goat
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Post by The_Angry_Goat » Sun Mar 26, 2017 3:50 pm

he did say he wanted the weapon to actually do something, and 5 points is going to do jack shit... I'd suggest something more along the lines of

Spd: 6
Tra: 4
tor: 2
wep: 9
arm: 9 (+1 front)
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Badnik96
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Post by Badnik96 » Sun Mar 26, 2017 6:23 pm

That does look really good for a paint bot. Well done&#33;

Hopefully you actually stick around for an entire tournament next time :P

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Peskius
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Post by Peskius » Sun Mar 26, 2017 7:00 pm

<blockquote class='quote_blockquote'><dl><dt>Badnik96</dt><dd>Mar 26 2017, 06:23 PM</dd></dl><div>That does look really good for a paint bot. Well done&#33;

Hopefully you actually stick around for an entire tournament next time :P[/quote]haha thanks.
I hope so too. Whenever I join a tournament it always seems to be just before my life crashes XD

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The Monsterworks
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Post by The Monsterworks » Mon Mar 27, 2017 12:14 am

I like the stats that Gabe gave it. You could add or take a way a couple from each category depending on whether or not you wanted more armour, better weapon power, or a bit more speed. with a 4WD chassis wedge, you're unlikely to need torque for anything but acceleration. Eg.:

7 speed / 5 traction / 1 torque / 10 weapon / 7 armour (+2 front)

6 speed / 4 traction / 1 torque / 9 weapon / 10 armour

6 speed / 4 traction / 2 torque / 11 weapon / 7 armour (+2 front)

Up to you, really. Good luck&#33;
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Peskius
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Post by Peskius » Mon Mar 27, 2017 4:29 am

<blockquote class='quote_blockquote'><dl><dt>The Monsterworks</dt><dd>Mar 27 2017, 12:14 AM</dd></dl><div>I like the stats that Gabe gave it. You could add or take a way a couple from each category depending on whether or not you wanted more armour, better weapon power, or a bit more speed. with a 4WD chassis wedge, you're unlikely to need torque for anything but acceleration. Eg.:

7 speed / 5 traction / 1 torque / 10 weapon / 7 armour (+2 front)

6 speed / 4 traction / 1 torque / 9 weapon / 10 armour

6 speed / 4 traction / 2 torque / 11 weapon / 7 armour (+2 front)

Up to you, really. Good luck&#33;[/quote]hmm
What about 7 speed / 4 traction / 2 torque / 7 weapon / 10 armour?

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NFX
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Post by NFX » Mon Mar 27, 2017 10:55 am

I don't think a 7/4 control disparity is a good idea there, especially not with a weapon with as narrow a range of attack as an axe. You need your opponent smack-dab in front of you, and it's going to be harder to point the axe where you want.
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RoBattle
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The_Angry_Goat
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Post by The_Angry_Goat » Mon Mar 27, 2017 12:23 pm

not to mention that 7 weapon will rarely do that much, even to lower armored robots
‽ ROBOTICS (199 - 102 lifetime)
MAJOR CHAMPIONS: Lightweight//Ruination 4//NICK'S FUZZY RULES

Thunderground
armchair Astronaut: 0-0
You Have Excellent Taste In shirts: 0-0
Handgun Bobcat: 0-0
Delorean Cowboy: 0-0


ROBOT2
Hat Garage: 6-3
Lilian: 5-3
Blue Max: 3-4
Neuromancer: 4-4


My USB-powered clothes dryer and I beg to differ!~attackfrog

im my own god ~MassimoV
That's nice, dear. Have you considered being your own god somewhere else? ~Rocket_III
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Peskius
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Post by Peskius » Mon Mar 27, 2017 1:07 pm

Okay so I have the refined stats for Point Blank II now, with your folks's help.
6 speed / 4 traction / 2 torque / 9 weapon / 9 armour

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Peskius
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Post by Peskius » Mon Mar 27, 2017 1:10 pm

I also have a new featherweight to introduce to you all...
Gentlemen . . . The Surgeon is in&#33;
http://imgur.com/RIEZFdz
His stats are currently in the process of refining. But currently it's looking like
5 speed / 4 traction / 1 torque / 14 weapon / 6 armour

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