Blood Gulch Robots

Get your creative juices flowing and submit your own media, art, ariticles, or whatever you think people will find at least mildly entertaining to this site. We promote intelligence.
User avatar
That Kode Guy
Posts: 9125
Joined: Wed Dec 31, 1969 7:00 pm
Location: Canada
Team: Dissonance-Tek

Blood Gulch Robots

Post by That Kode Guy » Wed May 14, 2014 8:31 am

I literally said "Oh my god" out loud when I first saw that. Jesus christ dude, that thing is sick.
This account is in a state of dimensional flux

NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Blood Gulch Robots

Post by NWOWWE » Thu May 15, 2014 9:26 am

Sticking with LW, I finally drew up a competitor for LoRE 2. My other Red vs. Blue bot. Unfortunately I don't have a copy of the original O'Malley, but it was pretty standard dual bar spinner.

Image

So here we've done a dual tri-bar system since I've only ever done standard bars or discs. He also retains the spikes around the main chassis similar to the ones the original version had.

Now the side view is a bit dicey I'll admit, but showing detail on a side view is rather annoying. It's main purpose here is to show that it is in fact a dual bar system.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

User avatar
GF93
Posts: 6142
Joined: Wed Dec 31, 1969 7:00 pm
Location: The Last Train To Clarksville
Team: Ice Cubed Robotics

Blood Gulch Robots

Post by GF93 » Thu May 15, 2014 9:33 am

Sick. Depending on the power behind the blades, it should be quite a mean contender.
ICE³ ROBOTICS
"Tougher than a glacier, more might than an avalanche, more fury than a blizzard, and more burning passion than a volcano."

playzooki
Posts: 2832
Joined: Wed Dec 31, 1969 7:00 pm
Location: kidnapped in the illuminati hq
Contact:

Blood Gulch Robots

Post by playzooki » Thu May 15, 2014 9:37 am

Both are awesome, especially spike.

User avatar
Badnik96
Posts: 3985
Joined: Sun May 02, 2010 12:00 am
Team: Team Ignition

Blood Gulch Robots

Post by Badnik96 » Thu May 15, 2014 3:49 pm

Really liking O'Malley.
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Blood Gulch Robots

Post by NWOWWE » Thu May 15, 2014 3:56 pm

I know the tri-bar isn't exactly perfect, but trying to do that in Paint is a real nightmare. On the bright side it gives it a bit more flavor than just a standard looking bar weapon.

And now that I've been getting back in the habit of doing drawings I'll probably take another crack at improving Redemption Denied. With how well Spike (2nd attempt at least) and O'Malley came out I'm pretty sure I can do better with him.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

User avatar
NFX
Posts: 4061
Joined: Wed Dec 31, 1969 7:00 pm
Location: Scotland somewhere

Blood Gulch Robots

Post by NFX » Thu May 15, 2014 4:30 pm

O' Malley looks pretty good, but the pink bit looks quite a lot bigger than it really needs to be. Might be easier for opponents to damage it.
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts

it was a gigantic masturbation of polygons :v - That Kode Guy

NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Blood Gulch Robots

Post by NWOWWE » Thu May 15, 2014 5:12 pm

You might be right. I'll probably look into seeing if I can slim it down, but there's no rush there since he's not competing until LoRE and that's still a good ways off.
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

Siphai
Posts: 4071
Joined: Wed Dec 31, 1969 7:00 pm

Blood Gulch Robots

Post by Siphai » Thu May 15, 2014 5:49 pm

<blockquote class='quote_blockquote'><dl><dt>NWOWWE</dt><dd>May 15 2014, 03:56 PM</dd></dl><div>I know the tri-bar isn't exactly perfect, but trying to do that in Paint is a real nightmare.[/quote]Haha yeah I definitely agree. Doing the tri-blade for Windmill took awhile and was mostly a pain in the ass. I'm not used to doing things that aren't symmetrical in rhino. I can't imagine how much more of a pain it would be in paint where you don't have really have the tools for it.

NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Blood Gulch Robots

Post by NWOWWE » Tue Jun 03, 2014 10:44 am

A small edit to O'Malley to give him a more sleek appearance.

Image
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

User avatar
GF93
Posts: 6142
Joined: Wed Dec 31, 1969 7:00 pm
Location: The Last Train To Clarksville
Team: Ice Cubed Robotics

Blood Gulch Robots

Post by GF93 » Tue Jun 03, 2014 11:00 am

Next to Ridley, I'd say this is definitely one of your more unusual designs to date. I like it though, and depending on the power behind those Blades, it should be pretty dangerous.
ICE³ ROBOTICS
"Tougher than a glacier, more might than an avalanche, more fury than a blizzard, and more burning passion than a volcano."

NWOWWE
Posts: 6889
Joined: Wed Dec 31, 1969 7:00 pm
Location: E-Town, PA
Team: Team Blood Gulch
Contact:

Blood Gulch Robots

Post by NWOWWE » Wed Jun 04, 2014 9:46 am

And speaking of redrawing stuff, here's a new and (hopefully) improved Redemption Denied. It's pretty much a completely "from scratch" redesign as the more I looked at the previous picture the more I didn't like it at all.

Image
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

User avatar
That Kode Guy
Posts: 9125
Joined: Wed Dec 31, 1969 7:00 pm
Location: Canada
Team: Dissonance-Tek

Blood Gulch Robots

Post by That Kode Guy » Wed Jun 04, 2014 10:25 am

Badass.
This account is in a state of dimensional flux

Siphai
Posts: 4071
Joined: Wed Dec 31, 1969 7:00 pm

Blood Gulch Robots

Post by Siphai » Wed Jun 04, 2014 11:16 am

I like this a lot better. Much stronger design.

User avatar
Badnik96
Posts: 3985
Joined: Sun May 02, 2010 12:00 am
Team: Team Ignition

Blood Gulch Robots

Post by Badnik96 » Wed Jun 04, 2014 11:30 am

Yeah that's a lot better. Very sleek and stealthy looking.
Team Ignition
Redline: Robot Bastards 1 LW champ
Pyrite: FRR Backlash LW champ
The Debilitator: Cherry Bomb Classic 1 LW champ
Sling Shot: Bot O' Rama 2016 Sportsman champ
Doomerang: Robot Fight Night HW champ

Post Reply