SPARKEY BOT PACK
-
- Posts: 1228
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Steam Chat.
SPARKEY BOT PACK
what, it would
I'm not saying the other bot is good, I'm saying the one I posted sucks.......balls
trust me, you guys build better bots, I was just saying I can build a better bot than woody :D
bassically what I'm saying is I'm a n008 at building bots, but I can build better ones than that see what I'm saying?
I'm not saying the other bot is good, I'm saying the one I posted sucks.......balls
trust me, you guys build better bots, I was just saying I can build a better bot than woody :D
bassically what I'm saying is I'm a n008 at building bots, but I can build better ones than that see what I'm saying?
-
- Posts: 6889
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: E-Town, PA
- Team: Team Blood Gulch
- Contact:
SPARKEY BOT PACK
I'm confused. Is cubism back in style and no one told me?
Area51Escapee,Jan 30 2011 wrote:It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
-
- Posts: 1228
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Steam Chat.
SPARKEY BOT PACK
okay listen
you download file
you import to MSP
you have RPG bots
for the heck of it
is it that hard? lol
you download file
you import to MSP
you have RPG bots
for the heck of it
is it that hard? lol
-
- Posts: 1057
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Fort Bragg, NC
SPARKEY BOT PACK
Well yes actually. I can only infer that you are actually playing fantasy robotic combat games by yourself... and now I'm trying to decide how much more sad that is than the way we currently do things.
-
- Posts: 1228
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Steam Chat.
SPARKEY BOT PACK
HUUUUUUUUUUUUUUH
I think I'm gonna kill myself
seriously? why is it that bad of an Idea????????
I actualy designed the "pack" mostly for newbies to get Ideas from and practece RPing with if that makes sence
and maybe practice RPing againts, cause that's what I've been doing with my bots
(mostly SV) is practice RPing in my head so I don't F**k up (which I will)
I think I'm gonna kill myself
seriously? why is it that bad of an Idea????????
I actualy designed the "pack" mostly for newbies to get Ideas from and practece RPing with if that makes sence
and maybe practice RPing againts, cause that's what I've been doing with my bots
(mostly SV) is practice RPing in my head so I don't F**k up (which I will)
-
- Posts: 1057
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Fort Bragg, NC
SPARKEY BOT PACK
I'm mostly just giving you a hard time, but I really don't entirely understand what purpose it would serve.
-
- Posts: 1228
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Steam Chat.
SPARKEY BOT PACK
THEY ARE FOR NEWBIES=ME=NOT YOU TO PRACTICE RPING AGAINST
MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
-
- Posts: 1057
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Fort Bragg, NC
SPARKEY BOT PACK
Can you please cool it with the stretched out words.
SPARKEY BOT PACK
Look. What you need to do, Sparkey, is get a 3D CAD creator. What you have now doesn't look good unless we see it from an angle that shows the top, one of the sides, and the front. And possibly the bar/disc if it has one.
-
- Posts: 1228
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Steam Chat.
SPARKEY BOT PACK
I draw eveything from all angles I can, and I can draw stuff in 3d, and I'm not the only one working on the pack
if I had a wedge, I would draw it from side and top, if it is an HS, I would only draw it from the top
trust me, I know what I'm doing (well sorta)
if I had a wedge, I would draw it from side and top, if it is an HS, I would only draw it from the top
trust me, I know what I'm doing (well sorta)
SPARKEY BOT PACK
Sparkey, I'm talking about drawing your render from what I refer to as a full-body angle. Like this image of Shadow Zone Forever V3:
Notice how Kody got the angle just right, to where you can see the hinged wedges at the front, the spike at the side, and the cool paint job and exposed wheels on top. He even got some of the rear ramming bar... This is an example of a good CAD.
Notice how Kody got the angle just right, to where you can see the hinged wedges at the front, the spike at the side, and the cool paint job and exposed wheels on top. He even got some of the rear ramming bar... This is an example of a good CAD.
-
- Posts: 1228
- Joined: Wed Dec 31, 1969 7:00 pm
- Location: Steam Chat.
SPARKEY BOT PACK
yes, I know what you're talking about, I mean it does not have to be in cad 'cause I can draw the from angles
if someone wants to send in bots for the pack though........
if someone wants to send in bots for the pack though........
SPARKEY BOT PACK
Mark, a 3D view of a robot is indeed very good, but providing an image of the front, side and rear, all in 2D does explain just as much, maybe even more, of a robot, its just slightly less visually appealing. Paint CADs do fine for this game :P
SPARKEY BOT PACK
I know, Martijn, it's just that he's only making a picture from 1 side, which causes problems for the people who view it.