RA2- IRL thread

Talk about the lastest in Nintendo, X-box and, if you can afford it, Playstation. Don't forget about PCs and handhelds, but if you go old-ass Atari on us, we'll cut you off at the knees.
MassimoV
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RA2- IRL thread

Post by MassimoV » Fri Dec 20, 2013 4:57 pm

Dump from my GTM showcase.
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prince palatine
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RA2- IRL thread

Post by prince palatine » Sat Dec 21, 2013 8:28 am

<blockquote class='quote_blockquote'><dl><dt>MassimoV</dt><dd>Dec 20 2013, 04:57 PM</dd></dl><div>Dump from my GTM showcase.
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Image[/quote]Awesome job on this lot, very much like the look of Ultor 2.

MassimoV
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RA2- IRL thread

Post by MassimoV » Sat Dec 21, 2013 4:25 pm

Thanks man.

Siphai
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RA2- IRL thread

Post by Siphai » Sat Mar 01, 2014 10:52 pm

These guys are really sick.

Siphai
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RA2- IRL thread

Post by Siphai » Sat Mar 01, 2014 11:15 pm

Let's get some cambered wheels up in this whore.

Mystic2000
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RA2- IRL thread

Post by Mystic2000 » Sun Mar 02, 2014 2:11 pm

Goddamit when i think that all my IRL bots suck... i would reanimate this thread otherwise

playzooki
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RA2- IRL thread

Post by playzooki » Sun Mar 02, 2014 2:14 pm

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NFX
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RA2- IRL thread

Post by NFX » Sun Mar 02, 2014 3:10 pm

Here's a dump of some old stuff I made. I don't really use RA2 anymore, so consider this a "greatest hits" of sorts.

First up, Bishop. Funny looking axebot, made more for aesthetics rather than combat effectiveness. Which I considered the whole point of RA2 IRL building. Others disagreed, but hey. You know what I'm like.

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Next up is Cage of Mirrors, big vertical spinner inspired by John's old Deadstar/Darkstar design. This is one of my personal favourites, even if it didn't win a single match. Still, looks above all else was how I rolled at the time.

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Iron Oxide this time. One of, if not the only IRL bot I designed in Stock rather than DSL. Still looks just as awesome as the others, and won the Best Design award in the tournament it was entered in. Also won the King of the Hill side event, so managed to team looking great with good results.

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Mastodon. Started out as an experiment using parts I didn't normally use, and turned out rather well. Never entered into competition, though. I think.

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And finally, The Highlander III. Had two prior incarnations, reached the Grand Final of one of the Battlebots tournaments over on GTM, and then inspired Braveheart over here. So this has been probably the most successful of my IRL designs.

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Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts

it was a gigantic masturbation of polygons :v - That Kode Guy

playzooki
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RA2- IRL thread

Post by playzooki » Sun Mar 02, 2014 3:57 pm

cool

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Badnik96
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RA2- IRL thread

Post by Badnik96 » Sun Mar 02, 2014 8:23 pm

I still love Cage of Mirrors.

I cant help but think most of these would do well in an ARC competition...

MassimoV
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RA2- IRL thread

Post by MassimoV » Sun Mar 02, 2014 9:01 pm

r.i.p. nfx, Mastadon still owns. Oh and NFX, have you seen these 2 threads?

Scrapmatch:
http://gametechmods.com/forums/index.php?topic=15230.0

RA2 Creative Mode:
http://gametechmods.com/forums/index.php?topic=15435.0
(Guy got more than 4 bots in the arena and not by the same way as Click's Army Ants.)

playzooki
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RA2- IRL thread

Post by playzooki » Sat Apr 05, 2014 7:52 am

my first lw
its my first stock lw after 6 revisions
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it can beat tempus fugit.
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can we have a stock thread now? :v:
Last edited by playzooki on Sat Apr 05, 2014 8:01 am, edited 1 time in total.

MassimoV
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RA2- IRL thread

Post by MassimoV » Sat Apr 05, 2014 2:53 pm

Go ahead and make one.

Here's sum moar
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playzooki
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RA2- IRL thread

Post by playzooki » Sat Apr 05, 2014 4:01 pm

nice

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NFX
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RA2- IRL thread

Post by NFX » Sat Apr 05, 2014 4:37 pm

Aruba&#33; I knew I recognised that flag. Could be pretty good for thwacking, but I'd maybe improve the pushability of it. I don't think it'll work too well with such a pointy front end.

Battlesnake is interesting, but I don't like the square shape. Seems a little unbalanced to me.

Green Attack looks great, but I'm very confused as to how the weapon works. Is it meant to be a four-bar lifter?

Six wheeled comet thing should be pretty effective. I like the barbs along the sides as well, hopefully that doesn't hinder invertibility.

Tracked spinner could be good with a bigger disc and a wider wheelbase. But then it would just be SteveOUT, so fnarg.

Mini Maniac might work well if the wedge is good enough. Hopefully it doesn't get high-sided.

KC3 looks awesome, apart from the wheels being too close together.

Bar spinner is great, the spreading spikes on the back are fantastic somehow.
Team Mongoose (358-215)
"The Colour of Awesome"

Braveheart / Crash Blossom / Depth Charge / Broken Ghost / Murder Death Unit / Agent X

RoBattle
Override - Heats: 19 pts / Finals: 3 pts
MiDAS - Heats: 19 pts / Finals: 0 pts

it was a gigantic masturbation of polygons :v - That Kode Guy

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