|Speed: 4||Speed: 8|
|Traction: 2||Traction: 7|
|Torque: 1||Torque: 3|
|Weapon: 16||Weapon: 2 (1 bottom lifter / 1 top lifter / 1 flamethrower)|
|Armour: 7||Armour: 10 (+3 Wedge)|
|Config: ¯\_(ツ)_/¯||Config: Armour Config w/ plow wedge|
Spin up and head out along the wall that would allow me to turn my weapon with the rotation of the blade into my opponent. The first hit is going to be a decider and I need to make it count. Expose my side and as they approach, accelerate forward, turn as hard as I can and try to rotate my blade either into their side or the sides of their wedge. If they try to strafe away, that just gives me more of their side to hit as they try to get around me. If all goes to plan, I'll recoil around, my rear wedge will smack its side into the wall, and I'll be pointed right at them and just need to spin my blade back up.
The next time they'll likely be prepared for this so head right at them. If I'm really lucky, I can hit the little corners in the upper center of their wedge and do some serious damage, possibly bending it so it won't fully retract.
If their wedge gets damaged to the point of no longer being able to out-wedge me, reverse into them with my rear wedge and rotate around with my blade like the planned first hit.
Try my best to not get stuffed into a corner or lifted out.