The fact he lost to Di-Trouble Gen II in a swift KO sets a precedent for him not being able to deal with HUGE-type spinners. If he gets smacked to death against a 14 power weapon dealing 4 damage, what chance does he have against a 16 power weapon dealing 6 damage?
OOTAing won't work either, because:
1. beeg wheels probably don't fit in the 2 foot gap anyway
2. Flail setup means there's very little chance of me punting myself OOTA off of his angled cheese wedge.
3. 2 weapon lol oh no no no, that's 1 foot and the lowest walls are 1.5 feet. He's only getting an OOTA if I'm both perpendicular to the wall and literally rubbing up against it. He's got a better shot at the lottery than having me wind up in that position. Not to mention that firing his weapon opens up his flipper to being slapped downward by my weapon.
Anyway:
I have a feeling he might try this against EW with the reasoning of "oh, he has lower speed and traction so it should be easier this time".Box rush them to the best of my abilities, and get under one side of the wheels and flip.
By design, this type of robot is intended to be difficult to control. Too wide to flank from the outside, can't get at the wheels from the inside because then you get shit on by the weapon. EW may be even more difficult to control due to the fact that it's gonna be skidding and sliding.
Gyroing might put me at a little risk, but I can always shut the weapon motor off for a split second and keep going.
I don't plan on corner camping. I'm just gonna go out into the arena and get that deathspinner into play. Chase him down as best I can and win on aggression + damage.If they're corner camping, I may have to wait for them to give me an opportunity to get to the sides
gl hf