CBC3 MW Shitbot Showdown: JEVIL vs Psychosis

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Trihunter
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CBC3 MW Shitbot Showdown: JEVIL vs Psychosis

Post by Trihunter » Sun Jun 09, 2019 3:49 pm

JEVILPsychosis
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Speed: 9Speed: 6
Traction: 8Traction: 5
Torque: 1Torque: 1
Weapon: 0Weapon: 14 (12 spinner / 2 lifter)
Armour: 12Armour: 4
Config: Rainbow wheels, vertical pickConfig: N/A
I can deal damage by thwacking probably holy crap

Uhh, anyway, go for total lunacy I guess. Constantly mix up my plays, monstertrucking, vertical and horizontal thwacking, maybe see if we can use the pick to hook onto the spinner and tip it over if they try using it for some reason. Just prove as annoying as possible, get some slams in with the pick, maybe try to bait them into the hazards. That low armour stat will cause more harm for them than us. Writer can play fast 'n loose with the RP, make something cool. I spent more time finding dumb shit to link into this than actually writing it, oh well.
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attackfrog
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Re: CBC3 MW Shitbot Showdown: JEVIL vs Psychosis

Post by attackfrog » Sun Jun 09, 2019 11:07 pm

Y'all just couldn't let Psychosis die a peaceful death, could you. You had to force it back from the brink so it could be humiliated one more time before it could go to that great battlebox in the sky. And you set it against Jevil of all things. For shame.

I mean, Jevil's got 12 armor. Psychosis has 12 weapon on its dumbass spinner. Jevil might even be able to do damage to Psychosis, despite being an overhead thwackbot. I'm too lazy to look up the rules to find out if that's actually true, and hopefully you are too and will therefore take my word for it when I say that no, Jevil would do no damage at all to me, don't worry about it.

Jevil's also kind of immune to wedging, so my backup wedge strategy is useless too. Unless... I raise up the lifter as I'm sitting underneath Jevil and lift Jevil's body directly. Its wheels would be raised off the ground, and I could turn on my spinner and spin Jevil around really fast until it got flung off. That would be totally sweet. Yeah.

Anyways, enough bitching, here's a strat for ya. Raise weapon, activate spinner, drive at Jevil, knock Jevil around with spinner when it tries to thwack me. Avoid hazards. Bribe judges to win JD. I mean uhhh... demonstrate superior control and aggression because vertical thwacks are hard to drive and so I'll look competent by comparison. Yeah, that sounds plausible. Okay, bye.

GL Tri!

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