Tringle vs Spectral Pudding
Posted: Sat Jun 08, 2019 8:11 pm
Tringle: Speed: 5 / Traction: 3 / Torque: 1 / Weapon: 14 / Armor: 7
SP: Speed: 8 / Traction: 6 / Torque: 6 / Weapon: 1 / Armor: 9 (+2 front) FLIPPER
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why TF didnt I add an anti-hammer armor config. guess I gotta dodge. fortunately I have a LOT of speed and drivetrain on him. focus mostly on getting under him from the sides/front angles with the flipper down and flipping him into housebots. I'm willing to take the occasional engage head-on as well if he's too close to a good hazard - his two options in that situation if I rush him are swing early into the (11 armored) flipper, or swing late and whiff, hitting his own chassis. I can still engage head-on with his flipper, I just have to give a pretty wide angle in: that spatula is tiny and his bot and arm are both long, so aiming it with that control ratio and speed disadvantage will be difficult - be rather careful if he uses that side though, I don't want him swinging it around from the side on me or something cheesy like that.
whenever he's otherwise engaged with housebots, press the tire to try and open the pits, or get the rogue housebot sicked on him. I'm assuming the fog of war doesn't exist here because it's dumb, but if it does exist here I can try to go at him in it - much harder to aim a hammer at a purple bot in a fog cloud than it is to get a wide wedge underneath the side/front angle of a bright blue long robot.
once the pit is open, fire the flipper and leave it open. get under him from an angle where the hammer doesn't hit my chassis, chomp down on him with the flipper retraction (and wedge, and massive torque advantage), and shove him over to the pit.
GL
SP: Speed: 8 / Traction: 6 / Torque: 6 / Weapon: 1 / Armor: 9 (+2 front) FLIPPER
_______________________________________________________________________________________
why TF didnt I add an anti-hammer armor config. guess I gotta dodge. fortunately I have a LOT of speed and drivetrain on him. focus mostly on getting under him from the sides/front angles with the flipper down and flipping him into housebots. I'm willing to take the occasional engage head-on as well if he's too close to a good hazard - his two options in that situation if I rush him are swing early into the (11 armored) flipper, or swing late and whiff, hitting his own chassis. I can still engage head-on with his flipper, I just have to give a pretty wide angle in: that spatula is tiny and his bot and arm are both long, so aiming it with that control ratio and speed disadvantage will be difficult - be rather careful if he uses that side though, I don't want him swinging it around from the side on me or something cheesy like that.
whenever he's otherwise engaged with housebots, press the tire to try and open the pits, or get the rogue housebot sicked on him. I'm assuming the fog of war doesn't exist here because it's dumb, but if it does exist here I can try to go at him in it - much harder to aim a hammer at a purple bot in a fog cloud than it is to get a wide wedge underneath the side/front angle of a bright blue long robot.
once the pit is open, fire the flipper and leave it open. get under him from an angle where the hammer doesn't hit my chassis, chomp down on him with the flipper retraction (and wedge, and massive torque advantage), and shove him over to the pit.
GL