Piranha Plant | The Thieving Magpie |
---|---|
Speed: 3 | Speed: 7 |
Traction: 2 | Traction: 6 |
Torque: 3 | Torque: 2 |
Weapon: 9 (5 pipe-turret, 5 lifter, 5 saw+arm) | Weapon: 5 |
Armour: 13 | Armour: 10 |
Config: N/A | Config: N/A |
I should have about a 70/30 % wedging advantage over him with me being flat 2WD over his 4WD (well, more like 60/40% against the lifting forks). Also, his mecanum wheels will cause Plant to skid 50% further when hit or flipped.
So, I'll start out going straight up the ramp and quickly enough that should Plant do the same, I will meet him on the downhill and give me even better chance at getting under. Now, he will likely have the lifter positioned directly in front and that could impede my ability to get under with the flipper. Back away back over the ramp and try to use the ramp to 'confuse' Plant by making him guess what direction I'm coming from. I'll just try to fool him as much as I can and feint a direct attack before veering off and pestering him and making him miss with the turret so I can slip in under his skirt. And flip...he'll probably be able to quickly self-right, but I need to try to push him into the nearest corner hazard. Keep doing as much of this as I can for the duration of the match.
If I run out of gas for the flipper or otherwise just have a harder time getting under Plant, use the ramp more and try to catch him on an angle that gives me a better chance at getting under. And, if he's not falling for that, well...just get in his face and reverse away if he tries to lift/clamp/saw at me.
Don't drive into hazards, myself.
GLHF, Noah!