CBC MW - Jackal v Vortex 3

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Noisy
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Joined: Wed Dec 31, 1969 7:00 pm
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Team: Square Go Robotics
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CBC MW - Jackal v Vortex 3

Post by Noisy » Sat Feb 23, 2019 11:24 pm

Jackal - https://i.ibb.co/7V782d3/jackal2.png

Speed: 6 / Traction: 5 / Torque: 4 / Armour: 12 / Weapon: 3

Vortex 3 - https://i.imgur.com/GlWOMPE.png

Speed: 6 / Traction: 5 / Torque: 2 / Weapon: 7 (Lifter: 5 / Drum: 5) / Armour: 10 (+1 front wedge)

User avatar
Noisy
Posts: 225
Joined: Wed Dec 31, 1969 7:00 pm
Location: Scotland
Team: Square Go Robotics
Contact:

Re: CBC MW - Jackal v Vortex 3

Post by Noisy » Sat Feb 23, 2019 11:44 pm

Drive trains are similarly powered but he has +2 torque but I am more manoeuvrable. He has a good wedge in that it is forked but if I can avoid those forks then I should be able to get under him. My weapon will get a bigger flip but won't do any damage.

At the start, turn sideways and break through the doors. Continue driving sideways and then start to circle him, trying to find a way around his wedge. Then charge into him and start spinning up the drum. Push him into the nearest hazard/house robot and then fire the drum into him. Repeat circling him and trying to get under him to control the fight. If i get flipped, spin the drum up to speed and then launch into the floor to self right. Avoid all hazards and house robots.

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