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ICEcrown Week 6 - Shellshock v Detroit Iron

Posted: Sat Jan 05, 2019 8:13 pm
by Noisy
Shellshock - https://i.imgur.com/z5YiJm6.png
Speed: 3 / Weapon: 15 / Armour: 10 / Traction: 1 / Torque: 1

Detroit Iron - https://sketchfab.com/models/88152f939f ... 591d631e14
8 speed / 6 traction / 4 torque / 1 weapon / 11 armour (+1 plow)

Re: ICEcrown Week 6 - Shellshock v Detroit Iron

Posted: Sat Jan 05, 2019 8:21 pm
by Noisy
I can only do +3 damage to his plow but +5 to his tracks. He is much faster than me but my mecanums allow me some extra manoeuvrability.

At the start, move away and spin up to full speed. Once up to full speed, go in for the attack. Stay full throttle and go for repeated hits to try and get his plow out of the way and to have a chance at landing a shot on his tracks. Keep up to full speed and be the aggressor in the fight, spinning up quickly and moving in for hits. Avoid the centre mound of the arena at all times.

Re: ICEcrown Week 6 - Shellshock v Detroit Iron

Posted: Sat Jan 05, 2019 10:42 pm
by Madman
Detroit Iron: 8/6+1/4/1/11 (+1 plow) /// Shellshock: 3/1/1/15/10

I have enough armour on my plow to easily tank his shots. I have more torque than he has speed. I have better control. I'm arguably the only bot fast enough to still box rush in this arena. Shellshock's a good bot, but I've got its number.

Rush him, plow him, smother and slam him, feed him to hazards. His wheels are as sensitive as my tracks. Watch for him to try strafing tricks to get past my plow or to try monstertrucking over. Tracks are the obv target. Counter both using my speed and not being a dumbass. Aggressiveness, relentlessness. It's me. You know the drill.

GL Noisy, c u in the playoffs.