Nervous Wedge Boy vs Bluebot

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Jamied666
Posts: 96
Joined: Wed Dec 31, 1969 7:00 pm

Nervous Wedge Boy vs Bluebot

Post by Jamied666 » Mon Mar 19, 2018 1:42 pm

Nervous Wedge Boy: Speed:7 Traction:7 Torque:4 Weapon:0 Armour:12
Bluebot: Speed: 6 Traction: 5 Torque: 1 Armour: 5 Weapon: 13

-Box rush him and chase him, if he stops take this opportunity and angle in and push him into the hazards.
-If i get outwedged then reverse off quickly and carry on chasing him.
-If he flips me just drive into a wall and turn over.

Avoid dumb driving and baiting, good luck!

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GuldenFlame
Posts: 86
Joined: Wed Dec 31, 1969 7:00 pm
Location: USA, Misery

Nervous Wedge Boy vs Bluebot

Post by GuldenFlame » Mon Mar 19, 2018 6:30 pm

Nervous Wedge Boy

Speed:7
Traction:7
Torque:4
Weapon:0
Armour:12

Bluebot

Speed: 6
Traction: 5
Torque: 1
Armour: 5
Weapon: 13

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Play aggressive and keep the front wedge pointed at the opponent at all times. In the case we get outwedged multiple times (like 2 or 3) start attacking diagonally.
In the scenario we see an opportunity to attack the back, such as after flipping them from the front, aim for the wheels.
If the weapon stops, back up. We can't out-push the opponent unless they're stuck upsidedown, face to the floor.
In the case we get flipped, rush straight into them with the weapon at full speed, and if we don't self-right, back up and do it again.

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This will definitely be a match that could go either way. I wish my opponent the best of luck.
Last edited by GuldenFlame on Mon Mar 19, 2018 6:30 pm, edited 1 time in total.
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