Anti-spinner wedge please, so i'm facing a melty, a.k.a a HS expect worse, why ? cause the very second his wheels leave the ground he essentially loses his weapon's power source, so the idea here is to get him on the wedge and lift him in order to get his wheels off the ground as much as possible while slamming him on the walls, as long as he's stopped with his wheels in the air, he's fully defenseless, our only threat is running into the boulder or that hammer thing.
GL Brian
Gaster 2 vs Hopscotch Pilgrim
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