Merry Hampton BR vs. The Green Hornet - (Casino Night Zone)

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NWOWWE
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Merry Hampton BR vs. The Green Hornet - (Casino Night Zone)

Post by NWOWWE » Thu Dec 26, 2013 9:01 am

-12 Armor plow? But it may not be as bad as all that, because he happens to have only 1 Torque. So for all his ability to tank hits, he's going to have a lot of trouble pushing me around anywhere, especially since Copperhead plow isn't the most efficient wedging design. Another note is that the last version of Merry Hampton had the plow on a hinge. Lian didn't specify here, but if it is still hinged then I could actually rip the thing off with enough hits (hinges not being the strongest thing in the world).

-In any case as the fight starts I'm going to huddle back towards the wall closer to the floor spinner. This will remove a side that I need to worry about protecting, and buy me a few extra moments of spin up time in the bargain. Of course he may decide to simple barrel into me, but I have another reason for getting back against the wall. I want to be a bit angled so my back is generally more facing the empty corner behind the floor spinner. This way the recoil from the hit will mostly send me in that direction.

-The idea is that even though he might be able to wedge me into the wall, he'd only really be able to force me over to the empty corner (if even that much with his 1 torque). While still not the most ideal of situations granted, it does prevent me from getting beaten with the hammer and it opens him up to accidentally getting clipped by the floor spinner if/when he has to back off.

-For my part I'm mostly focusing on keeping the spinner facing him as much as I can and getting in hits as often as I can and causing whatever damage I can. If I can recoil him into the floor spinner for a double whammy all the better. His plow does have some very flat edges that I can target with the disc to really spin him away and get solid hits on. Sure he's a brick but he isn't the best design for deflecting damage, he's a sponge plain and simple. If I can get a good open shot on his sides/back then go for it.

-Ideally I can get in a good amount of hits and keep myself from getting driven to hazards to keep Damage healthily in my favor.

Good Luck!
Area51Escapee,Jan 30 2011 wrote:
Spatula,Jan 29 2011 wrote: I should go 3-1 this week but it'll probably be something like 0-4 or 0-5.
It sucks going 0-5. You lose all 4 of your bot fights for the week and you also lose at life.

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